
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Draconians 1.0.4 Items Vault 1.0.3 Adjustable Exp 1.0.4 Misc objects Addon 1.0.4 Adventurer Starting Items 1.0.4 Equipment Tweaks 1.0.4 Trolls 1.0.4 No Race-based Exp Penalties 1.0.4 Utility Supplies 1.0.4 Starting prodigy 1.0.4 Extra Dungeons 1.0.4 Druid Class 1.0.4 Inventory Sort Order 1.0.4 Alternate save system 1.0.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Arcane Blade |
| Level / Exp | 36 / 86% |
| Size | medium |
| Lifes / Deaths | Killed by Islivea the Guardian at level 9 on the 8th Flare 122nd year of Ascendancy at 22:32 / 230Killed by Aramira the Guardian at level 9 on the 9th Flare 122nd year of Ascendancy at 03:01 Killed by Aramira the Guardian at level 9 on the 9th Flare 122nd year of Ascendancy at 04:04 Killed by losselhing at level 9 on the 9th Flare 122nd year of Ascendancy at 08:46 Killed by Melendil e'Mithlorin at level 13 on the 20th Dusk 122nd year of Ascendancy at 14:41 Killed by ice wyrm at level 14 on the 37th Dusk 122nd year of Ascendancy at 05:48 Killed by Porunor the snow giant boulder thrower at level 14 on the 38th Dusk 122nd year of Ascendancy at 21:28 Killed by Rantha the Worm at level 14 on the 38th Dusk 122nd year of Ascendancy at 22:16 Killed by Vorota the master vampire at level 15 on the 55th Dusk 122nd year of Ascendancy at 17:27 Killed by Weirdling Beast at level 16 on the 14th Haze 122nd year of Ascendancy at 18:37 Killed by Weirdling Beast at level 16 on the 14th Haze 122nd year of Ascendancy at 20:49 Killed by Weirdling Beast at level 16 on the 14th Haze 122nd year of Ascendancy at 22:17 Killed by Bodrodal the thalore at level 17 on the 26th Haze 122nd year of Ascendancy at 14:37 Killed by Neruta the bandit lord at level 17 on the 29th Haze 122nd year of Ascendancy at 09:46 Killed by minotaur at level 17 on the 31st Haze 122nd year of Ascendancy at 02:10 Killed by armoured skeleton warrior at level 18 on the 44th Haze 122nd year of Ascendancy at 23:37 Killed by Iserema the degenerated skeleton warrior at level 18 on the 45th Haze 122nd year of Ascendancy at 00:44 Killed by skeleton warrior at level 18 on the 45th Haze 122nd year of Ascendancy at 11:19 Killed by skeleton warrior at level 19 on the 47th Haze 122nd year of Ascendancy at 07:00 Killed by skeleton warrior at level 19 on the 47th Haze 122nd year of Ascendancy at 07:57 Killed by skeleton warrior at level 19 on the 47th Haze 122nd year of Ascendancy at 08:45 Killed by Betariatha the ghast at level 19 on the 48th Haze 122nd year of Ascendancy at 05:34 Killed by armoured skeleton warrior at level 19 on the 48th Haze 122nd year of Ascendancy at 15:43 Killed by skeleton warrior at level 19 on the 48th Haze 122nd year of Ascendancy at 18:20 Killed by Ivoletira the yaech mindslayer at level 20 on the 53rd Haze 122nd year of Ascendancy at 01:38 Killed by red ooze at level 22 on the 68th Haze 122nd year of Ascendancy at 22:24 Killed by Mindworm at level 22 on the 69th Haze 122nd year of Ascendancy at 14:22 Killed by Mindworm at level 22 on the 69th Haze 122nd year of Ascendancy at 15:12 Killed by Mindworm at level 22 on the 69th Haze 122nd year of Ascendancy at 16:19 Killed by Mindworm at level 22 on the 69th Haze 122nd year of Ascendancy at 18:16 Killed by Mindworm at level 22 on the 69th Haze 122nd year of Ascendancy at 21:18 Killed by Mindworm at level 22 on the 69th Haze 122nd year of Ascendancy at 22:30 Killed by Mindworm at level 22 on the 69th Haze 122nd year of Ascendancy at 23:15 Killed by Melendil e'Mithlorin at level 22 on the 70th Haze 122nd year of Ascendancy at 03:14 Killed by Vorota the master vampire at level 22 on the 74th Haze 122nd year of Ascendancy at 18:28 Killed by Vorota the master vampire at level 22 on the 74th Haze 122nd year of Ascendancy at 20:03 Killed by Vorota the master vampire at level 22 on the 74th Haze 122nd year of Ascendancy at 20:55 Killed by Belura the ghoul at level 22 on the 75th Haze 122nd year of Ascendancy at 02:31 Killed by skeleton mage at level 22 on the 75th Haze 122nd year of Ascendancy at 17:44 Killed by Forgery of Haze (Celia) at level 22 on the 75th Haze 122nd year of Ascendancy at 19:45 Killed by lesser vampire at level 22 on the 1st Allure 123rd year of Ascendancy at 05:29 Killed by Aletta Soultorn at level 22 on the 1st Allure 123rd year of Ascendancy at 07:34 Killed by Aletta Soultorn at level 22 on the 1st Allure 123rd year of Ascendancy at 09:07 Killed by Cyrygavea the vampire at level 22 on the 1st Allure 123rd year of Ascendancy at 09:56 Killed by shadow at level 22 on the 1st Allure 123rd year of Ascendancy at 11:32 Killed by skeleton warrior at level 23 on the 3rd Allure 123rd year of Ascendancy at 19:33 Killed by skeleton warrior at level 23 on the 3rd Allure 123rd year of Ascendancy at 20:32 Killed by skeleton warrior at level 23 on the 4th Allure 123rd year of Ascendancy at 09:34 Killed by skeleton warrior at level 23 on the 6th Allure 123rd year of Ascendancy at 05:55 Killed by multi-hued drake at level 23 on the 6th Allure 123rd year of Ascendancy at 23:51 Killed by greater multi-hued wyrm at level 23 on the 7th Allure 123rd year of Ascendancy at 00:42 Killed by minotaur at level 23 on the 1st Regrowth 123rd year of Ascendancy at 20:03 Killed by Elybeth the devourer at level 23 on the 1st Regrowth 123rd year of Ascendancy at 21:15 Killed by Elybeth the devourer at level 23 on the 1st Regrowth 123rd year of Ascendancy at 22:39 Killed by minotaur at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 00:05 Killed by war hound at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 01:44 Killed by Elybeth the devourer at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 03:36 Killed by 3-headed hydra at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 05:51 Killed by ritch flamespitter at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 07:28 Killed by war hound at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 11:54 Killed by ritch flamespitter at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 15:02 Killed by Elybeth the devourer at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 