Rawr the level 11 Shalore Alchemist by nemhir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp11 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution22 (base 22)
Magic43 (base 36)
Willpower21 (base 11)
Cunning20 (base 13)

Resources

Life239/239
Mana195/195
Healing Factor1.39375
Regeneration0.3484375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth20
See Invisible12

Offense: Mainhand

Damage19
Accuracy16
Crit Chance13%
APR0
Speed1.00

Offense: Spell

Spellpower35
Crit Chance20%
Speed1

Offense: Mind

Mindpower24
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Acid+10%
Blight+10%
Darkness+20%
Fire+17%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save10
Spell Save24
Mental Save14

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 20%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)
Darkness+ 20%( 70%)
Light+ 10%( 70%)
Lightning+ 25%( 70%)
Fire+ 15%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
2/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
1/5
1/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
4/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
active
done

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Rawr the Shalore Alchemist level 10
7th Flare 122nd year of Ascendancy at 08:45
see stats
The Arena Unlocked Arena mode.
By Rawr the Shalore Alchemist level 7
3rd Summertide 122nd year of Ascendancy at 19:40
see stats

Log

You are yanked out of this place!
Ran for 2 turns (stop reason: dialog is displayed).


You carry too much--you are encumbered!
Drop some of your items.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.63 gold from the transmogrification of
shimmering elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 9.66 gold from the transmogrification of
Singereaper (10-12 power, 2 apr, darkness element).
You gain 2.57 gold from the transmogrification of
mighty rough leather sling of power.
You gain 1.00 gold from the transmogrification of
Surefire.
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You are unable to move!

You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).

You are unable to move!

You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).

You are no longer encumbered.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-24 power, 1 apr).
Rawr deactivates Flame Infusion.