










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.5 | 
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
  | 
| Campaign | Maj'Eyal | 
| Mode | Madness Exploration | 
| Sex | Male | 
| Race | Cornac | 
| Class | Adventurer | 
| Level / Exp | 15 / 58% | 
| Size | medium | 
| Lifes / Deaths | Killed by great wolf at level 2 on the 76th Pyre 122nd year of Ascendancy at 04:24  / 94Killed by white wolf at level 3 on the 77th Pyre 122nd year of Ascendancy at 02:34 Killed by Bill the Stone Troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 15:17 Killed by Voruseba the brown bear at level 8 on the 8th Mirth 122nd year of Ascendancy at 20:26 Killed by Voruseba the brown bear at level 8 on the 8th Mirth 122nd year of Ascendancy at 22:36 Killed by Bethigamina the sick warg at level 10 on the 1st Summertide 122nd year of Ascendancy at 15:13 Killed by Isildatta the gloomy cave bear at level 10 on the 1st Summertide 122nd year of Ascendancy at 17:24 Killed by thought-forged bowman at level 11 on the 2nd Summertide 122nd year of Ascendancy at 14:19 Killed by Xerinne the deformed dire wolf at level 11 on the 2nd Summertide 122nd year of Ascendancy at 21:08 Killed by The Withering Thing at level 11 on the 3rd Summertide 122nd year of Ascendancy at 06:52 Killed by The Withering Thing at level 11 on the 3rd Summertide 122nd year of Ascendancy at 08:45 Killed by shadow at level 11 on the 3rd Summertide 122nd year of Ascendancy at 10:56 Killed by Elusemira the gloomy wolf at level 12 on the 3rd Summertide 122nd year of Ascendancy at 14:34 Killed by Xanorivea the deformed fox at level 12 on the 3rd Summertide 122nd year of Ascendancy at 17:38 Killed by Xanorivea the deformed fox at level 12 on the 3rd Summertide 122nd year of Ascendancy at 18:37 Killed by Islera the wolf at level 12 on the 6th Flare 122nd year of Ascendancy at 21:30 Killed by Islera the wolf at level 12 on the 6th Flare 122nd year of Ascendancy at 23:22 Killed by Xorita the midge swarm at level 12 on the 7th Flare 122nd year of Ascendancy at 00:45 Killed by Islera the wolf at level 12 on the 7th Flare 122nd year of Ascendancy at 01:53 Killed by Islera the wolf at level 12 on the 7th Flare 122nd year of Ascendancy at 03:56 Killed by armoured skeleton warrior at level 12 on the 7th Flare 122nd year of Ascendancy at 06:07 Killed by Islera the wolf at level 12 on the 7th Flare 122nd year of Ascendancy at 08:15 Killed by Betywyn the cold drake at level 12 on the 7th Flare 122nd year of Ascendancy at 11:07 Killed by Polomissra the wolf at level 13 on the 7th Flare 122nd year of Ascendancy at 16:59 Killed by ritch flamespitter at level 13 on the 8th Flare 122nd year of Ascendancy at 04:51 Killed by Elema the giant acid ant at level 13 on the 8th Flare 122nd year of Ascendancy at 07:35 Killed by Lisowyn the giant army ant at level 13 on the 8th Flare 122nd year of Ascendancy at 11:04 Killed by Lisowyn the giant army ant at level 13 on the 8th Flare 122nd year of Ascendancy at 12:10 Killed by Emakira the warg at level 13 on the 8th Flare 122nd year of Ascendancy at 13:42 Killed by Emakira the warg at level 13 on the 8th Flare 122nd year of Ascendancy at 15:46 Killed by Emakira the warg at level 13 on the 8th Flare 122nd year of Ascendancy at 16:42 Killed by Lisowyn the giant army ant at level 13 on the 8th Flare 122nd year of Ascendancy at 18:00 Killed by Lisowyn the giant army ant at level 13 on the 8th Flare 122nd year of Ascendancy at 19:52 Killed by Lisowyn the giant army ant at level 13 on the 8th Flare 122nd year of Ascendancy at 22:08 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 00:31 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 02:18 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 03:56 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 06:10 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 08:06 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 09:11 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 10:13 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 11:35 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 13:35 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 15:11 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 16:56 Killed by ritch flamespitter at level 13 on the 9th Flare 122nd year of Ascendancy at 19:17 Killed by Lisowyn the giant army ant at level 13 on the 9th Flare 122nd year of Ascendancy at 21:38 Killed by war hound at