Frail the level 20 Yeek Archmage by Omaw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp20 / 31%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 16)
Dexterity11 (base 10)
Constitution26 (base 31)
Magic50 (base 48)
Willpower27 (base 13)
Cunning17 (base 11)

Resources

Life305/305
Mana318/318
Healing Factor1.3
Regeneration1.625

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+112.58159546285%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage23
Accuracy11
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower40.333333333333
Crit Chance11%
Speed1

Offense: Mind

Mindpower23.85
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense14.35
Ranged Defense14.35
Fatigue0
Physical Save13.65
Spell Save23.475
Mental Save20.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance37%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
4/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
3/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
2/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
4/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Frail the Yeek Archmage level 14
5th Dusk 122nd year of Ascendancy at 14:06
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Frail the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 01:59
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Frail the Yeek Archmage level 20
32nd Dusk 122nd year of Ascendancy at 14:35
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Frail the Yeek Archmage level 14
7th Flare 122nd year of Ascendancy at 23:05
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Frail the Yeek Archmage level 19
28th Dusk 122nd year of Ascendancy at 14:08
see stats

Log

Frail the level 20 yeek archmage was temporally distorted to death by a void shard on level 3 of The Maze.
You have 2 life(s) left.
Frail speeds up.

The fabric of time around Frail returns to normal.

Frail deactivates Arcane Power.

Frail stops surging mana.

Frail is no longer poisoned.

Frail deactivates Shielding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Void shard killed Frail!
Saving done.

Resting starts...

Talent Flame is ready to use.
Talent Lightning is ready to use.
Talent Fireflash is ready to use.
Talent Time Shield is ready to use.
Talent Shielding is ready to use.
Talent Aegis is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Arcane Shield is ready to use.
Talent Burning Wake is ready to use.
Talent Disruption Shield is ready to use.
Talent Arcane Power is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).