Dark the level 7 Cornac Brawler by 12dragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp7 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity20 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning23 (base 20)

Resources

Life-78/207
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage25
Accuracy32
Crit Chance8%
APR3
Speed0.80

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower16.2
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)6 (37.2%)
Defense13.4808
Ranged Defense20.7404
Fatigue0
Physical Save13.825
Spell Save8.225
Mental Save12.775

Defense: Resistances

Lightning+ 3%( 70%)
Acid+ 3%( 70%)
Fire+ 20%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Pugilism1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Grappling1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
active

Equipment

Tool
On fingers
Around neck
Main armor
On feet
Light source
On hands
Around waist

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 28 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Skeleton mage misses Dark.


Skeleton mage casts Manathrust.

Skeleton mage hits skeleton mage for 89 arcane damage.
Skeleton mage hits Dark for 89 arcane damage.

Skeleton mage hits Dark for 89 arcane damage.
Skeleton mage hits skeleton mage for 89 arcane damage.

Ran for 3 turns (stop reason: hostile spotted to the west (skeleton mage)).


Dark uses Infusion: Regeneration.

Dark starts regenerating health quickly.


Ran for 3 turns (stop reason: hostile spotted to the north (skeleton mage)).


Ran for 2 turns (stop reason: hostile spotted to the north (skeleton mage)).


Ran for 3 turns (stop reason: taken damage).

Dark stops regenerating health quickly.

Skeleton mage hits Dark for 89 arcane damage.
Saving done.

Saving done.

Saving game...