level 14 on the 9th Flare 122nd year of Ascendancy at 23:34 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 01:56 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 04:04 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 06:43 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 09:21 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 11:24 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 12:56 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 14:19 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 16:30 Killed by Lisowyn the giant army ant at level 14 on the 10th Flare 122nd year of Ascendancy at 18:41 Killed by Cyrymina the wolf at level 14 on the 1st Dusk 122nd year of Ascendancy at 03:02 Killed by Cyrymina the wolf at level 14 on the 1st Dusk 122nd year of Ascendancy at 04:09 Killed by Cyrymina the wolf at level 14 on the 1st Dusk 122nd year of Ascendancy at 06:39 Killed by Cyrymina the wolf at level 14 on the 1st Dusk 122nd year of Ascendancy at 09:32 Killed by Cyrymina the wolf at level 14 on the 1st Dusk 122nd year of Ascendancy at 11:20 Killed by Mayita the large white snake at level 14 on the 1st Dusk 122nd year of Ascendancy at 14:28 Killed by Islumina the giant blue ant at level 14 on the 1st Dusk 122nd year of Ascendancy at 15:44 Killed by Islumina the giant blue ant at level 14 on the 1st Dusk 122nd year of Ascendancy at 17:16 Killed by Islumina the giant blue ant at level 14 on the 1st Dusk 122nd year of Ascendancy at 18:50 Killed by Islumina the giant blue ant at level 14 on the 1st Dusk 122nd year of Ascendancy at 21:01 Killed by Layorianor the great wolf at level 14 on the 1st Dusk 122nd year of Ascendancy at 22:12 Killed by Layorianor the great wolf at level 14 on the 1st Dusk 122nd year of Ascendancy at 23:49 Killed by Islumina the giant blue ant at level 14 on the 2nd Dusk 122nd year of Ascendancy at 00:54 Killed by maulotaur at level 14 on the 7th Dusk 122nd year of Ascendancy at 09:06 Killed by orc corruptor at level 14 on the 7th Dusk 122nd year of Ascendancy at 10:27 Killed by orc corruptor at level 14 on the 7th Dusk 122nd year of Ascendancy at 12:04 Killed by orc corruptor at level 14 on the 7th Dusk 122nd year of Ascendancy at 13:24 Killed by orc corruptor at level 14 on the 7th Dusk 122nd year of Ascendancy at 15:06 Killed by Islumina the giant blue ant at level 14 on the 12nd Dusk 122nd year of Ascendancy at 12:08 Killed by Islumina the giant blue ant at level 14 on the 12nd Dusk 122nd year of Ascendancy at 14:16 Killed by Islumina the giant blue ant at level 15 on the 12nd Dusk 122nd year of Ascendancy at 17:13 Killed by Layorianor the great wolf at level 15 on the 12nd Dusk 122nd year of Ascendancy at 20:05 Killed by Polydawen the yellow ooze at level 15 on the 12nd Dusk 122nd year of Ascendancy at 23:50 Killed by Adathra the hummerhorn at level 15 on the 13rd Dusk 122nd year of Ascendancy at 01:54 Killed by Layatira the rattlesnake at level 15 on the 13rd Dusk 122nd year of Ascendancy at 04:05 Killed by Layatira the rattlesnake at level 15 on the 13rd Dusk 122nd year of Ascendancy at 06:23 Killed by Layatira the rattlesnake at level 15 on the 13rd Dusk 122nd year of Ascendancy at 07:50 Killed by Layatira the rattlesnake at level 15 on the 13rd Dusk 122nd year of Ascendancy at 09:20 Killed by Adathra the hummerhorn at level 15 on the 13rd Dusk 122nd year of Ascendancy at 11:40 Killed by Velulrakira the blue ooze at level 15 on the 13rd Dusk 122nd year of Ascendancy at 14:09 Killed by Betyvea the skeletal rat at level 15 on the 14th Dusk 122nd year of Ascendancy at 01:27 Killed by Xymina the ghoulish rat at level 15 on the 14th Dusk 122nd year of Ascendancy at 03:48 Killed by Xymina the ghoulish rat at level 15 on the 14th Dusk 122nd year of Ascendancy at 05:48 Killed by skeleton master archer at level 15 on the 14th Dusk 122nd year of Ascendancy at 08:46 Killed by Xymina the ghoulish rat at level 15 on the 14th Dusk 122nd year of Ascendancy at 11:54 Killed by Xymina the ghoulish rat at level 15 on the 14th Dusk 122nd year of Ascendancy at 13:27 Killed by Tony at level 15 on the 14th Dusk 122nd year of Ascendancy at 13:32  | 
| Antimagic | Follower | 
Primary Stats
| Strength | 13 (base 12) | 
| Dexterity | 14 (base 12) | 
| Constitution | 13 (base 12) | 
| Magic | 13 (base 12) | 
| Willpower | 43 (base 38) | 
| Cunning | 39 (base 31) | 
Resources
| Life | 331/331 | 
| Equilibrium | 0 | 
| Psi | 261/271 | 
