Karduz the level 4 Skeleton Doombringer by jbbourgoin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp4 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 15)
Dexterity22 (base 11)
Constitution19 (base 17)
Magic17 (base 17)
Willpower10 (base 10)
Cunning13 (base 11)

Resources

Life-44/209
Stamina109/109
Vim112/112
Healing Factor1.0791723257556
Regeneration3.9579152004316

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage39
Accuracy27
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense10
Ranged Defense10
Fatigue13
Physical Save22
Spell Save9
Mental Save8

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
1/5
0/5

Effects

Quests

active
done

Equipment

On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.79 gold from the transmogrification of mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 3.02 gold from the transmogrification of
balanced iron greatmaul (16-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-20 power, 1 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (16-23 power, 1 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 440%; cd 15).
There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (skeleton master archer)).


Skeleton master archer uses
Pinning Shot.
Karduz is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Karduz for 58 physical, 9 cold, 8 temporal (74 total damage).

You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

Skeleton master archer uses
Crippling Shot.
Karduz slows down.

Skeleton master archer's Crippling Shot hits
Karduz for 53 physical, 9 cold, 8 temporal (69 total damage).

Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Karduz for 49 physical, 9 cold, 8 temporal (66 total damage).

Skeleton master archer shoots!
Karduz is no longer pinned.

Skeleton master archer's Shoot hits
Karduz for 55 physical damage.
Karduz the level 4 skeleton doombringer was maimed to death by a skeleton master archer on level 1 of Blighted Ruins.