Alchemy the level 5 Shalore Alchemist by lastbreath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassAlchemist
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic29 (base 27)
Willpower17 (base 11)
Cunning11 (base 10)

Resources

Life152/152
Mana165/165
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+16%
Cold+17%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save16
Mental Save9

Defense: Resistances

Acid+ 13%( 70%)
Cold+ 13%( 70%)
Mind+ 16%( 70%)
Lightning+ 24%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
On feet
Around neck
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Alchemy picks up (k.): acidic pouch of iron shots of wind (18/18, 16-19.2 power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Space around you starts to dissolve...


Alchemy casts
Extract Gems.
You extract
zircon from acidic pouch of iron shots of wind (18/18, 16-19.2 power, 1 apr)

Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.49 gold from the transmogrification of
elm starstaff of fate (10-12 power, 2 apr, physical element).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Elvala (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Ran for 5 turns (stop reason: didn't move).


Alchemy deactivates
Frost Infusion.