Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 29 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 72 (base 60) |
Dexterity | 21 (base 12) |
Constitution | 24 (base 12) |
Magic | 23 (base 12) |
Willpower | 21 (base 10) |
Cunning | 19 (base 10) |
Resources
Life | 729/729 |
Mana | 202/237 |
Stamina | 212/212 |
Healing Factor | 1.61 |
Regeneration | 2.0125 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 117 |
Accuracy | 51 |
Crit Chance | 23% |
APR | 6 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 21.5 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 21.15 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Light | +3% |
All | 0% |
Offense: Damage Penetration
Mind | +11% |
Physical | +5% |
Light | +15% |
Darkness | +7% |
Defense: Base
Armour (hardiness) | 40.38 (100%) |
Defense | 13.85 |
Ranged Defense | 19.85 |
Fatigue | 30 |
Physical Save | 33.524604825644 |
Spell Save | 24.188838630658 |
Mental Save | 23.582194340163 |
Defense: Resistances
Darkness | + 42%(100%) |
All | + 15%(100%) |
Defense: Immunities
Disarm Resistance | 18% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/4)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 246 damage for 5 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 142.80 acid damage. The corrosive acid will also reduce accuracy, defense and armour by 10 for 3 turns. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 182 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
talent | Reflective Skin |
Quests
Equipment
Socketed Gems | onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
Socketed Gems | onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
In off hand | spellplated steel shield of harmony (6 def, 2 armour, 37 block) spellplated steel shield of harmony (6 def, 2 armour, 37 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Changes stats: +2 Wil Talent mastery: +0.20 Wild-gift / Harmony Talent granted: +2 Block Spell save: +6 Mental save: +7 Healing mod.: +11% It can be used to activate talent Waters of Life, placing all other charms into a 30 cooldown : Effective talent level: 4.8 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: The waters of life flow through you, purifying any poisons or diseases currently affecting you. For 9 turns, all poisons and diseases will heal you instead of damaging you. When activated, it also heals you for 16 life for each disease or poison you have. The healing per disease/poison will increase with your Willpower. Handheld deflection devices |
Main armor | Voridhenne the Eclipsevalor (onyx) (4 def, 22 armour) Voridhenne the Eclipsevalor (onyx) (4 def, 22 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +22 Defense: +4 Fatigue: +22% Changes stats: +6 Str / +3 Dex / +5 Mag / +3 Wil / +3 Cun / +5 Con Damage when the wearer hits(melee): 2 darkness Mana each turn: +0.08 Spellpower on spell critical (stacks up to 3 times): +4 Maximum life: +40.00 A suit of armour made of metal plates. |
In main hand | Aduremina the Glitterrupture (39.5-55.3 power, 6 apr) Aduremina the Glitterrupture (39.5-55.3 power, 6 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target Special effect when this weapon crits: cripple the target Damage when this weapon hits: +16 mind When wielded/worn: Physical crit. chance: +13.0% Physical power: +10 Changes stats: +1 Con Changes resistances penetration: +5% physical / +11% mind / +7% darkness / +15% light Changes damage: +3% light Disarm immunity: +18% One-handed war axes. |
Inventory
stralite greatmaul 'Plaguestreak' (54.5-81.75 power, 3 apr) stralite greatmaul 'Plaguestreak' (54.5-81.75 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 54.5 - 81.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +2.5% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +12 nature / +30 insidious poison When wielded/worn: Physical crit. chance: +14.0% Changes resistances: +3% light Changes damage: +3% light Massive two-handed maul. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Achievements
Log
Alison's Channel Staff killed Storm drake hatchling!
Talent Eye Beam is ready to use.
Alison casts Channel Staff.
Alison's spell attains critical power!
Alison's Channel Staff hits Storm drake hatchling for 397 physical damage.
Petar (servant of Alison) reflects damage back to Storm drake hatchling!
Storm drake hatchling hits Petar (servant of Alison) for (25 absorbed), 0 physical (0 total damage).
Petar (servant of Alison) hits Storm drake hatchling for 0 physical damage.
The shield around Petar (servant of Alison) crumbles.
Alison casts Channel Staff.
Alison's Channel Staff hits Storm drake hatchling for 293 physical damage.
Alison's Channel Staff killed Storm drake hatchling!
You pickup 0.40 gold pieces.
You pickup 0.75 gold pieces.
You pickup 0.75 gold pieces.
You pickup 2.15 gold pieces.
Talent Crush is ready to use.
You switch your weapons to: Aduremina the Glitterrupture (39.5-55.3 power, 6 apr) and spellplated steel shield of harmony (6 def, 2 armour, 37 block).
Talent Rune: Shielding is ready to use.
Talent Pound is ready to use.
Talent Block is ready to use.