| Healing Factor | 1.2283363011315 | 
| Regeneration | 0.30708407528288 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -66.666666666667% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 6 | 
Offense: Mainhand
| Damage | 27 | 
| Accuracy | 49 | 
| Crit Chance | 12% | 
| APR | 27 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 27 | 
| Accuracy | 49 | 
| Crit Chance | 16% | 
| APR | 18 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 13 | 
| Crit Chance | 10% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 41 | 
| Crit Chance | 16% | 
| Speed | 1 | 
Offense: Damage Bonus
| Darkness | +6% | 
| Light | +13% | 
| Nature | +10% | 
| Cold | +15% | 
| All | 0% | 
Offense: Damage Penetration
| Mind | +15% | 
| Physical | +5% | 
Defense: Base
| Armour (hardiness) | 10 (30%) | 
| Defense | 15 | 
| Ranged Defense | 15 | 
| Fatigue | 0 | 
| Physical Save | 32.2 | 
| Spell Save | 28.2 | 
| Mental Save | 37 | 
Defense: Resistances
| Nature | + 20%( 70%) | 
| Darkness | + 25%( 70%) | 
| Light | + 38%( 70%) | 
| Temporal | + 23%( 70%) | 
| Mind | + 22%( 70%) | 
| Arcane | + 15%( 70%) | 
| Cold | + 33%( 70%) | 
| All | + 11%( 70%) | 
Defense: Immunities
| Teleport Resistance | 20% | 
| Pinning Resistance | 21% | 
| Bleed Resistance | 19% | 
| Confusion Resistance | 20% | 
| Instadeath Resistance | 100% | 
| Knockback Resistance | 30% | 
| Poison Resistance | 69% | 
| Blind Resistance | 19% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 193 life over 5 turns. Its effects scale with your Cunning stat.  | 
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 23% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat.  | 
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 338 life over 5 turns. Its effects scale with your Willpower stat.  | 
Class Talents
| Wild-gift / Mucus | 1.00 | 
  | 5/5 | 
  | 5/5 | 
  | 1/5 | 
  | 0/5 | 
| Wild-gift / Oozing blades | 1.00 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Cursed / Gloom | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
| Psionic / Solipsism | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
| Wild-gift / Ooze | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
Generic Talents
| Wild-gift / Mindstar mastery | 1.20 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Psionic / Feedback | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
| Wild-gift / Antimagic | 1.00 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Psionic / Finer energy manipulations | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 3/5 | 
| Cunning / Scoundrel | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
| Technique / Combat training | 1.00 | 
  | 0/5 | 
  | 1/5 | 
  | 0/5 | 
  | 4/5 | 
  | 0/5 | 
  | 0/5 | 
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item.  | done | 
You failed to protect the lone alchemist from death by Mayita the large white snake. Escort: lone alchemist (level 2 of Old Forest) | failed | 
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved talent Skate (+1 level(s)).  | done | 
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking.  | done | 
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained!  | active | 
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population.  | active | 
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done | 
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done | 
Equipment
| Psionic focus |  agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
| Light source |  Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(100 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide.  | 
| On head |  Stormmalice the rough leather cap (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +3% temporal / +5% arcane / +3% darkness Confusion immunity: +20% Knockback immunity: +10% Stamina when hit: +1.00 Equilibrium when hit: +0.90 A cap made of leather.  | 
| On feet |  pair of rough leather boots 'Eremerim' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Accuracy: +5 (+2 eff.) Armour: +1 Fatigue: -5% Maximum encumbrance: +20 Physical save: +8 (+3 eff.) Disease immunity: +20% Teleport immunity: +20% A pair of boots made of leather.  | 
| Around neck |  copper amulet 'Shadepiercer'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 26 * 10% chance to reduce damage dealt by 22% Changes resistances: +11% temporal Changes resistances penetration: +15% mind Changes damage: +3% light / +6% darkness Pinning immunity: +21% Knockback immunity: +20% Light radius: +1 Amulets make your neck look great!  | 