16:20 Killed by ritch flamespitter at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 17:47 Killed by elven tempest at level 24 on the 64th Regrowth 123rd year of Ascendancy at 21:53 Killed by elven blood mage at level 24 on the 65th Regrowth 123rd year of Ascendancy at 04:12 Killed by elven cultist at level 24 on the 65th Regrowth 123rd year of Ascendancy at 16:31 Killed by wretchling at level 24 on the 66th Regrowth 123rd year of Ascendancy at 07:43 Killed by elven mage at level 24 on the 68th Regrowth 123rd year of Ascendancy at 13:12 Killed by elven cultist at level 24 on the 69th Regrowth 123rd year of Ascendancy at 07:53 Killed by elven cultist at level 24 on the 70th Regrowth 123rd year of Ascendancy at 10:47 Killed by elven cultist at level 24 on the 70th Regrowth 123rd year of Ascendancy at 12:05 Killed by elven cultist at level 24 on the 70th Regrowth 123rd year of Ascendancy at 19:08 Killed by elven cultist at level 24 on the 70th Regrowth 123rd year of Ascendancy at 19:27 Killed by Ce'Narawe the elven blood mage at level 24 on the 71st Regrowth 123rd year of Ascendancy at 00:55 Killed by Ce'Narawe the elven blood mage at level 24 on the 71st Regrowth 123rd year of Ascendancy at 01:39 Killed by Ce'Narawe the elven blood mage at level 24 on the 71st Regrowth 123rd year of Ascendancy at 03:08 Killed by Ce'Narawe the elven blood mage at level 24 on the 71st Regrowth 123rd year of Ascendancy at 04:15 Killed by Ce'Narawe the elven blood mage at level 24 on the 71st Regrowth 123rd year of Ascendancy at 05:19 Killed by war hound at level 25 on the 5th Pyre 123rd year of Ascendancy at 20:02 Killed by ritch flamespitter at level 25 on the 8th Pyre 123rd year of Ascendancy at 02:06 Killed by Burb the snow giant champion at level 25 on the 10th Pyre 123rd year of Ascendancy at 07:10 Killed by Xerana the snow giant chieftain at level 26 on the 10th Pyre 123rd year of Ascendancy at 08:04 Killed by Burb the snow giant champion at level 26 on the 10th Pyre 123rd year of Ascendancy at 09:50 Killed by snow giant at level 26 on the 10th Pyre 123rd year of Ascendancy at 11:45 Killed by Xerana the snow giant chieftain at level 26 on the 10th Pyre 123rd year of Ascendancy at 12:37 Killed by Xerana the snow giant chieftain at level 26 on the 10th Pyre 123rd year of Ascendancy at 13:36 Killed by Xerana the snow giant chieftain at level 26 on the 10th Pyre 123rd year of Ascendancy at 15:16 Killed by Xerana the snow giant chieftain at level 26 on the 10th Pyre 123rd year of Ascendancy at 16:42 Killed by Aerutha the forest troll at level 27 on the 14th Pyre 123rd year of Ascendancy at 15:59 Killed by Aerutha the forest troll at level 27 on the 14th Pyre 123rd year of Ascendancy at 18:15 Killed by Aerutha the forest troll at level 27 on the 14th Pyre 123rd year of Ascendancy at 19:25 Killed by Aerutha the forest troll at level 27 on the 15th Pyre 123rd year of Ascendancy at 01:17 Killed by Aerutha the forest troll at level 27 on the 15th Pyre 123rd year of Ascendancy at 08:46 Killed by Aerutha the forest troll at level 27 on the 15th Pyre 123rd year of Ascendancy at 15:31 Killed by Aerutha the forest troll at level 27 on the 17th Pyre 123rd year of Ascendancy at 08:58 Killed by Aerutha the forest troll at level 27 on the 18th Pyre 123rd year of Ascendancy at 12:03 Killed by Melendil e'Mithlorin at level 27 on the 22nd Pyre 123rd year of Ascendancy at 07:46 Killed by Aerutha the forest troll at level 27 on the 23rd Pyre 123rd year of Ascendancy at 01:33 Killed by Drookele the halfling at level 27 on the 33rd Pyre 123rd year of Ascendancy at 19:52 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 13:05 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 14:26 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 15:55 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 17:03 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 18:29 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 19:47 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 21:09 Killed by Urkis, the High Tempest at level 27 on the 48th Pyre 123rd year of Ascendancy at 22:49 Killed by Urkis, the High Tempest at level 27 on the 49th Pyre 123rd year of Ascendancy at 00:23 Killed by Velakira the stone troll at level 28 on the 50th Pyre 123rd year of Ascendancy at 18:54 Killed by Bolanio the halfling at level 28 on the 1st Summertide 123rd year of Ascendancy at 16:33 Killed by Darek the dwarf at level 28 on the 1st Summertide 123rd year of Ascendancy at 18:32 Killed by elven cultist at level 28 on the 1st Flare 123rd year of Ascendancy at 12:36 Killed by elven corruptor at level 28 on the 5th Dusk 123rd year of Ascendancy at 10:55 Killed by elven cultist at level 28 on the 5th Dusk 123rd year of Ascendancy at 12:45 Killed by elven blood mage at level 29 on the 5th Dusk 123rd year of Ascendancy at 18:12 Killed by elven cultist at level 29 on the 5th Dusk 123rd year of Ascendancy at 20:51 Killed by elven corruptor at level 29 on the 5th Dusk 123rd year of Ascendancy at 21:46 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 10:50 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 12:45 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 13:49 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 15:08 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 16:22 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 18:57 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 20:21 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 21:53 Killed by Grand Corruptor at level 29 on the 6th Dusk 123rd year of Ascendancy at 23:13 Killed by Grand Corruptor at level 29 on the 7th Dusk 123rd year of Ascendancy at 01:02 Killed by Grand Corruptor at level 29 on the 7th Dusk 123rd year of Ascendancy at 02:38 Killed by Grand Corruptor at level 29 on the 7th Dusk 123rd year of Ascendancy at 03:51 Killed by Grand Corruptor at level 29 on the 7th Dusk 123rd year of Ascendancy at 05:29 Killed by Grand Corruptor at level 29 on the 7th Dusk 123rd year of Ascendancy at 07:10 Killed by elven cultist at level 29 on the 7th Dusk 123rd year of Ascendancy