Chemi the level 10 Shalore Alchemist by cra7658

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassAlchemist
Level / Exp10 / 57%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution23 (base 20)
Magic40 (base 34)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life273/302
Mana153/153
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage31
Accuracy8
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (33%)
Defense3.4
Ranged Defense3.4
Fatigue1
Physical Save14.9
Spell Save18.9
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
3/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
2/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
active
done

Equipment

Quiver
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Chemi the Shalore Alchemist level 10
2nd Flare 122nd year of Ascendancy at 09:29
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Chemi the Shalore Alchemist level 7
4th Mirth 122nd year of Ascendancy at 13:09
see stats

Log

Resting starts...
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Chemi wears:
resilient linen cloak (1 def, 0 armour).

You carry too much--you are encumbered!
Drop some of your items.
You gain 1.05 gold from the transmogrification of
high-capacity pouch of steel shots (38/38, 20.5-24.6 power, 2 apr).
You gain 1.66 gold from the transmogrification of
spiked cured leather armour of spell shielding (2 def, 4 armour).
You gain 1.21 gold from the transmogrification of
mindwoven woollen robe of light (+18%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light element).
You gain 0.90 gold from the transmogrification of
fungal rough leather sling.
You gain 2.10 gold from the transmogrification of
insidious poison infusion of the wizard (26 nature damage, 20% healing reduction).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

You are no longer encumbered.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.02 gold from the transmogrification of
brass lantern.
Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.


There is a Shatur (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).