deseased the level 13 Ghoul Reaver by Radon26

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceGhoul
ClassReaver
Level / Exp13 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 28)
Dexterity12 (base 11)
Constitution21 (base 10)
Magic43 (base 39)
Willpower12 (base 10)
Cunning8 (base 10)

Resources

Life403/403
Vim88/88
Healing Factor1.12
Regeneration0.84

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4

Offense: Mainhand

Damage31
Accuracy19
Crit Chance7%
APR14
Speed1.00

Offense: Offhand

Damage25
Accuracy19
Crit Chance8%
APR16
Speed1.00

Offense: Spell

Spellpower34
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance0%
Speed1

Offense: Damage Bonus

Mind+6%
Light+3%
All0%

Defense: Base

Armour (hardiness)22.92 (69%)
Defense11.7
Ranged Defense13.7
Fatigue15
Physical Save25.425
Spell Save19.25
Mental Save7

Defense: Resistances

Blight+ 12%( 70%)
Darkness+ 12%( 70%)
Light+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
2/5
1/5
1/5
0/5
Corruption / Vim1.30
1/5
1/5
1/5
1/5
Corruption / Sanguisuge1.30
1/5
1/5
1/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.50
4/5
2/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
4/5
2/5
0/5
Corruption / Torment1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
3/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
failed
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 0.52 gold from the transmogrification of scholar's pair of rough leather boots (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (11-15.4 power, 3 apr).
You gain 3.85 gold from the transmogrification of
blazebringer's iron waraxe (6-8.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.11 gold from the transmogrification of
steel mace of crippling (13-18.2 power, 3 apr).
You gain 1.74 gold from the transmogrification of
insidious steel mace (16-22.4 power, 3 apr).
You gain 1.00 gold from the transmogrification of
fungal ash longbow.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (12.5-20 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15.5-23.25 power, 1 apr).
You gain 3.06 gold from the transmogrification of
inquisitor's steel battleaxe (21.5-32.25 power, 2 apr).
You gain 0.63 gold from the transmogrification of
manasurge rune (879% regen over 10 turns; 44 instant mana).
You gain 1.13 gold from the transmogrification of
duelist's sun infusion (rad 6; power 35; turns 5; dispells darkness).
Saving done.

Saving done.

There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

Today is the 47th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...