Enemy the level 18 Higher Necromancer by 12dragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp18 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic52 (base 44)
Willpower50 (base 35)
Cunning11 (base 11)

Resources

Life-89/314
Mana376/386
Soul10/10
Healing Factor1.53
Regeneration49.6485

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision3
See Stealth17.503625473583
See Invisible30.439778628608
ESP Range15
ESP Kindsundead/skeleton

Offense: Mainhand

Damage19
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower39
Crit Chance12%
Speed1

Offense: Mind

Mindpower34
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+34%
Temporal+10%
All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save22
Spell Save44
Mental Save28

Defense: Resistances

Darkness+ 39%( 70%)
Nature+ 20%( 70%)
Temporal+ 10%( 70%)
Blight+ 20%( 70%)
Arcane+ 7%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
3/5
1/5
5/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
3/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
5/5
1/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Enemy the Higher Necromancer level 9
6th Dusk 122nd year of Ascendancy at 16:09
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Enemy the Higher Necromancer level 17
52nd Haze 122nd year of Ascendancy at 04:21
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Enemy the Higher Necromancer level 10
19th Dusk 122nd year of Ascendancy at 04:14
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Enemy the Higher Necromancer level 16
26th Haze 122nd year of Ascendancy at 05:40
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Enemy the Higher Necromancer level 6
78th Pyre 122nd year of Ascendancy at 12:59
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Enemy the Higher Necromancer level 6
2nd Flare 122nd year of Ascendancy at 07:02
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Enemy the Higher Necromancer level 16
9th Haze 122nd year of Ascendancy at 01:28
see stats

Log

Burning from Skeleton mage hits Turtle for 5 fire damage.

You may not change level so soon after a kill (4 game turns left to wait)!
Enemy casts Invoke Darkness.

You may not change level so soon after a kill (4 game turns left to wait)!
Turtle is afflicted by a crippling illness!

Skeleton master archer's Shoot hits Turtle for
11 physical, 4 blight (16 total damage).
Something hits
Enemy for 235 mind damage.
Skeleton master archer uses Crippling Shot.

Turtle shrugs off the effect 'Slow'!
Skeleton master archer's Crippling Shot hits Turtle for
21 physical, 4 blight (26 total damage).
Burning from Skeleton mage hits Turtle for
5 fire damage.
Enemy hits Turtle for 1 mind damage.

Enemy uses Gift of the Highborn.

Enemy starts regenerating health quickly.

Enemy uses Infusion: Healing.

Enemy receives 225 healing from Infusion: Healing.
Enemy casts Invoke Darkness.

Enemy hits Something for 75 to psi, 74 darkness (149 total damage).
Turtle has been put to sleep.

Enemy has been put to sleep.

Talent Circle of Death is ready to use.
Skeleton master archer shoots!

Skeleton master archer's Shoot hits Turtle for
13 physical, 4 blight (18 total damage).
Turtle is suffering from insomnia.

Turtle stops burning.


Enemy casts Fear the Night.

Saving game...