Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 14 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 32 (base 30) |
| Dexterity | 14 (base 12) |
| Constitution | 15 (base 12) |
| Magic | 24 (base 22) |
| Willpower | 12 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 287/335 |
| Mana | 132/132 |
| Stamina | 144/144 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 37 |
| Accuracy | 27 |
| Crit Chance | 10% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13.6 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +3% |
Offense: Damage Penetration
| Darkness | +10% |
| Physical | +7% |
Defense: Base
| Armour (hardiness) | 24.1 (62.5%) |
| Defense | 9.4 |
| Ranged Defense | 13.4 |
| Fatigue | 28 |
| Physical Save | 19.795976283733 |
| Spell Save | 15.521824854183 |
| Mental Save | 10.886858893065 |
Defense: Resistances
| Physical | + 5%(100%) |
| Mind | + 18%(100%) |
| All | + 3%(100%) |
Defense: Immunities
| Disarm Resistance | 13% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Effects
| talent | Chant of Fortress |
| talent | Reflective Skin |
Quests
Equipment
| In off hand | reinforced iron shield (4 def, 6 armour, 37 block) reinforced iron shield (4 def, 6 armour, 37 block)Requires: - Strength 11 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +6 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices |
| Main armor | spiked steel plate armour (opal) (4 def, 9 armour) spiked steel plate armour (opal) (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Damage when the wearer is hit: 12 physical A suit of armour made of metal plates. |
| In main hand | Ebonybraze the dwarven-steel mace (23-32.2 power, 4 apr) Ebonybraze the dwarven-steel mace (23-32.2 power, 4 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 23.0 - 32.2 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +8 darkness Damage against: +15% Humanoid When wielded/worn: Physical crit. chance: +8.0% Physical power: +7 Changes stats: +1 Cun / +1 Con Changes resistances penetration: +7% physical / +10% darkness Changes damage: +3% darkness Disarm immunity: +13% Heals friendly targets nearby when you use a nature summon: +30 Blunt and deadly. |
Inventory
insidious poison infusion of the warrior (27 nature damage, 29% healing reduction) insidious poison infusion of the warrior (27 nature damage, 29% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 3.00 Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 27.71 nature damage per turns for 7 turns, and reducing the target's healing received by 29%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Achievements
Log
Shardskin hits golem (servant of Danhona Stone-eye) for 25 fire damage.
Shardskin hits golem (servant of Danhona Stone-eye) for 25 fire damage.
Golem (servant of Danhona Stone-eye) stops burning.
Danhona Stone-eye picks up (k.): Penitence (15-18 power, 4 apr, nature damage).
Danhona Stone-eye picks up (o.): rejuvenating rough leather armour of lightning resistance (1 def, 2 armour).
Danhona Stone-eye picks up (n.): cleansing linen wizard hat (1 def, 0 armour).
Danhona Stone-eye picks up (m.): thought-forged steel waraxe (10.5-14.7 power, 3 apr).
Danhona Stone-eye picks up (k.): mighty ash longbow of lightning.
Danhona Stone-eye picks up (s.): iron plate armour of cold resistance (3 def, 7 armour).
Lore found: Penitence
You can read all your collected lore in the game menu, by pressing Escape.
Lore found: journal entry (old forest)
Danhona Stone-eye deactivates Defensive Posture.
Danhona Stone-eye activates Defensive Posture.
Danhona Stone-eye deactivates Premonition.
Danhona Stone-eye activates Premonition.
Danhona Stone-eye deactivates Acid Infusion.
Danhona Stone-eye activates Acid Infusion.
Character control switched to golem (servant of Danhona Stone-eye).
Golem (servant of Danhona Stone-eye) deactivates Chant of Fortress.
Golem (servant of Danhona Stone-eye) activates Chant of Fortress.
Golem (servant of Danhona Stone-eye) deactivates Reflective Skin.
Golem (servant of Danhona Stone-eye) activates Reflective Skin.