at 16:00 Killed by bandit at level 29 on the 7th Dusk 123rd year of Ascendancy at 20:50 Killed by Cyroyanne the rogue at level 29 on the 7th Dusk 123rd year of Ascendancy at 22:45 Killed by thief at level 29 on the 8th Dusk 123rd year of Ascendancy at 00:18 Killed by elven cultist at level 29 on the 8th Dusk 123rd year of Ascendancy at 12:24 Killed by greater multi-hued wyrm at level 29 on the 15th Dusk 123rd year of Ascendancy at 08:18 Killed by greater multi-hued wyrm at level 29 on the 15th Dusk 123rd year of Ascendancy at 08:58 Killed by greater multi-hued wyrm at level 29 on the 15th Dusk 123rd year of Ascendancy at 10:15 Killed by greater multi-hued wyrm at level 29 on the 15th Dusk 123rd year of Ascendancy at 11:34 Killed by greater multi-hued wyrm at level 29 on the 15th Dusk 123rd year of Ascendancy at 12:54 Killed by greater multi-hued wyrm at level 29 on the 15th Dusk 123rd year of Ascendancy at 14:13 Killed by greater multi-hued wyrm at level 29 on the 15th Dusk 123rd year of Ascendancy at 15:33 Killed by uruivellas at level 29 on the 17th Dusk 123rd year of Ascendancy at 05:01 Killed by fire drake at level 29 on the 17th Dusk 123rd year of Ascendancy at 21:33 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 00:42 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 02:40 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 03:59 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 05:18 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 06:37 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 07:53 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 09:02 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 10:31 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 12:01 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 13:48 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 14:58 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 16:38 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 18:31 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 20:18 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 21:41 Killed by fire wyrm at level 29 on the 18th Dusk 123rd year of Ascendancy at 23:56 Killed by luminous horror at level 29 on the 19th Dusk 123rd year of Ascendancy at 08:43 Killed by luminous horror at level 29 on the 19th Dusk 123rd year of Ascendancy at 10:05 Killed by luminous horror at level 29 on the 19th Dusk 123rd year of Ascendancy at 11:38 Killed by luminous horror at level 29 on the 19th Dusk 123rd year of Ascendancy at 13:08 Killed by luminous horror at level 29 on the 20th Dusk 123rd year of Ascendancy at 05:26 Killed by skeleton mage at level 29 on the 22nd Dusk 123rd year of Ascendancy at 12:47 Killed by ghoul at level 30 on the 22nd Dusk 123rd year of Ascendancy at 17:43 Killed by ghoulking at level 30 on the 22nd Dusk 123rd year of Ascendancy at 19:23 Killed by armoured skeleton warrior at level 30 on the 23rd Dusk 123rd year of Ascendancy at 00:40 Killed by skeleton mage at level 30 on the 23rd Dusk 123rd year of Ascendancy at 04:36 Killed by armoured skeleton warrior at level 30 on the 23rd Dusk 123rd year of Ascendancy at 06:27 Killed by ghoul at level 30 on the 23rd Dusk 123rd year of Ascendancy at 11:38 Killed by grave wight at level 30 on the 24th Dusk 123rd year of Ascendancy at 23:45 Killed by ruin banshee at level 30 on the 25th Dusk 123rd year of Ascendancy at 01:14 Killed by ruin banshee at level 30 on the 25th Dusk 123rd year of Ascendancy at 02:40 Killed by armoured skeleton warrior at level 30 on the 25th Dusk 123rd year of Ascendancy at 04:34 Killed by armoured skeleton warrior at level 30 on the 25th Dusk 123rd year of Ascendancy at 06:34 Killed by cold flames trap at level 30 on the 25th Dusk 123rd year of Ascendancy at 22:42 Killed by Brokia the halfling at level 30 on the 36th Dusk 123rd year of Ascendancy at 09:44 Killed by greater multi-hued wyrm at level 30 on the 43rd Dusk 123rd year of Ascendancy at 11:08 Killed by elder vampire at level 30 on the 46th Dusk 123rd year of Ascendancy at 20:13 Killed by armoured skeleton warrior at level 31 on the 46th Dusk 123rd year of Ascendancy at 22:33 Killed by skeleton warrior at level 31 on the 47th Dusk 123rd year of Ascendancy at 00:12 Killed by armoured skeleton warrior at level 31 on the 47th Dusk 123rd year of Ascendancy at 04:32 Killed by skeleton mage at level 31 on the 47th Dusk 123rd year of Ascendancy at 09:35 Killed by Polodhewe the barrow wight at level 31 on the 49th Dusk 123rd year of Ascendancy at 17:01 Killed by giant spider at level 31 on the 50th Dusk 123rd year of Ascendancy at 11:29 Killed by skeleton mage at level 31 on the 52nd Dusk 123rd year of Ascendancy at 01:52 Killed by skeleton mage at level 31 on the 52nd Dusk 123rd year of Ascendancy at 03:04 Killed by skeleton mage at level 31 on the 52nd Dusk 123rd year of Ascendancy at 04:28 Killed by skeleton master archer at level 31 on the 52nd Dusk 123rd year of Ascendancy at 06:10 Killed by skeleton warrior at level 31 on the 52nd Dusk 123rd year of Ascendancy at 07:47 Killed by The Master at level 31 on the 52nd Dusk 123rd year of Ascendancy at 11:00 Killed by The Master at level 31 on the 52nd Dusk 123rd year of Ascendancy at 13:12 Killed by slimy ooze at level 32 on the 72nd Dusk 123rd year of Ascendancy at 15:23 Killed by poison ooze at level 32 on the 73rd Dusk 123rd year of Ascendancy at 00:35 Killed by Lisobreriwe the slimy ooze at level 32 on the 73rd Dusk 123rd year of Ascendancy at 03:10 Killed by Layuretta the crimson ooze at level 32 on the 73rd Dusk 123rd year of Ascendancy at 06:22 Killed by slimy ooze at level 32 on the 73rd Dusk 123rd year of Ascendancy at 08:33 Killed by slimy ooze at level 32 on the 73rd Dusk 123rd year of Ascendancy at 11:09 Killed by slimy ooze at level 32 on the 73rd Dusk 123rd year of Ascendancy at 15:35 Killed by slimy ooze at level 32 on the 73rd Dusk 123rd year of Ascendancy at 21:06 Killed by ritch flamespitter at level 32 on the 17th Haze 123rd year of Ascendancy at 13:02 Killed by skeleton master archer at level 32 on the 17th Haze 123rd year of Ascendancy at 15:39 