Incarnated the level 1 Higher Necromancer by incarnated

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp1 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana68/80
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save11.55
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Incarnated activates Blurred Mortality.

Accepted quest 'From Death, Life'! (Press 'j' to see the quest log)

Incarnated activates Necrotic Aura.

Talent Command Staff is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (wolf)).


Incarnated casts Invoke Darkness.

Incarnated's Invoke Darkness hits Wolf for
75 darkness damage.
Incarnated's Invoke Darkness killed Wolf!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Incarnated picks up (a.):
agate.
Ran for 2 turns (stop reason: hostile spotted to the southwest (wolf)).


Incarnated casts Invoke Darkness.

Incarnated's Invoke Darkness hits Wolf for
75 darkness damage.
Incarnated's Invoke Darkness killed Wolf!