Albert the level 2 Ogre Wyrmic by vexer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWyrmic
Level / Exp2 / 51%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity9 (base 10)
Constitution11 (base 11)
Magic12 (base 10)
Willpower15 (base 17)
Cunning12 (base 10)

Resources

Life131/131
Stamina116/116
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy13
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.3
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense0.65
Ranged Defense0.65
Fatigue2
Physical Save14.85
Spell Save13.45
Mental Save13.45

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Albert killed White crystal!

Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Swallow is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Albert picks up (l.):
ametrine.
There is a ladder to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 1.11 gold from the transmogrification of
iron plate armour of resilience (3 def, 7 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.15 gold from the transmogrification of
iron mace of paradox (11.5-16.1 power, 2 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispells darkness).
There is a ladder to the previous level here (press '' or right click to use).