Killed by icy orc wyrmic at level 33 on the 5th Decay 123rd year of Ascendancy at 18:24 Killed by Polylravena the stone troll at level 34 on the 6th Decay 123rd year of Ascendancy at 23:02 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 04:50 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 06:46 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 08:39 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 11:09 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 13:04 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 15:43 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 18:06 Killed by Golbug the Destroyer at level 34 on the 10th Decay 123rd year of Ascendancy at 20:46 Killed by Golbug the Destroyer at level 34 on the 1st Wintertide 124th year of Ascendancy at 00:05 Killed by Golbug the Destroyer at level 34 on the 1st Wintertide 124th year of Ascendancy at 05:18 Killed by slimy ooze at level 35 on the 2nd Allure 124th year of Ascendancy at 07:42 Killed by armoured skeleton warrior at level 35 on the 2nd Regrowth 124th year of Ascendancy at 13:07 Killed by orc cryomancer at level 35 on the 7th Regrowth 124th year of Ascendancy at 10:15 Killed by orc cryomancer at level 35 on the 7th Regrowth 124th year of Ascendancy at 11:20 Killed by naga psyren at level 35 on the 24th Regrowth 124th year of Ascendancy at 00:51 Killed by naga tide huntress at level 35 on the 24th Regrowth 124th year of Ascendancy at 02:49 Killed by naga myrmidon at level 35 on the 25th Regrowth 124th year of Ascendancy at 00:42 Killed by naga myrmidon at level 36 on the 27th Regrowth 124th year of Ascendancy at 12:15 Killed by naga myrmidon at level 36 on the 30th Regrowth 124th year of Ascendancy at 18:30 Killed by water imp at level 36 on the 30th Regrowth 124th year of Ascendancy at 20:28 Killed by Slasul at level 36 on the 30th Regrowth 124th year of Ascendancy at 22:56 Killed by Slasul at level 36 on the 31st Regrowth 124th year of Ascendancy at 00:36 Killed by Slasul at level 36 on the 31st Regrowth 124th year of Ascendancy at 10:20 |
Primary Stats
| Strength | 77 (base 45) |
| Dexterity | 51 (base 25) |
| Constitution | 63 (base 36) |
| Magic | 46 (base 38) |
| Willpower | 27 (base 19) |
| Cunning | 33 (base 21) |
Resources
| Mana | 300/300 |
| Equilibrium | 0 |
| Life | 1122/1122 |
| Positive | 0/155 |
| Stamina | 246/246 |
| Healing Factor | 1.22 |
| Regeneration | 9.272 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 7 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 37 |
| Crit Chance | 25% |
| APR | 22 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 41.698333333333 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26.05 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +20% |
| Physical | +5% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 58.223564795058 (63%) |
| Defense | 35.675 |
| Ranged Defense | 41.783333333333 |
| Fatigue | 45 |
| Physical Save | 47.041666666667 |
| Spell Save | 22.3375 |
| Mental Save | 22.5625 |
Defense: Resistances
| Acid | -5%( 70%) |
| Light | + 22%( 70%) |
| Nature | + 18%( 70%) |
| Blight | + 32%( 70%) |
| Physical | + 23%( 70%) |
| Fire | + 20%( 70%) |
| All | + 9%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Bleed Resistance | 50% |
| Knockback Resistance | 30% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 14 for 8 turns. Also while Heroism is active, you will only die when reaching -504 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 169 damage for 5 turns. The effect will scale with your magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 983% over 10 turns and instantly restoring 49 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Magical combat | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Earth | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Spell / Fire | 1.20 |
| 5/5 |
| 5/5 |
| 4/5 |
| 2/5 |
| Cunning / Dirty fighting | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.10 |
| 5/5 |
| 2/5 |
| 3/5 |
| 4/5 |
| Technique / Combat training | 1.10 |
| 3/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Conditioning | 0.80 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Stone Skin |
| talent | Arcane Combat |
| talent | Shielding |
| talent | Arcane Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lost anorithil to the recall portal on level 4 of Old Forest. Escort: lost anorithil (level 4 of Old Forest)As a reward you improved talent Healing Light (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by ghoulking. Escort: lost sun paladin (level 1 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Heart of the Gloom. Escort: lost warrior (level 1 of Heart of the Gloom)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You failed to protect the repented thief from death by oozing horror. Escort: repented thief (level 7 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have forced a recall while in an exploratory farportal zone. The farportal was rendered unusable in the process. The fortress's current energy level is: 310. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed vial of wight ectoplasm. * You've found the needed red crystal shard. Stire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * You've found the needed orc heart. * You've found the needed snow giant kidney. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vial of elder vampire blood. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed ice wyrm tooth. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | miner's pair of hardened leather boots of tirelessness (0 def, 9 armour) miner's pair of hardened leather boots of tirelessness (0 def, 9 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +9 Fatigue: +3% Stamina each turn: +0.80 Maximum stamina: +19.00 Infravision radius: +2 A pair of boots made of leather. |
| Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. Type: lite / lite When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 20.91 cold damage and 21.96 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
