OrceyDimSum the level 9 Orc Gunslinger by mikewallace82

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp9 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity28 (base 27)
Constitution18 (base 14)
Magic9 (base 10)
Willpower11 (base 10)
Cunning26 (base 22)

Resources

Life271/271
Steam100/100
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage19
Accuracy30
Crit Chance13%
APR1
Speed1.00

Offense: Offhand

Damage19
Accuracy30
Crit Chance13%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16 (38.536585365854%)
Defense28
Ranged Defense28
Fatigue0
Physical Save22
Spell Save7
Mental Save12

Defense: Resistances

Cold+ 15%( 70%)
Lightning+ 11%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
2/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Talent Overheat Bullets is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 101 turns (stop reason: all resources and life at maximum).


You pickup 0.90 gold pieces.

You pickup 0.45 gold pieces.

OrceyDimSum picks up (e.):
steel mail armour (2 def, 6 armour).
Ran for 5 turns (stop reason: hostile spotted to the north (sunwall guard)).


OrceyDimSum shoots!

OrceyDimSum's Shoot misses sunwall guard.

OrceyDimSum's Shoot hits Sunwall guard for
38 physical damage.

OrceyDimSum shoots!

OrceyDimSum's Shoot misses sunwall guard.

OrceyDimSum's Shoot misses sunwall guard.


OrceyDimSum shoots!

OrceyDimSum's Shoot performs a ranged critical strike against Sunwall guard!
OrceyDimSum's Shoot hits Sunwall guard for
38 physical damage.
OrceyDimSum's Shoot hits Sunwall guard for
53 physical, 15 physical (68 total damage).

OrceyDimSum shoots!

OrceyDimSum's Shoot performs a ranged critical strike against Sunwall guard!
OrceyDimSum's Shoot hits Sunwall guard for
58 physical damage.
OrceyDimSum's Shoot killed Sunwall guard!

Learnt new tinker schematic:
Rocket Boots

OrceyDimSum tessellates his cloak!