Nerge the level 8 Cornac Marauder by pointcaptainj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassMarauder
Level / Exp8 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity22 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning25 (base 25)

Resources

Life186/186
Stamina121/121
Healing Factor1
Regeneration1.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage21
Accuracy30
Crit Chance10%
APR11
Speed1.00

Offense: Offhand

Damage10
Accuracy30
Crit Chance8%
APR10
Speed1.00

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+4%
Darkness+3%

Defense: Base

Armour (hardiness)13 (37.8%)
Defense14.7936
Ranged Defense17.7936
Fatigue13
Physical Save10.5
Spell Save7
Mental Save12.25

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
Darkness+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Tactical1.20
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
2/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Technique / Field control1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Talent Dirty Fighting is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Nerge wears:
umbral rough leather gloves of dexterity (+2) (0 def, 1 armour).

You gain 1.04 gold from the transmogrification of
flaming pouch of iron shots of crippling (16/16, 10.5-12.6 power, 1 apr).
You gain 1.15 gold from the transmogrification of
iron pickaxe of the badger (dig speed 18 turns).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 41 block).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 5.22 gold from the transmogrification of
rejuvenating iron mail armour of fire resistance (2 def, 4 armour).
You gain 17.00 gold from the transmogrification of
Crystle's Astral Bindings (0 def, 0 armour).
You gain 0.72 gold from the transmogrification of
clarifying rough leather belt of the mystic.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.70 gold from the transmogrification of
copper amulet of willpower (+3).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.