| In main hand |  creative thorny mindstar of balance (8-8 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 7.5 - 8.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun Talent granted: +1 Attune Mindstar Critical mult.: +13.00% Physical save: +4 (+2 eff.) Spell save: +3 (+1 eff.) Mental save: +4 (+2 eff.) Equilibrium when hit: +0.80 Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty.  | 
| Around waist |  rough leather belt 'Hurirehek'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour penetration: +3 Changes stats: +1 Dex / +4 Wil / +4 Cun Changes resistances penetration: +5% physical Damage against: +15% Summoned Reduced damage from: +17% Summoned Only die when reaching: -60.00 life Mental crit. chance: +1% A belt that goes around your waist.  | 
| In off hand |  Serpent's Glare (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 114.66 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar.  | 
| Cloak |  Rhedesin the linen cloak (1 def, 4 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Changes resistances: +3% cold Physical save: +9 (+4 eff.) Only die when reaching: -80.00 life Maximum life: +31.00 Healing mod.: +10% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.  | 
| Main armor |  dreamer's cashmere robe of frost (+12%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +13% darkness / +22% cold / +12% mind / +11% all Changes damage: +15% cold Physical save: +13 (+6 eff.) Spell save: +10 (+4 eff.) Mental save: +23 (+9 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted.  | 
Inventory
 schematic: Fireproof CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Galvanic RetributorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Mental StimulatorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: SteamgunRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: SteamsawRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Waterproof CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 This item will automatically be transmogrified when you leave the level.steel battleaxe 'Lightningnigh' (21-32 power, 7 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 21.0 - 31.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +7 (+2 eff.) Physical crit. chance: +2.0% Defense: +10 (+7 eff.) Changes stats: +5 Cun Changes damage: +6% lightning / +6% mind Mental save: +6 (+3 eff.) Disarm immunity: +39% Massive two-handed battleaxes.  | 
 This item will automatically be transmogrified when you leave the level.truestriking steel greatmaul of erosion (28-41 power, 2 apr) Requires: - Strength 16 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 27.5 - 41.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% Damage (Melee): +9 nature When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +9 Changes resistances penetration: +9% physical Massive two-handed mauls.  | 
 This item will automatically be transmogrified when you leave the level.Ravenglean (22-36 power, 2 apr) Requires: - Strength 16 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 22.5 - 36.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 16 arcane resource burn When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 53% Changes stats: +3 Str / +2 Dex / +2 Mag / +4 Wil / +3 Con Changes resistances penetration: +20% darkness Massive two-handed swords.  | 
 This item will automatically be transmogrified when you leave the level.Ulfuntir the Lavaquell (25-40 power, 2 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 25.0 - 40.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +8 fire Damage (radius 1) on hit: +16 fire When wielded/worn: Armour penetration: +12 Physical crit. chance: +10.0% Damage when hit (Melee): 4 fire Changes resistances penetration: +15% lightning Changes damage: +9% lightning / +9% fire Critical mult.: +21.00% Massive two-handed swords.  | 
 This item will automatically be transmogrified when you leave the level.hateful dwarven-steel greatsword of erosion (36-58 power, 2 apr) Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 36.0 - 57.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +13 nature / +10 darkness Damage against: +7% Living Massive two-handed swords.  | 
