Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 | 
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! | 
| Campaign | --- | 
| Mode | --- --- | 
| Sex | Male | 
| Race | Construct | 
| Class | Golem | 
| Level / Exp | 7 / 0% | 
| Size | big | 
| Lifes / Deaths | no deaths recorded3 / 0 | 
Primary Stats
| Strength | 14 (base 14) | 
| Dexterity | 12 (base 12) | 
| Constitution | 16 (base 16) | 
| Magic | 20 (base 20) | 
| Willpower | 10 (base 10) | 
| Cunning | 10 (base 10) | 
Resources
| Life | 216/216 | 
| Mana | 124/124 | 
| Stamina | 118/118 | 
| Healing Factor | 1 | 
| Regeneration | 0.25 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 0 | 
| Infravision | 10 | 
| See Invisible | 30 | 
Offense: Mainhand
| Damage | 19 | 
| Accuracy | 26 | 
| Crit Chance | 4% | 
| APR | 1 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 20 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 11 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 8.55 (60.452380952381%) | 
| Defense | 2 | 
| Ranged Defense | 2 | 
| Fatigue | 12 | 
| Physical Save | 11 | 
| Spell Save | 11 | 
| Mental Save | 7 | 
Defense: Immunities
| Bleed Resistance | 100% | 
| Fear Resistance | 100% | 
| Stoning Resistance | 100% | 
| Poison Resistance | 100% | 
| Blind Resistance | 100% | 
Inscriptions (1/3)
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. | 
Class Talents
| Golem / Fighting | 1.30 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Golem / Arcane | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
Effects
Quests
Equipment
| Main armor | iron mail armour (2 def, 4 armour)iron mail armour (2 def, 4 armour) Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. | 
| In main hand | iron battleaxe (17-25.5 power, 1 apr)iron battleaxe (17-25.5 power, 1 apr) Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 17.0 - 25.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. | 
Inventory
Achievements
Log
Irkaai casts Channel Staff.
Irkaai's Channel Staff hits Blue jelly for 19 blight damage.
Irkaai's Channel Staff killed Blue jelly!
Resting starts...
Rested for 25 turns (stop reason: all resources and life at maximum).
Ran for 3 turns (stop reason: hostile spotted to the west (hornet swarm)).
Irkaai casts Channel Staff.
Irkaai's Channel Staff hits Hornet swarm for 21 blight damage.
Irkaai casts Channel Staff.
Irkaai's Channel Staff hits Hornet swarm for 17 blight damage.
Golem (servant of Irkaai) uses Knockback.
Golem (servant of Irkaai) hits Hornet swarm for 33 physical damage.
Golem (servant of Irkaai) killed Hornet swarm!
Resting starts...
Golem (servant of Irkaai) casts Eye Beam.
Golem (servant of Irkaai) hits Something for 76 fire damage.
Rested for 8 turns (stop reason: all resources and life at maximum).
Irkaai picks up (y.): quiver of elm arrows of purging (14/14, 14-19.6 power, 5 apr).
Ran for 4 turns (stop reason: interesting terrain).
Irkaai casts Extract Gems.
Character control switched to golem (servant of Irkaai).
