Dunnuh the level 1 Cornac Archmage by kelthazard45

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp1 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life83/90
Mana99/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10.85
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.50
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Manaworm from Manaworm hits
Dunnuh for 35 arcane damage.
You do not have enough mana to cast Flame.

Dunnuh stops regenerating health quickly.


Manaworm from Manaworm hits
Dunnuh for 4 arcane damage.
Dunnuh uses Infusion: Wild.

Dunnuh lessens the pain.


Manaworm from Manaworm hits
Dunnuh for 3 arcane damage.
Dunnuh is no longer infected.


Talent Infusion: Regeneration is ready to use.

Dunnuh feels pain again.


Dunnuh casts Lightning.

Dunnuh hits Manaworm for 65 lightning damage.
Dunnuh killed Manaworm!

Resting starts...

Talent Lightning is ready to use.
Talent Arcane Reconstruction is ready to use.
Dunnuh stops surging mana.

Talent Infusion: Wild is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 32 turns.


Saving game...

Saving done.