| On head | bladed dwarven-steel helm of the bounder (0 def, 4 armour) bladed dwarven-steel helm of the bounder (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +9 Str / +7 Dex Damage when the wearer is hit: 6 physical It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 484.87 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | heroic dwarven-steel gauntlets of war-making (0 def, 6 armour) heroic dwarven-steel gauntlets of war-making (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Critical mult.: +17.00% Mental save: +5 Maximum life: +43.00 Spell crit. chance: +7% Mental crit. chance: +6% Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
| On fingers | onyx ring onyx ring0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Rings can have magical properties. |
| On fingers | gladiator's stralite ring gladiator's stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +8 Changes stats: +5 Str / +6 Con Rings can have magical properties. |
| Around neck | wanderer's steel amulet of healing wanderer's steel amulet of healingInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes stats: +5 Dex / +5 Cun / +3 Con Cut immunity: +50% Life regen: +0.50 Stamina each turn: +0.50 Movement speed: +10% Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 1.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 142 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
| In main hand | Malediction (55-66 power, 15 apr) Malediction (55-66 power, 15 apr)Requires: - Strength 55 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 55.0 - 66.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +15 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 blight When wielded/worn: Changes damage: +20% blight Life regen: -0.30 The land withers and crumbles wherever this cursed axe rests. |
| Around waist | spiritwalker's hardened leather belt spiritwalker's hardened leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Mag Mana each turn: +0.12 Maximum mana: +25.00 A belt that goes around your waist. |
| In off hand | Sanguine Shield (14 def, 4 armour, 220 block) Sanguine Shield (14 def, 4 armour, 220 block)Requires: - Strength 39 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +4 Defense: +14 Ranged Defense: +14 Fatigue: +19% Changes stats: +5 Con Changes resistances: +25% blight Talent granted: +5 Block Life regen: +5.00 Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
| Cloak | enveloping cashmere cloak of fog (15 def, 0 armour) enveloping cashmere cloak of fog (15 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +15 Changes resistances: +12% fire / +14% light Stealth bonus: +7 Physical save: +8 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Borfast's Cage (10 def, 15 armour) Borfast's Cage (10 def, 15 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +15 Defense: +10 Fatigue: +24% Changes stats: +5 Con Changes resistances: +15% physical / -15% acid Reduces opponents crit chance: 20% Physical save: +15 Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
Inventory
regeneration infusion of the psychic (heal 152 over 5 turns) regeneration infusion of the psychic (heal 152 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 152 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the titan (heal 318 over 5 turns) regeneration infusion of the titan (heal 318 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 318 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the sneak (rad 5; power 60; turns 3; dispells darkness) sun infusion of the sneak (rad 5; power 60; turns 3; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 30). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 60) for 3 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the warrior (rad 6; power 113; turns 4; dispells darkness) sun infusion of the warrior (rad 6; power 113; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 57). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 113) for 4 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion of the duelist (40 nature damage, 34% healing reduction) insidious poison infusion of the duelist (40 nature damage, 34% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 3.00 Cooldown: 20 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 40.43 nature damage per turns for 7 turns, and reducing the target's healing received by 34%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion (+5 for 9 turns, die at -373) heroism infusion (+5 for 9 turns, die at -373)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 9 turns. Also while Heroism is active, you will only die when reaching -373 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
7 infusion patches of clearing 7 infusion patches of clearingInfused by nature 0.10 Encumbrance. Type: scroll / infusion-patch ; tier 1 It can be used to cure yourself of detrimental effects. Infusion patches are like single-use infusions, applying a dose of the formula and then falling off. |
manasurge rune of the sneak (759% regen over 10 turns; 38 instant mana) manasurge rune of the sneak (759% regen over 10 turns; 38 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 759% over 10 turns and instantly restoring 38 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune (range 20) teleportation rune (range 20)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 20 with a minimum range of 15. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the titan (range 92) teleportation rune of the titan (range 92)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 92 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the sneak (absorb 152 for 4 turns) shielding rune of the sneak (absorb 152 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 152 damage for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
4 scrolls of phase door 4 scrolls of phase doorPowered by arcane forces 0.10 Encumbrance. Type: scroll / scroll ; tier 1 It can be used to teleport randomly in a range of 15, with a minimum range of 3. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
8 scrolls of teleportation 8 scrolls of teleportationPowered by arcane forces 0.10 Encumbrance. Type: scroll / scroll ; tier 2 It can be used to teleport randomly in a range of 40, with a minimum range of 15. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
