Zankzou the level 2 Yeek Brawler by zankzou

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignInfinite
ModeNormal Adventure
SexMale
RaceYeek
ClassBrawler
Level / Exp2 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity15 (base 17)
Constitution5 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning19 (base 15)

Resources

Life110/110
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage17
Accuracy20
Crit Chance5%
APR3
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower18.8
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.75
Ranged Defense2.75
Fatigue6
Physical Save5.25
Spell Save9.1
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
On hands
Main armor

Inventory

Achievements

Log

Weaver young hits Zankzou for 16 temporal damage.
Zankzou uses Dominant Will.

Weaver young resists the mental assault!

Weaver young hits Zankzou for 9 temporal damage.
Weaver young hits Zankzou for 8 temporal damage.
Weaver young killed Zankzou!
Zankzou the level 2 yeek brawler was paradoxed to death by a weaver young on level 1 of Infinite Dungeon.
You have 1 life(s) left.
Zankzou stops regenerating health quickly.

Zankzou deactivates Striking Stance.

Zankzou stops wasting away.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Hack'n'Back is ready to use.
Talent Uppercut is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Striking Stance is ready to use.
Talent Dominant Will is ready to use.
Rested for 47 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: interesting character).


Saving done.

Saving done.

Saving game...