Stabling the level 6 Halfling Rogue by Warsnout

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 89%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity18 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower26 (base 26)
Cunning18 (base 15)

Resources

Life-6/176
Stamina143/165
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy34
Crit Chance17%
APR20
Speed1.00

Offense: Offhand

Damage17
Accuracy34
Crit Chance17%
APR20
Speed1.00

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+5%
Acid+3%
Fire+3%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save20
Spell Save13
Mental Save16

Defense: Resistances

Acid+ 8%( 70%)
Blight+ 10%( 70%)
Nature+ 11%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
4/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
4/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
1/5

Effects

Quests

done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Stabling uses Infusion: Healing.
Stabling receives 50 healing from Infusion: Healing.
Stabling performs a melee critical strike against Copperhead snake!
Yvoth the war bear converts some damage to Psi!
Stabling hits Yvoth the war bear for 1 to psi, 2 fire (3 total damage).
Stabling hits Copperhead snake for 48 physical, 5 acid, 4 fire, 18 physical, 5 acid (81 total damage).
Yvoth the war bear shoves Copperhead snake aside.
Thought-forged bowman's Shoot misses
Stabling.
Thought-forged bowman uses
Steady Shot.

Yvoth the war bear converts some damage to Psi!
Stabling hits Copperhead snake for 4 fire damage.
Stabling hits Yvoth the war bear for 7 to psi, 17 physical, 1 to psi, 3 acid, 1 to psi, 2 fire, 5 to psi, 12 physical, 1 to psi, 3 acid (53 total damage).
Melee retaliation hits Copperhead snake for
10 blight damage.
Copperhead snake hits Stabling for 12 physical, 4 healing (12 total damage) [4 healing].
Melee retaliation killed Copperhead snake!
Thought-forged bowman's Steady Shot hits
Stabling for 52 physical, 12 cold (64 total damage).
Yvoth the war bear uses
Stun.
Yvoth the war bear misses Stabling.
Yvoth the war bear misses Stabling.
Thought-forged bowman shoots!

Stabling uses
Dual Strike.
Yvoth the war bear is stunned!

Stabling performs a melee critical strike against Yvoth the war bear!
Yvoth the war bear converts some damage to Psi!
Stabling hits Yvoth the war bear for 8 to psi, 19 physical, 1 to psi, 3 acid, 20 to psi, 51 physical, 1 to psi, 3 acid, 1 to psi, 2 fire (109 total damage).
Thought-forged bowman's Shoot performs a ranged critical strike against Stabling!
Thought-forged bowman's Shoot hits
Stabling for 54 physical damage.
Stabling the level 6 halfling rogue was mauled to death by a thought-forged bowman on level 2 of Norgos Lair.