Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 | 
| Addons | Rare item Egos update 1.0.4 Items Vault 1.0.3 Infinite500: Revised high level play for ToME v1.10 1.0.4 No Race-based Exp Penalties 1.0.4 Infinite Farportal 1.0.4 | 
| Campaign | Infinite Farportal | 
| Mode | Normal Adventure | 
| Sex | Male | 
| Race | Skeleton | 
| Class | Cursed | 
| Level / Exp | 14 / 31% | 
| Size | medium | 
| Lifes / Deaths | Killed by multi-hued drake hatchling at level 14 on the 74th Pyre 122nd year of Ascendancy at 22:434 / 1 | 
Primary Stats
| Strength | 35 (base 30) | 
| Dexterity | 16 (base 10) | 
| Constitution | 20 (base 20) | 
| Magic | 13 (base 10) | 
| Willpower | 38 (base 31) | 
| Cunning | 13 (base 10) | 
Resources
| Life | 387/387 | 
| Hate | 100/100 | 
| Healing Factor | 1.0760652036001 | 
| Regeneration | 0.26901630090002 | 
Speed
| Mental | +10% | 
| Attack | 0% | 
| Movement | -66.666666666667% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 4 | 
| Infravision | 2 | 
| See Invisible | 5 | 
Offense: Mainhand
| Damage | 47 | 
| Accuracy | 41 | 
| Crit Chance | 2% | 
| APR | 2 | 
| Speed | 0.91 | 
Offense: Spell
| Spellpower | 22.5 | 
| Crit Chance | 2% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 31.9 | 
| Crit Chance | 2% | 
| Speed | 1 | 
Offense: Damage Bonus
| Mind | +10% | 
| Lightning | +12% | 
| Light | +10% | 
| Acid | +12% | 
| Physical | +6% | 
| Arcane | +12% | 
| Cold | +12% | 
| Fire | +12% | 
Defense: Base
| Armour (hardiness) | 3.82 (36.5%) | 
| Defense | 3.1 | 
| Ranged Defense | 3.1 | 
| Fatigue | 6 | 
| Physical Save | 19.25 | 
| Spell Save | 17.85 | 
| Mental Save | 17.85 | 
Defense: Resistances
| Mind | + 8%( 70%) | 
| Light | + 30%( 70%) | 
| All | 0%( 70%) | 
Defense: Immunities
| Bleed Resistance | 100% | 
| Fear Resistance | 100% | 
| Instadeath Resistance | 100% | 
| Poison Resistance | 100% | 
| Blind Resistance | 13% | 
Inscriptions (2/3)
| Runes | Effective talent level: 1.0Rune: Phase Door Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. | 
Class Talents
| Cursed / Strife | 1.30 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Cursed / Slaughter | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Cursed / Endless hunt | 1.30 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Cursed / Gloom | 1.30 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Cursed / Rampage | 1.00 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
| Cursed / Cursed form | 1.00 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Undead / Skeleton | 1.10 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
| 
 | 4/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
Effects
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive.Cloak of Deception | 
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased.Zero Gravity | 
Quests
| You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center.Sher'Tul Fortress With one of the notes there was a small gem that looks like a key. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress can support: 499 more runs. | active | 
Equipment
| Tool | Eye of the Dreaming OneEye of the Dreaming One Infused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes resistances: +8% mind Changes damage: +10% mind Sleep immunity: +100% It can be used to activate talent Sleep (costing 20 power out of 11/25) : Effective talent level: 3.0 Power cost: 20 out of 11/25. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. | 
| On fingers | Ring of DeceptionRing of Deception Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: jewelry / ring When wielded/worn: Physical power: +12 Spellpower: +12 Mindpower: +12 A black ring, with subtle illusion enchantments flowing around it. | 
| On fingers | Elemental FuryElemental Fury Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning / +12% acid This ring shines with many colors. | 
| Around neck | enraging steel amulet of visionenraging steel amulet of vision Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +5 Changes damage: +6% physical Blindness immunity: +13% Infravision radius: +2 See invisible: +5 Combat speed: +10% Amulets can have magical properties. | 
| In main hand | thought-forged steel greatmaul of erosion (25-37.5 power, 2 apr)thought-forged steel greatmaul of erosion (25-37.5 power, 2 apr) Requires: - Strength 16 Infused by nature Infused by psionic forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 25.0 - 37.5 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% Damage when this weapon hits: +8 mind / +9 nature / +10 temporal Damage conversion: 32% mind When wielded/worn: Changes stats: +3 Wil Massive two-handed maul. | 
| Light source | Summertide PhialSummertide Phial Infused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. | 
| Main armor | rough leather armour (1 def, 2 armour)rough leather armour (1 def, 2 armour) Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. | 
Inventory
| This item will automatically be transmogrified when you leave the level.sun infusion of the psychic (rad 6; power 67; turns 5; dispells darkness) sun infusion of the psychic (rad 6; power 67; turns 5; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 33). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 67) for 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. | 
| This item will automatically be transmogrified when you leave the level.steel mace of phasing (13.5-18.9 power, 9 apr) steel mace of phasing (13.5-18.9 power, 9 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +9 Physical crit. chance: +1.0% Attack speed: 100% Damage Shield penetration (this weapon only): +20% Blunt and deadly. | 
| iron pickaxe (dig speed 36 turns)iron pickaxe (dig speed 36 turns) 3.00 Encumbrance. Type: tool / digger ; tier 1 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. | 
| Transmogrification ChestTransmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
Achievements
 Level 10
			Got a character to level 10.
			Level 10
			Got a character to level 10.By Unrugrim the Skeleton Cursed level 10
74th Pyre 122nd year of Ascendancy at 11:08 see stats
Log
Multi-hued drake hatchling is no longer sleeping.
Giant ice ant is no longer sleeping.
Your hatred grows even as your life fades! (+4 hate)
Multi-hued drake hatchling overcomes the gloom.
Giant ice ant casts Water Bolt.
Xorn hits Unrugrim for 24 acid damage.
Giant ice ant hits Unrugrim for 12 cold damage.
Talent Dominate is ready to use.
Unrugrim is no longer out of phase.
Unrugrim uses Dominate.
Multi-hued drake hatchling has been dominated!
Multi-hued drake hatchling hits Unrugrim for 5 fire, 6 cold damage (total 11.00).
Unrugrim hits multi-hued drake hatchling for 25 mind, 45 physical, 9 mind, 9 nature, 10 temporal damage (total 96.66).
Your hatred grows even as your life fades! (+4 hate)
Xorn hits Unrugrim for 28 acid damage.
Talent Re-assemble is ready to use.
Your hatred grows even as your life fades! (+4 hate)
Unrugrim begins rampaging!
Multi-hued drake hatchling hits Unrugrim for 33 physical damage.
Multi-hued drake hatchling killed Unrugrim!
Unrugrim the level 14 skeleton cursed was struck to death by a multi-hued drake hatchling on level 1 of Samuyon.
You have 4 life(s) left.
Unrugrim deactivates Gloom.
You feel your rampage slowing down. (-1 duration)
Unrugrim is no longer rampaging.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
