Skar the level 5 Skeleton Skirmisher by Zeph

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp5 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity28 (base 15)
Constitution16 (base 13)
Magic10 (base 10)
Willpower20 (base 20)
Cunning16 (base 16)

Resources

Life177/181
Stamina149/149
Healing Factor1.1
Regeneration8.075819271845

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage27
Accuracy36
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower22.7
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)18.73 (48.103448275862%)
Defense12.3
Ranged Defense16.3
Fatigue20
Physical Save12.6
Spell Save10.5
Mental Save12.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
5/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Talent Swift Shot is ready to use.

Resting starts...

Talent Kneecapper is ready to use.
Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 7 turns (stop reason: all resources and life at maximum).


Skar picks up (a.):
regeneration infusion (heal 77 over 5 turns).
There is a way to the next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 23] (20 cooldown).
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 2.40 gold from the transmogrification of
steel waraxe 'Aerelen' (12-16.8 power, 3 apr).
You gain 1.79 gold from the transmogrification of
potent ash starstaff (17-20.4 power, 3 apr, temporal element).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (19.5-27.3 power, 2 apr).
You gain 1.31 gold from the transmogrification of
flaming iron greatmaul of massacre (28-42 power, 1 apr).
You gain 1.39 gold from the transmogrification of
starlit steel amulet.
You gain 0.73 gold from the transmogrification of
regeneration infusion (heal 77 over 5 turns).
There is a way to the previous level here (press '' or right click to use).