restful copper amulet of magic (+2) restful copper amulet of magic (+2)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Mag Life regen: +1.20 Amulets can have magical properties. |
grounding steel amulet grounding steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +11% lightning Stun/Freeze immunity: +22% Amulets can have magical properties. |
Morbuswild MorbuswildInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 4 nature / 2 acid Changes resistances: +6% nature / +6% acid Changes resistances penetration: +5% acid Changes damage: +3% nature Amulets can have magical properties. |
gold amulet of the fish gold amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +10% cold Allows you to breathe in: water Amulets can have magical properties. |
mindweaver's gold amulet of the eclipse mindweaver's gold amulet of the eclipsePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Wil Damage when the wearer hits(melee): 8 darkness / 7 light Damage when the wearer is hit: 7 darkness / 6 light Changes damage: +5% darkness / +6% light Mental save: +8 Confusion immunity: +13% Mindpower: +10 Amulets can have magical properties. |
restful gold amulet of magic (+4) restful gold amulet of magic (+4)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +4 Mag Life regen: +1.60 Amulets can have magical properties. |
restful stralite amulet of healing restful stralite amulet of healingInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -6% Cut immunity: +50% Life regen: +1.20 Healing mod.: +22% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 1.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 142 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
stralite amulet of the eclipse stralite amulet of the eclipsePowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Damage when the wearer hits(melee): 8 darkness / 8 light Damage when the wearer is hit: 9 darkness / 7 light Changes damage: +6% darkness / +5% light Amulets can have magical properties. |
vitalizing stralite amulet vitalizing stralite amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Con Physical save: +9 Life regen: +1.30 Maximum life: +42.00 Amulets can have magical properties. |
Armaruineg ArmaruinegCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Damage when the wearer is hit: 12 physical Critical mult.: +5.00% Maximum stamina: +5.00 Rings can have magical properties. |
marksman's copper ring of perseverance marksman's copper ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Stun/Freeze immunity: +21% Life regen: +0.80 Rings can have magical properties. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Beroldir BeroldirCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +2 Changes resistances: +9% darkness / +6% cold Changes resistances penetration: +5% mind Pinning immunity: +5% Resist all after a teleport: +2% New effects duration reduction after a teleport: +20% Rings can have magical properties. |
Boltwoe BoltwoeCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +2 Changes stats: +1 Str / +1 Con Changes resistances: +6% lightning Changes resistances penetration: +5% lightning Maximum encumbrance: +20 Physical save: +6 Rings can have magical properties. |
Ivyriawyn IvyriawynCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +6 Changes resistances: +3% cold / +3% acid Changes damage: +6% acid Silence immunity: +10% Pinning immunity: +15% Rings can have magical properties. |
onyx ring onyx ring0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Rings can have magical properties. |
Colaryem (45-72 power, 5 apr) Colaryem (45-72 power, 5 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 45.0 - 72.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +10.0% Attack speed: 200% When wielded/worn: Fatigue: -12% Changes stats: +5 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +40 Movement speed: +7% Avoid Pressure Traps: The wearer never triggers traps that require pressure. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Staff of Arcane Supremacy (20-24 power, 4 apr, arcane damage) Staff of Arcane Supremacy (20-24 power, 4 apr, arcane damage)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 It can be used to activate talent Arcane Supremacy (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
Trident of the Tides (80-112 power, 20 apr) Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage when this weapon hits: +20 nature / +15 cold When wielded/worn: Accuracy: +10 Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 130.39. The damage will increase with your Spellpower. The power of the tides rushing through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
Blood-Letter (33-46.2 power, 4.5 apr) Blood-Letter (33-46.2 power, 4.5 apr)Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +7.0% Attack speed: 100% Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold A hand axe carved out of the most frozen parts of the northern wasteland. |
Skeletal Claw (19-20.9 power, 8 apr) Skeletal Claw (19-20.9 power, 8 apr)Requires: - Dexterity 14 Powered by arcane forces 3.00 Encumbrance. Type: weapon / whip ; tier 1 Base power: 19.0 - 20.9 Uses stat: 100% Dex Damage type: Physical Armour Penetration: +8 Physical crit. chance: +5.0% Attack speed: 80% Damage when this weapon hits: +15 bleed Burst (radius 2) on crit: +20 bleed Talent on hit(spell): Bone Grab (10% chance level 1). It can be used to activate talent Bone Grab (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: 7.00 Travel Speed: instantaneous Is: a spell Description: Grab a target and teleport it to your side, pinning it there with a bone rising from the ground for 5 turns. The bone will also deal 50.81 physical damage. The damage will increase with your Spellpower. This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other. This item has been sent to the Item's Vault. |
Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 When wielded/worn: Ranged Defense: +8 Changes stats: +5 Dex / +3 Cun / +2 Lck Slows Projectiles: +20% It can be used to activate talent Evasion (costing 40 power out of 40/40) : Effective talent level: 2.2 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 32% chance to completely evade them for 7 turns. Duration increases with your Willpower, and the chance to evade improves with your Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
thick cashmere cloak of Iron Throne (2 def, 6 armour) thick cashmere cloak of Iron Throne (2 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +6 Defense: +2 Changes stats: +3 Str / +2 Con Changes resistances: +15% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Robe of Force (12 def, 8 armour) Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 Changes stats: +3 Cun / +4 Wil Changes resistances: +12% physical / +15% acid Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 Mindpower: +8 Mental crit. chance: +4% It can be used to send out a beam of kinetic energy, costing 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
iron gauntlets of strength (+3) (0 def, 1 armour) iron gauntlets of strength (+3) (0 def, 1 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 Armour: +1 Changes stats: +3 Str Metal gloves protecting the hands up to the middle of the lower arm. |
alchemist's hardened leather gloves of the nighthunter (0 def, 2 armour) alchemist's hardened leather gloves of the nighthunter (0 def, 2 armour)Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +7 Armour: +2 Changes stats: +3 Mag / +3 Wil / +3 Cun Damage when the wearer hits(melee): 5 fire / 4 cold / 5 lightning / 4 acid Changes resistances: +8% darkness Infravision radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 11 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Crown of Command (3 def, 6 armour) Crown of Command (3 def, 6 armour)Requires: - Cunning 25 - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control Mindpower: +5 It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings are one of the more powerful military force of the known world; they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This talent takes no time to use. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
bladed dwarven-steel helm of might (0 def, 4 armour) bladed dwarven-steel helm of might (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +4 Armour: +4 Fatigue: +4% Changes stats: +5 Str / +3 Con Damage when the wearer is hit: 7 physical It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 484.87 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
dwarven-steel helm of constitution (+4) (0 def, 4 armour) dwarven-steel helm of constitution (+4) (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +4 Con A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Malslek the Accursed's Hat (2 def, 0 armour) Malslek the Accursed's Hat (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 4 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 10 % chance to cause a gloom effect Changes resistances: +15% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 Mindpower: +10 Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
9 agate 9 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
8 zircon 8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
12 aquamarine 12 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
12 amethyst 12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
9 onyx 9 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
9 garnet 9 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
6 quartz 6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
7 jade 7 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
6 amber 6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
255 alchemist agate 255 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% When used in a prism: Prism damage +5% Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
survivor's brass lantern of health survivor's brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +5 Maximum life: +44.00 Light radius: +2 Healing mod.: +11% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Salelaith SalelaithCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Defense: +6 Changes resistances: +3% acid / +6% darkness / +3% temporal Mental save: +3 Disease immunity: +5% Pinning immunity: +10% Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
burglar's alchemist's lamp of the forge burglar's alchemist's lamp of the forgeCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Cun Damage when the wearer hits(melee): 13 dreamforge Damage when the wearer is hit: 16 dreamforge Changes resistances: +7% mind / +6% fire Light radius: -7 Infravision radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
dreamer's alchemist's lamp dreamer's alchemist's lampInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Mental save: +6 Mindpower: +6 Mental crit. chance: +5% Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
watchleader's alchemist's lamp of the forge watchleader's alchemist's lamp of the forgeCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 16 dreamforge Damage when the wearer is hit: 20 dreamforge Changes resistances: +6% mind / +7% fire Blindness immunity: +26% Confusion immunity: +22% Light radius: +8 See stealth: +10 See invisible: +13 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 14 for 6 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
watchleader's dwarven lantern of corpselight watchleader's dwarven lantern of corpselightPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +10% darkness / +6% blight Blindness immunity: +23% Confusion immunity: +18% Spellpower: +4 Spell crit. chance: +4% Light radius: +7 Infravision radius: +4 See stealth: +14 See invisible: +17 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 31 blight damage or heals 38 life. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
miner's iron pickaxe (dig speed 20 turns) miner's iron pickaxe (dig speed 20 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Infravision radius: +2 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