 This item will automatically be transmogrified when you leave the level.Porayasenn Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When wielded/worn: Accuracy: +11 (+4 eff.) Physical crit. chance: +5.0% Armour: +6 Changes stats: +4 Mag Changes resistances: +6% lightning / +9% light / +9% darkness Life regen: +2.00 Longbows are used to shoot arrows at your foes.  | 
 This item will automatically be transmogrified when you leave the level.steel mace of massacre (20-27 power, 3 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 19.5 - 27.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Blunt and deadly.  | 
 This item will automatically be transmogrified when you leave the level.ash starstaff of might (15-18 power, 3 apr, darkness element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness Talent granted: +1 Command Staff Spellpower: +6 (+6 eff.) Spell crit. chance: +7% Staves designed for wielders of magic, by the greats of the art.  | 
 This item will automatically be transmogrified when you leave the level.steel waraxe 'Voryna' (12-18 power, 3 apr) Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Base power: 12.5 - 17.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Curse of Death (20% chance level 2). When this weapon hits: Epidemic (20% chance level 2). On weapon hit: * 6% chance to reduce strength, dexterity, and constitution by 8 * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Damage (Melee): +10 blight When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 17% Damage when hit (Melee): 4 mind Changes resistances: +3% mind Disease immunity: +13% One-handed war axes.  | 
 This item will automatically be transmogrified when you leave the level.mindwoven woollen robe of lightning (+15%) (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +15% lightning / +9% all Changes damage: +10% lightning Mental save: +15 (+6 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted.  | 
 This item will automatically be transmogrified when you leave the level.timebroken woollen robe (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +3 Mag / +3 Wil Changes resistances: +9% all Changes damage: +8% arcane / +5% temporal Maximum mana: +13.00 Spellpower: +2 (+2 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted.  | 
 This item will automatically be transmogrified when you leave the level.Porydhessra the Purewasp (0 def, 5 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +2% Damage when hit (Melee): 4 mind Changes stats: +3 Cun Changes resistances penetration: +25% nature Mental save: +12 (+5 eff.) Equilibrium when hit: +0.16 Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.  | 
 This item will automatically be transmogrified when you leave the level.Hailreign the rough leather gloves (0 def, 1 armour) Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Effects on melee hit: * 20% chance to reduce all saves and defense by 26 Damage (Melee): 6 acid Changes resistances: +6% acid / +6% cold Changes resistances penetration: +25% cold Changes damage: +4% acid / +6% mind Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.  | 
 This item will automatically be transmogrified when you leave the level.scouring dwarven-steel gauntlets of strength (+3) (0 def, 2 armour) Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical power: +7 (+4 eff.) Armour: +2 Fatigue: +3% Effects when hit in melee: * 18 arcane resource burn Changes stats: +3 Str Spell save: +14 (+6 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm.  | 
 Zuberinor (0 def, 3 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Effects on melee hit: * 10% chance to slow global speed by 53% Changes resistances: +6% blight / +6% cold / +12% temporal Allows you to breathe in: water Spell save: +3 (+1 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.  | 
 This item will automatically be transmogrified when you leave the level.grounding linen wizard hat of the mind (+6%) (1 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +6% lightning / +6% temporal / +11% mind Changes damage: +11% mind A pointy cloth hat, very wizardly...  | 
 This item will automatically be transmogrified when you leave the level.dwarven-steel mail armour of the deep (3 def, 10 armour) Requires: - Heavy armour training - Strength 28 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +10 Defense: +3 (+3 eff.) Fatigue: +12% Changes resistances: +6% acid / +9% cold Allows you to breathe in: water A suit of armour made of mail.  | 
