Myrin the level 1 Shalore Arcane Blade by XDodongoXLoverX

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcane Blade
Level / Exp1 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 16)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life100/100
Mana104/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save7
Spell Save15
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
On fingers
Light source
In main hand

Inventory

Achievements

Log

Myrin stops burning.

Resting starts...

Rested for 39 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (green ooze)).


Myrin picks up (f.):
wizard's copper ring of power.

Myrin casts Lightning.

Myrin hits Green ooze for 54 lightning damage.
Myrin killed Green ooze!

Talent Lightning is ready to use.

There is a ladder to the next level here (press '' or right click to use).

Myrin wears:
wizard's copper ring of power.

You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 2.34 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.12 gold from the transmogrification of
acidic iron dagger of massacre (15-19.5 power, 5 apr).
You gain 2.30 gold from the transmogrification of
acidic iron dagger of daylight (10-13 power, 5 apr).
You gain 2.96 gold from the transmogrification of
copper ring of tenacity.
You gain 0.67 gold from the transmogrification of
copper ring of aether (+11%).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 97 over 5 turns).
There is a ladder to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)