Eloda Deathblade the level 7 Skeleton Arcane Blade by mairsil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArcane Blade
Level / Exp7 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 23)
Dexterity19 (base 10)
Constitution11 (base 11)
Magic20 (base 20)
Willpower10 (base 10)
Cunning16 (base 16)

Resources

Life205/205
Mana66/66
Stamina98/98
Positive0/48
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible10

Offense: Mainhand

Damage38
Accuracy27
Crit Chance4%
APR4
Speed0.90

Offense: Spell

Spellpower24.22
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.4
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+2%

Offense: Damage Penetration

Darkness+20%

Defense: Base

Armour (hardiness)17.167773919062 (41%)
Defense5.15
Ranged Defense5.15
Fatigue13
Physical Save22.244864679223
Spell Save20.144864679223
Mental Save9.1

Defense: Resistances

Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done
done
done
active
done

Equipment

On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You gain 0.50 gold from the transmogrification of rough leather armour (1 def, 2 armour).
You gain 0.42 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 0.51 gold from the transmogrification of
barbed pouch of iron shots (22/22, 11-13.2 power, 1 apr).
You gain 1.47 gold from the transmogrification of
cleansing cured leather armour of cold resistance (2 def, 4 armour).
You gain 0.35 gold from the transmogrification of
rough leather belt of the mind.
You gain 1.91 gold from the transmogrification of
potent elm starstaff of projection (13-15.6 power, 2 apr, physical damage).
You gain 1.11 gold from the transmogrification of
elm longbow of acid.
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 21; turns 3; dispells darkness).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Talent Shielding is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 25 turns (stop reason: saving).

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...


There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)