Algar the level 15 Skeleton Anorithil by fxf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassAnorithil
Level / Exp15 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic44 (base 41)
Willpower19 (base 10)
Cunning42 (base 36)

Resources

Life330/330
Mana109/109
Negative49/62
Positive59/62
Healing Factor1.5
Regeneration0.6

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth6
See Invisible5

Offense: Mainhand

Damage22
Accuracy11
Crit Chance18%
APR8
Speed1.00

Offense: Spell

Spellpower40.333333333333
Crit Chance21%
Speed1

Offense: Mind

Mindpower27.55
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense17.45
Ranged Defense17.45
Fatigue1
Physical Save28.711681538019
Spell Save40.657787692013
Mental Save23.175

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
3/5
3/5
0/5
Celestial / Sunlight1.30
1/5
2/5
1/5
1/5
Celestial / Star fury1.30
4/5
1/5
3/5
2/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
2/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
2/5
1/5
1/5
4/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done
failed
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Algar the Skeleton Anorithil level 10
2nd Flare 122nd year of Ascendancy at 16:21
see stats
The Arena Unlocked Arena mode.
By Algar the Skeleton Anorithil level 9
2nd Summertide 122nd year of Ascendancy at 09:49
see stats

Log

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
hateful steel torque of kinetic psionic shield [power 43] (20 cooldown).
You gain 7.85 gold from the transmogrification of
Emeledhetha the iron torque of psychoportation [power 21] (30 cooldown).
You gain 4.40 gold from the transmogrification of
Elurawe (4 def, 9 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.08 gold from the transmogrification of
grounding rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 1.28 gold from the transmogrification of
cleansing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 1.13 gold from the transmogrification of
shimmering woollen robe (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.63 gold from the transmogrification of
shimmering elm vilestaff of power (10-12 power, 2 apr, fire element).
You gain 3.25 gold from the transmogrification of
shimmering ash vilestaff of power (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, lightning element).
You gain 1.90 gold from the transmogrification of
mighty cured leather sling.
You gain 1.48 gold from the transmogrification of
cured leather sling of fire.
You gain 1.93 gold from the transmogrification of
steel longsword of persecution (17-23.8 power, 3 apr).
You gain 0.96 gold from the transmogrification of
arcing iron longsword (13-18.2 power, 2 apr).
You gain 6.80 gold from the transmogrification of
Grinezilagas (15.5-21.7 power, 3 apr).
You gain 12.50 gold from the transmogrification of
Silent Blade (25-32.5 power, 10 apr).
You gain 2.16 gold from the transmogrification of
vision rune of the psychic (radius 10; dur 12; see demon).
You gain 1.66 gold from the transmogrification of
vision rune (radius 9; dur 12; see demon).
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 37).
You gain 0.54 gold from the transmogrification of
teleportation rune (range 29).
You gain 2.10 gold from the transmogrification of
phase door rune of the warrior (range 8; power 19; dur 5).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (642% regen over 10 turns; 32 instant mana).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 74; turns 4; dispells darkness).
You gain 2.08 gold from the transmogrification of
insidious poison infusion of the titan (17 nature damage, 30% healing reduction).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is a way to the old forest here (press '' or right click to use).