Dervic the level 12 Orc Psyshot by Dervic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassPsyshot
Level / Exp12 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity16 (base 13)
Constitution32 (base 31)
Magic9 (base 10)
Willpower20 (base 13)
Cunning34 (base 28)

Resources

Life-7/332
Psi97/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy41
Crit Chance9%
APR0
Speed1.00

Offense: Offhand

Damage5
Accuracy41
Crit Chance9%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance8%
Speed1

Offense: Mind

Mindpower23.8
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)12 (50%)
Defense18.1
Ranged Defense20.55
Fatigue21
Physical Save30.2
Spell Save10.15
Mental Save18.9

Defense: Resistances

All+ 35%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Psytech gunnery1.30
0/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.43
5/5
1/5
1/5
0/5
Psionic / Action at a distance1.30
1/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5
Steamtech / Thoughts of iron1.30
5/5
1/5
1/5
0/5

Generic Talents

Technique / Combat training1.30
2/5
0/5
4/5
0/5
0/5
Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Dervic the Orc Psyshot level 10
23rd Retaking 124th year of Ascendancy at 19:31
see stats

Log

Dervic hits Sun-mage for 14 physical, 6 lightning, 6 physical, 6 lightning (32 total damage).
Sun-mage hits Dervic for (16 resist armour), 0 light, (16 resist armour), 0 light, (19 resist armour), 105 light (105 total damage).
Sun-mage's light area effect hits
Dervic for (19 resist armour), 41 light (41 total damage).

Bleeding from Dervic hits Sun-mage for
3 physical damage.
Sun-mage misses Dervic.
Dervic receives 112 healing.
Sun-mage's light area effect hits
Dervic for (19 resist armour), 41 light (41 total damage).

Bleeding from Dervic hits Sun-mage for
3 physical damage.
Sun-mage misses Dervic.
Dervic receives 122 healing.
The Cog spins up and deflects the blow from Dervic!
Sun-mage's light area effect hits
Dervic for (19 resist armour), 0 light (0 total damage).

Bleeding from Dervic hits Sun-mage for
3 physical damage.
Dervic uses Condensate.

Sun-mage casts Sun Flare.

Dervic loses sight!

Dervic hits Sun-mage for 51 fire damage.
Something hits
Dervic for (19 resist armour), 35 light (35 total damage).
Something hits
Dervic for (19 resist armour), 41 light (41 total damage).

Talent Embedded Restoration Systems is ready to use.

Something hits
Dervic for (19 resist armour), 105 light (105 total damage).
Something hits
Dervic for (19 resist armour), 41 light (41 total damage).

Dervic activates Molten Iron Blood.

Saving game...