Lorastir the level 50 Orc Archmage by RBrandon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 344%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity17 (base 10)
Constitution30 (base 29)
Magic104 (base 60)
Willpower78 (base 60)
Cunning64.759954839546 (base 60)

Resources

Life972/972
Mana568/568
Steam90/90
Positive197/197
Healing Factor1.4
Regeneration15.75

Speed

Mental0%
Attack0%
Movement+32%
Spell0%
Global+127.64705882353%

Vision

Sight10
Lite-7
Infravision6
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage43
Accuracy7
Crit Chance18%
APR6
Speed1.00

Offense: Spell

Spellpower102
Crit Chance47%
Speed1

Offense: Mind

Mindpower46
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+30%
Darkness+25%
Blight+32%
Arcane+74%
Acid+13%
All+10%

Offense: Damage Penetration

Acid+25%
Temporal+16%
Arcane+50%
Lightning+5%
Darkness+13%

Defense: Base

Armour (hardiness)12 (30%)
Defense28
Ranged Defense28
Fatigue9
Physical Save29
Spell Save45
Mental Save30

Defense: Resistances

Acid+ 62%( 70%)
Blight+ 70%( 70%)
Arcane+ 70%( 70%)
Cold+ 48%( 70%)
All+ 27%( 70%)
Lightning+ 70%( 70%)
Light+ 19%( 70%)
Temporal+ 62%( 70%)
Mind+ 45%( 70%)
Darkness+ 70%( 70%)
Fire+ 32%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance50%

Inscriptions (5/5)

Implants
Implants
Implants
Runes
Runes

Class Talents

Spell / Occult technomancy1.60
5/5
5/5
1/5
5/5
Spell / Temporal1.60
1/5
5/5
0/5
0/5
Spell / Air1.60
1/5
0/5
0/5
0/5
Spell / Arcane1.80
5/5
5/5
1/5
5/5
Spell / Phantasm1.60
0/5
0/5
0/5
0/5
Spell / Earth1.60
1/5
1/5
1/5
3/5
Spell / Fire1.60
4/5
2/5
1/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Aether1.70
2/5
4/5
5/5
5/5

Generic Talents

Race / Parasite1.30
1/5
5/5
2/5
2/5
Technique / Combat training1.30
1/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.60
3/5
5/5
1/5
1/5
Steamtech / Chemistry1.30
4/5
2/5
2/5
0/5
Steamtech / Physics1.30
4/5
4/5
5/5
0/5
Spell / Divination1.60
0/5
0/5
0/5
0/5
Spell / Conveyance1.60
4/5
1/5
4/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
detrimental effect
detrimental effect

Quests

active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Lorastir the Orc Archmage level 29
40th Pain 124th year of Ascendancy at 09:08
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Lorastir the Orc Archmage level 11
3rd Revenge 124th year of Ascendancy at 04:10
see stats
Exterminator Killed 1000 creatures.
By Lorastir the Orc Archmage level 29
40th Pain 124th year of Ascendancy at 03:46
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Lorastir the Orc Archmage level 24
14th Pain 124th year of Ascendancy at 15:42
see stats
Level 10 Got a character to level 10.
By Lorastir the Orc Archmage level 10
30th Retaking 124th year of Ascendancy at 11:50
see stats
Level 20 Got a character to level 20.
By Lorastir the Orc Archmage level 20
50th Revenge 124th year of Ascendancy at 09:31
see stats
Level 30 Got a character to level 30.
By Lorastir the Orc Archmage level 30
40th Pain 124th year of Ascendancy at 09:29
see stats
Level 40 Got a character to level 40.
By Lorastir the Orc Archmage level 40
28th Dearth 124th year of Ascendancy at 05:22
see stats
Level 50 Got a character to level 50.
By Lorastir the Orc Archmage level 50
5th Remembrance 125th year of Ascendancy at 12:54
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Lorastir the Orc Archmage level 47
48th Loss 124th year of Ascendancy at 01:30
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Lorastir the Orc Archmage level 47
30th Loss 124th year of Ascendancy at 23:21
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Lorastir the Orc Archmage level 29
26th Pain 124th year of Ascendancy at 13:09
see stats
Size is everything Did over 1500 damage in one attack.
By Lorastir the Orc Archmage level 44
42nd Dearth 124th year of Ascendancy at 05:52
see stats
Size matters Did over 600 damage in one attack.
By Lorastir the Orc Archmage level 26
24th Pain 124th year of Ascendancy at 01:21
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Lorastir the Orc Archmage level 50
10th Remembrance 125th year of Ascendancy at 00:08
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Lorastir the Orc Archmage level 34
14th Dearth 124th year of Ascendancy at 15:32
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Lorastir the Orc Archmage level 34
13rd Dearth 124th year of Ascendancy at 10:13
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Lorastir the Orc Archmage level 17
36th Revenge 124th year of Ascendancy at 13:19
see stats

Log


Talent Aether Avatar is ready to use.

Lorastir's regains its senses.


Metaphasic Spin hits Eyed tentacle for
258 arcane, 163 temporal, 7 acid, 6 fire, 7 cold, 12 arcane, 4 lightning (456 total damage).
Eyed tentacle hits Lorastir for (13 resist armour), 0 physical (0 total damage).

Lorastir picks up ( .):
bloodstone.
Lorastir picks up (o.):
Dethblyd (70-112 power, 18 apr).
Lorastir picks up (k.):
Gardanion, the Light of God.
Lorastir picks up (P.):
undeterred pair of voratun boots of tirelessness (0 def, 5 armour).
Lorastir picks up (V.):
searing voratun plate armour (0 def, 16 armour).
Lorastir picks up (p.):
arcing voratun dagger of massacre (49-63.7 power, 9 apr).
Lore found:
Dethblyd
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Gardanion, the Light of God
You can read all your collected lore in the game menu, by pressing Escape.

Talent Displacement Shield is ready to use.
Eyed tentacle uses
Psychic Lobotomy.
Lorastir higher mental functions have been imparied.

Eyed tentacle hits Lorastir for (22 resist armour), (62 absorbed), 0 mind (0 total damage).

Lorastir's regains its senses.

Lorastir deactivates
Metaphasic Spin.
Lorastir deactivates
Arcane Shield.
Lorastir deactivates
Shielding.
Lorastir deactivates
Disruption Shield.
Lorastir deactivates
Arcane Power.
Lorastir deactivates
Pure Aether.