Renesa the level 4 Ghoul Sun Paladin by sadisticnerd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceGhoul
ClassSun Paladin
Level / Exp4 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 15)
Dexterity11 (base 10)
Constitution20 (base 10)
Magic28 (base 26)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life207/207
Positive0/29
Stamina104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage16
Accuracy16
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)12.62 (59.10447761194%)
Defense10
Ranged Defense16
Fatigue19
Physical Save23
Spell Save22
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

On hands
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.75 gold pieces.

Resting starts...

Rested for 74 turns (stop reason: all resources and life at maximum).


You pickup 0.50 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.55 gold pieces.

There is a next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Renesa wears (replacing
iron shield (4 def, 2 armour, 8-9.6 power, 19.5 block)): iron shield of cold resistance (+15%) (4 def, 2 armour, 7.5-9 power, 19.5 block).

You gain 1.95 gold from the transmogrification of
tundral pouch of iron shots of accuracy (18/18, 13.5-16.2 power, 1 apr).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.68 gold from the transmogrification of
linen robe of darkness (+16%) (0 def, 0 armour).
You gain 1.94 gold from the transmogrification of
potent elm starstaff of power (13-15.6 power, 2 apr, darkness element).
You gain 4.51 gold from the transmogrification of
cruel elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 1.08 gold from the transmogrification of
rough leather sling of lightning.
You gain 1.36 gold from the transmogrification of
gifted mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
You gain 3.24 gold from the transmogrification of
runic elm longbow of cold.
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 11%; cure magical).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispells darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a previous level here (press '' or right click to use).
Renesa deactivates Chant of Fortitude.

Renesa deactivates Weapon of Light.