 This item will automatically be transmogrified when you leave the level.cleansing hardened leather armour of stability (9 def, 6 armour) Requires: - Strength 16 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+7 eff.) Fatigue: +8% Changes resistances: +12% blight / +8% physical / +12% nature Physical save: +15 (+6 eff.) A suit of armour made of leather.  | 
 This item will automatically be transmogrified when you leave the level.iron plate armour 'Vilewrack' (0 def, 7 armour) Requires: - Massive armour training - Strength 22 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% Effects on melee hit: * 10% chance to slow global speed by 53% Changes stats: +3 Cun Changes resistances: +12% mind / +3% nature Changes resistances penetration: +5% mind Life regen: +2.00 Maximum life: +27.00 Healing mod.: +10% A suit of armour made of metal plates.  | 
 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 iron pickaxe 'Scaldkiller' (dig speed 30 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +6% darkness / +6% fire Changes resistances penetration: +5% nature Changes damage: +9% nature / +3% fire Damage affinity(heal): +15% darkness Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways.  | 
 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find.  | 
 Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials.  | 
 Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel.  | 
 Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you.  | 
 It Which WrithesPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects Activation costs 10 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you.  | 
 This item will automatically be transmogrified when you leave the level.Aliruidil the ash wand of shielding [power 170] (20 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Changes stats: +4 Str / +5 Wil Changes resistances: +3% mind Changes resistances penetration: +15% mind Reduces incoming crit damage: 15.00% It can be used to create a shield absorbing up to 170 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Increase all damage penetration by 14% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.  | 
 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
Achievements
			Antimagic! (Exploration mode)
			Completed antimagic training in the Ziguranth camp.By Tony the Cornac Adventurer level 14
7th Dusk 122nd year of Ascendancy at 16:28 see stats
			Level 10 (Exploration mode)
			Got a character to level 10.By Tony the Cornac Adventurer level 10
10th Mirth 122nd year of Ascendancy at 05:43 see stats
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Tony the Cornac Adventurer level 8
8th Mirth 122nd year of Ascendancy at 22:35 see stats
			The Arena (Exploration mode)
			Unlocked Arena mode.By Tony the Cornac Adventurer level 7
4th Mirth 122nd year of Ascendancy at 09:08 see stats
			The secret city (Exploration mode)
			Discovered the truth about mages.By Tony the Cornac Adventurer level 7
3rd Mirth 122nd year of Ascendancy at 02:01 see stats
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Tony the Cornac Adventurer level 14
1st Dusk 122nd year of Ascendancy at 02:41 see stats
			Utterly Destroyed (Exploration mode)
			Died on the Eidolon Plane.By Tony the Cornac Adventurer level 15
14th Dusk 122nd year of Ascendancy at 13:32 see stats
Log
Something hits Tony for (4 dismissed), 1 to psi, 3 cold (4 total damage).
Something misses Tony.
Tony shrugs off the effect 'Black Ice'!
Tony shares damage with his oozes!
Tony converts some damage to Psi!
Something hits Tony for 5 to psi, 31 cold (36 total damage).
Tony misses Something.
Tony hits Something for (1 absorbed), 0 nature, (7 absorbed), 4 nature, (7 absorbed), 3 light (7 total damage).
Tony hits Something for 11 light damage.
Tony hits Something for 11 light damage.
Tony shares damage with his oozes!
Tony converts some damage to Psi!
Tony mentally dismisses some damage!
Something hits Tony for 11 to psi, 72 physical, (2 dismissed), 0 to psi, 2 fire, 12 to psi, 76 physical (174 total damage).
Tony the level 15 cornac adventurer was hacked apart to death by Xymina the ghoulish rat on level 1 of Forsaken Crypt.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Tony!
Saving game...
Talent Oozebeam is ready to use.
Tony receives 4 healing (1 psi heal).
Tony receives 4 healing (1 psi heal).
Tony receives 3 healing (1 psi heal).
Tony activates Gloom.
Tony activates Skate.
Tony activates Beyond the Flesh.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!



























































































