worm that walks (servant of Dervic) the level 37 horror eldritch by Dervic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp37 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 48)
Dexterity17 (base 12)
Constitution12 (base 12)
Magic58 (base 54)
Willpower18 (base 10)
Cunning24 (base 10)

Resources

Life467/687
Hate100/100
Vim174/174
Healing Factor0.51648351648352
Regeneration0.51648351648352

Speed

Mental0%
Attack0%
Movement+49.54510541169%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision10
See Invisible30

Offense: Mainhand

Damage71
Accuracy63
Crit Chance34%
APR5
Speed1.00

Offense: Offhand

Damage23
Accuracy63
Crit Chance31%
APR4
Speed1.00

Offense: Spell

Spellpower68
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance15%
Speed1

Offense: Damage Bonus

Blight-28%
Lightning-45%
Temporal-42%
All-48%

Offense: Damage Penetration

Blight+25%
Light+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save27
Spell Save38
Mental Save37

Defense: Resistances

Acid+ 99%(100%)
Blight+100%(100%)
Cold+ 63%(100%)
Fire -5%(100%)
All+ 25%(100%)

Defense: Immunities

Stun Resistance100%
Blind Resistance100%

Inscriptions (1/3)

Infusions

Class Talents

Corruption / Scourge1.00
1/5
1/5
1/5
1/5
Corruption / Reaving combat1.00
5/5
0/5
0/5
0/5
Corruption / Rot0.80
1/5
1/5
1/5
1/5
Corruption / Plague1.00
1/5
1/5
3/5
1/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
5/5
5/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

Equipment

Main armor
In off hand
Around waist
In main hand

Inventory

Achievements

Log

You gain 0.75 gold from the transmogrification of dwarven-steel greatsword (36.5-58.4 power, 2 apr).
You gain 1.69 gold from the transmogrification of
shielding rune (absorb 231 for 5 turns).
You gain 2.80 gold from the transmogrification of
phase door rune (range 12; power 34; dur 5).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 16%; cure mental).
You gain 1.14 gold from the transmogrification of
sun infusion of the sneak (rad 7; power 30; turns 4; dispels darkness).
You gain 1.87 gold from the transmogrification of
movement infusion (448% speed; 7 turns).
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Saving game...

Saving done.

Dervic deactivates Chaos Orbs.

Dervic activates Chaos Orbs.

Dervic deactivates Defensive Posture.

Dervic activates Defensive Posture.

Character control switched to worm that walks (servant of Dervic).

Worm that walks (servant of Dervic) deactivates Infestation.

Worm that walks (servant of Dervic) activates Infestation.

Worm that walks (servant of Dervic) deactivates Worm that Walks Link.

Worm that walks (servant of Dervic) activates Worm that Walks Link.

Worm that walks (servant of Dervic) deactivates Ruin.

Worm that walks (servant of Dervic) activates Ruin.

Dervic deactivates Defensive Posture.

Dervic deactivates Chaos Orbs.

Worm that walks (servant of Dervic) deactivates Infestation.

Worm that walks (servant of Dervic) deactivates Worm that Walks Link.

Worm that walks (servant of Dervic) deactivates Ruin.