Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 9 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 16 (base 16) |
| Dexterity | 12 (base 12) |
| Constitution | 14 (base 14) |
| Magic | 24 (base 24) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 234/234 |
| Mana | 102/102 |
| Stamina | 124/124 |
| Healing Factor | 1.2 |
| Regeneration | 0.9 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 44 |
| Accuracy | 48 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 14.92 (69%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 12 |
| Physical Save | 12.15676262388 |
| Spell Save | 13.514120465207 |
| Mental Save | 8.2592354119102 |
Defense: Resistances
| Blight | + 9%(100%) |
| Darkness | + 11%(100%) |
| All | + 6%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| Main armor | rejuvenating iron mail armour (2 def, 4 armour) rejuvenating iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Life regen: +0.50 Stamina each turn: +0.50 A suit of armour made of mail. |
| In main hand | flaming steel greatsword of erosion (20-32 power, 2 apr) flaming steel greatsword of erosion (20-32 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Infused by nature 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 20.0 - 32.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% Damage when this weapon hits: +8 nature / +6 temporal Burst (radius 1) on hit: +6 fire Massive two-handed swords. |
Inventory
thought-forged iron greatmaul (13.5-20.25 power, 1 apr) thought-forged iron greatmaul (13.5-20.25 power, 1 apr)Requires: - Strength 11 Infused by psionic forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 13.5 - 20.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% Damage when this weapon hits: +6 mind Damage conversion: 32% mind When wielded/worn: Changes stats: +2 Wil Massive two-handed maul. |
electrified whip electrified whipRequires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. Type: weapon / whip ; tier 1 |
spiked iron mail armour (spinel) (4 def, 4 armour) spiked iron mail armour (spinel) (4 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +4 Fatigue: +12% Damage when the wearer is hit: 11 physical Physical save: +2 Spell save: +2 Mental save: +2 A suit of armour made of mail. |
iron plate armour of temporal resistance (3 def, 7 armour) iron plate armour of temporal resistance (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Changes resistances: +16% temporal A suit of armour made of metal plates. |
steel shield steel shieldRequires: - Strength 16 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 2 |
brass lantern brass lanternPowered by arcane forces Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 |
Achievements
Log
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the ??? (golem (servant of Lydia))).
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the ??? (golem (servant of Lydia))).
There is a previous level here (press '' or right click to use).
Golem (servant of Lydia) wears: rejuvenating iron mail armour (2 def, 4 armour).
You gain 0.30 gold from the transmogrification of supercharged elm wand of firewall [power 81] (9 cooldown).
You gain 1.02 gold from the transmogrification of stabilizing linen wizard hat of time (+10%) (1 def, 0 armour).
You gain 1.21 gold from the transmogrification of iron mace of projection (7.5-10.5 power, 2 apr).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the ??? (golem (servant of Lydia))).
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the ??? (golem (servant of Lydia))).
There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
There is an exit to the worldmap here (press '' or right click to use).
You may not leave the zone with this character!
You may not leave the zone with this character!