Fossicker's Chisel (dig speed 50 turns) Fossicker's Chisel (dig speed 50 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Physical crit. chance: +10.0% Talent masteries: +0.20 Spell / Stone alchemy +0.20 Wild-gift / Minerals It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A small chisel, used by those looking for gems. |
dwarven-steel pickaxe of Reknor (dig speed 11 turns) dwarven-steel pickaxe of Reknor (dig speed 11 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes resistances: +7% darkness / +8% fire It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes resistances: +8% mind Changes damage: +10% mind Sleep immunity: +100% It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its course on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is it stinks. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. Type: charm / rod ; tier 3 It can be used to shoot a cone of fire, costing 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Goryrig of charged psionic shield [power 45] (20 cooldown) Goryrig of charged psionic shield [power 45] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +5% arcane / +6% lightning / +6% blight Cut immunity: +5% It can be used to setup a psionic shield, reducing all lightning and blight damage by 45 for 6 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
Mayyrebeth of healing [power 202] (35 cooldown) Mayyrebeth of healing [power 202] (35 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes resistances penetration: +5% mind Changes damage: +3% acid Psi when hit: +0.24 Psi when firing a critical mind attack: +1.00 Hate per kill: +1.00 Mindpower: +4 Life regen bonus (wilder-summons): +1.00 It can be used to heals the target for 202, placing all other charms into a 35 cooldown. Natural totems are made by powerful wilders to store nature power. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Melendil e'Mithlorin the Thalore Arcane Blade level 32
56th Dusk 123rd year of Ascendancy at 05:27 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Melendil e'Mithlorin the Thalore Arcane Blade level 36
61st Regrowth 124th year of Ascendancy at 08:08 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Melendil e'Mithlorin the Thalore Arcane Blade level 16
79th Dusk 122nd year of Ascendancy at 15:30 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Melendil e'Mithlorin the Thalore Arcane Blade level 36
31st Regrowth 124th year of Ascendancy at 11:48 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Melendil e'Mithlorin the Thalore Arcane Blade level 34
1st Wintertide 124th year of Ascendancy at 16:24 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Melendil e'Mithlorin the Thalore Arcane Blade level 18
43rd Haze 122nd year of Ascendancy at 15:47 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Melendil e'Mithlorin the Thalore Arcane Blade level 27
49th Pyre 123rd year of Ascendancy at 02:28 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Melendil e'Mithlorin the Thalore Arcane Blade level 16
15th Haze 122nd year of Ascendancy at 02:01 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Melendil e'Mithlorin the Thalore Arcane Blade level 10
9th Flare 122nd year of Ascendancy at 23:19 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Melendil e'Mithlorin the Thalore Arcane Blade level 20
52nd Haze 122nd year of Ascendancy at 20:30 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Melendil e'Mithlorin the Thalore Arcane Blade level 30
22nd Dusk 123rd year of Ascendancy at 13:52 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Melendil e'Mithlorin the Thalore Arcane Blade level 24
43rd Regrowth 123rd year of Ascendancy at 11:47 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Melendil e'Mithlorin the Thalore Arcane Blade level 34
1st Wintertide 124th year of Ascendancy at 18:09 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Melendil e'Mithlorin the Thalore Arcane Blade level 29
7th Dusk 123rd year of Ascendancy at 20:33 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Melendil e'Mithlorin the Thalore Arcane Blade level 13
22nd Dusk 122nd year of Ascendancy at 01:09 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Melendil e'Mithlorin the Thalore Arcane Blade level 7
1st Summertide 122nd year of Ascendancy at 14:17 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Melendil e'Mithlorin the Thalore Arcane Blade level 11
16th Dusk 122nd year of Ascendancy at 06:31 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Melendil e'Mithlorin the Thalore Arcane Blade level 7
10th Mirth 122nd year of Ascendancy at 18:04 see stats
Treacherous Bastard (Exploration mode)
Killed Slasul even though you sided with him to learn the Legacy of the Naloren prodigy.By Melendil e'Mithlorin the Thalore Arcane Blade level 36
31st Regrowth 124th year of Ascendancy at 11:48 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Melendil e'Mithlorin the Thalore Arcane Blade level 32
73rd Dusk 123rd year of Ascendancy at 22:44 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Melendil e'Mithlorin the Thalore Arcane Blade level 24
70th Regrowth 123rd year of Ascendancy at 10:23 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Melendil e'Mithlorin the Thalore Arcane Blade level 31
52nd Dusk 123rd year of Ascendancy at 15:15 see stats
Log
There is an exit to the worldmap here (press '' or right click to use).
Saving done.
There is a Gates of Morning (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving done.
Saving game...
Today is the 62nd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.
Anorithil patrol kills Orcs patrol.
Today is the 63rd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.
Today is the 64th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.
Today is the 65th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.
Today is the 66th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
Today is the 67th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 10:53.
Today is the 68th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.
Today is the 69th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.
There is a Entrance to Vor Pride bastion here (press '' or right click to use).
Saving done.
