Ikndal the level 2 Dwarf Anorithil by kamikazeee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAnorithil
Level / Exp2 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic20 (base 22)
Willpower13 (base 10)
Cunning13 (base 13)

Resources

Life118/118
Positive33/33
Negative24/33
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save21
Mental Save9

Defense: Resistances

Acid+ 26%( 70%)
Cold+ 26%( 70%)
Lightning+ 26%( 70%)
Fire+ 26%( 70%)
All+ 21%( 70%)

Defense: Immunities

Confusion Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
3/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You collect a new ingredient: orc heart (1).
Ikndal's light area effect hits Orc warrior for
31 light damage.
Ikndal's light area effect killed Orc warrior!
Talent Moonlight Ray is ready to use.

Resting starts...

Talent Searing Light is ready to use.
Ikndal uses
Infusion: Wild.
Ikndal lessens the pain.

Talent Infusion: Healing is ready to use.
Norgan's skin returns to normal.

Ikndal's skin returns to normal.

Ikndal feels pain again.

Ikndal uses
Infusion: Healing.
Talent Infusion: Wild is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Ikndal uses
Infusion: Wild.
Ikndal lessens the pain.

Talent Infusion: Healing is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the south (large brown snake)).


Ikndal casts
Moonlight Ray.
Ikndal hits Large brown snake for 62 darkness damage.
Ikndal killed Large brown snake!

Ikndal casts
Searing Light.
Ikndal hits Giant grey mouse for 61 light damage.
Ikndal killed Giant grey mouse!