ASCD the level 16 Cornac Archer by Golilisk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp16 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 14)
Dexterity56 (base 43)
Constitution24 (base 20)
Magic12 (base 10)
Willpower18 (base 10)
Cunning28 (base 20)

Resources

Life427/427
Stamina165/165
Healing Factor1.1172674059367
Regeneration3.6311190692941

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision8
See Stealth46.914232082031
See Invisible46.914232082031

Offense: Mainhand

Damage72
Accuracy55
Crit Chance14%
APR11
Speed0.95

Offense: Spell

Spellpower12
Crit Chance10%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+8%
Mind+5%
All0%

Defense: Base

Armour (hardiness)18 (38.594633868923%)
Defense49
Ranged Defense49
Fatigue0
Physical Save29
Spell Save28
Mental Save22

Defense: Resistances

Acid+ 12%( 70%)
Light+ 9%( 70%)
Temporal+ 3%( 70%)
Arcane+ 5%( 70%)
Physical+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Pinning Resistance20%
Disarm Resistance21%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
2/5
1/5
2/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Technique / Archery training1.30
3/5
1/5
3/5
2/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
4/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
2/5
0/5
0/5
Technique / Conditioning1.00
3/5
0/5
0/5
0/5
Technique / Mobility1.00
4/5
1/5
1/5
0/5

Effects

Quests

done
active
done
done
failed
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By ASCD the Cornac Archer level 14
24th Dusk 122nd year of Ascendancy at 16:59
see stats
Level 10 (Roguelike) Got a character to level 10.
By ASCD the Cornac Archer level 10
6th Flare 122nd year of Ascendancy at 08:28
see stats
The Arena (Roguelike) Unlocked Arena mode.
By ASCD the Cornac Archer level 9
3rd Summertide 122nd year of Ascendancy at 16:11
see stats
The secret city (Roguelike) Discovered the truth about mages.
By ASCD the Cornac Archer level 11
9th Flare 122nd year of Ascendancy at 15:56
see stats

Log

You gain 10.90 gold from the transmogrification of Manylakor the Sootwaker (0 def, 2 armour).
You gain 3.72 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 13.59 gold from the transmogrification of
pair of iron boots 'Nerodama' (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.96 gold from the transmogrification of
murderer's linen cloak (1 def, 0 armour).
You gain 1.74 gold from the transmogrification of
enveloping linen cloak of the Shaloren (7 def, 0 armour).
You gain 1.71 gold from the transmogrification of
blurring rough leather belt of resilience.
You gain 5.54 gold from the transmogrification of
truestriking steel waraxe of crippling (13-18 power, 3 apr).
You gain 2.78 gold from the transmogrification of
flaming steel waraxe of phasing (12-16 power, 9 apr).
You gain 4.25 gold from the transmogrification of
balanced steel waraxe of dampening (14-20 power, 3 apr).
You gain 3.10 gold from the transmogrification of
shimmering ash starstaff of might (15-18 power, 3 apr, temporal element).
You gain 3.37 gold from the transmogrification of
potent ash vilestaff of warding (19-23 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, temporal element).
You gain 4.03 gold from the transmogrification of
ash magestaff of greater warding (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
steel mace (15-21 power, 3 apr).
You gain 4.50 gold from the transmogrification of
elemental steel greatmaul of phasing (28-43 power, 9 apr).
You gain 2.31 gold from the transmogrification of
chilling steel greatmaul of erosion (28-41 power, 2 apr).
You gain 1.20 gold from the transmogrification of
acidic steel dagger of massacre (18-23 power, 6 apr).
You gain 1.35 gold from the transmogrification of
chilling steel battleaxe (20-31 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.75 gold from the transmogrification of
savior's steel ring.
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 3; cd 10).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


You gain 1.65 gold from the transmogrification of
iron gauntlets of strength (+3) (0 def, 1 armour).
You cannot use items on the world map.