Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Skeleton |
| Class | Cursed |
| Level / Exp | 28 / 29% |
| Size | medium |
| Lifes / Deaths | Killed by Esodi the thalore at level 4 on the 2nd Mirth 122nd year of Ascendancy at 08:55 / 141Killed by enthralled slave at level 4 on the 8th Mirth 122nd year of Ascendancy at 01:58 Killed by enthralled slave at level 4 on the 8th Mirth 122nd year of Ascendancy at 03:26 Killed by slaver at level 4 on the 8th Mirth 122nd year of Ascendancy at 03:41 Killed by enthralled slave at level 4 on the 8th Mirth 122nd year of Ascendancy at 03:51 Killed by enthralled slave at level 4 on the 8th Mirth 122nd year of Ascendancy at 07:12 Killed by enthralled slave at level 4 on the 8th Mirth 122nd year of Ascendancy at 07:24 Killed by slaver at level 4 on the 8th Mirth 122nd year of Ascendancy at 09:29 Killed by slaver at level 4 on the 8th Mirth 122nd year of Ascendancy at 09:39 Killed by enthralled slave at level 4 on the 8th Mirth 122nd year of Ascendancy at 09:52 Killed by slaver at level 4 on the 8th Mirth 122nd year of Ascendancy at 16:33 Killed by slaver at level 4 on the 8th Mirth 122nd year of Ascendancy at 17:27 Killed by slaver at level 4 on the 8th Mirth 122nd year of Ascendancy at 17:38 Killed by enthralled slave at level 4 on the 8th Mirth 122nd year of Ascendancy at 17:48 Killed by slaver at level 4 on the 9th Mirth 122nd year of Ascendancy at 04:33 Killed by slaver at level 4 on the 9th Mirth 122nd year of Ascendancy at 07:12 Killed by slaver at level 4 on the 9th Mirth 122nd year of Ascendancy at 07:44 Killed by enthralled slave at level 5 on the 9th Mirth 122nd year of Ascendancy at 08:08 Killed by slaver at level 5 on the 9th Mirth 122nd year of Ascendancy at 08:19 Killed by slaver at level 5 on the 9th Mirth 122nd year of Ascendancy at 10:41 Killed by enthralled slave at level 5 on the 9th Mirth 122nd year of Ascendancy at 12:23 Killed by Blood Master at level 5 on the 10th Mirth 122nd year of Ascendancy at 08:04 Killed by shadowblade at level 6 on the 10th Flare 122nd year of Ascendancy at 16:55 Killed by assassin at level 7 on the 10th Flare 122nd year of Ascendancy at 22:13 Killed by Tilurys the halfling at level 7 on the 2nd Dusk 122nd year of Ascendancy at 20:04 Killed by fire drake hatchling at level 8 on the 9th Dusk 122nd year of Ascendancy at 21:45 Killed by fire drake hatchling at level 8 on the 9th Dusk 122nd year of Ascendancy at 22:10 Killed by Eliba the giant red ant at level 9 on the 13rd Dusk 122nd year of Ascendancy at 19:05 Killed by Eliba the giant red ant at level 9 on the 13rd Dusk 122nd year of Ascendancy at 20:23 Killed by Eliba the giant red ant at level 9 on the 13rd Dusk 122nd year of Ascendancy at 21:46 Killed by boiling horror at level 13 on the 25th Dusk 122nd year of Ascendancy at 20:49 Killed by Aeratha the water imp at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:23 Killed by boiling horror at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:46 Killed by Ce'Nylebeth the swarm hive at level 13 on the 28th Dusk 122nd year of Ascendancy at 05:11 Killed by Weirdling Beast at level 13 on the 28th Dusk 122nd year of Ascendancy at 22:54 Killed by ultimate gwelgoroth at level 14 on the 30th Dusk 122nd year of Ascendancy at 20:41 Killed by Iliarn the human at level 14 on the 77th Dusk 122nd year of Ascendancy at 01:29 Killed by greater gwelgoroth at level 14 on the 39th Haze 122nd year of Ascendancy at 14:08 Killed by Urkis, the High Tempest at level 14 on the 39th Haze 122nd year of Ascendancy at 14:38 Killed by Urkis, the High Tempest at level 14 on the 39th Haze 122nd year of Ascendancy at 15:07 Killed by Urkis, the High Tempest at level 14 on the 39th Haze 122nd year of Ascendancy at 15:35 Killed by Urkis, the High Tempest at level 14 on the 39th Haze 122nd year of Ascendancy at 15:43 Killed by Urkis, the High Tempest at level 14 on the 39th Haze 122nd year of Ascendancy at 16:03 Killed by Urkis, the High Tempest at level 14 on the 39th Haze 122nd year of Ascendancy at 16:27 Killed by Urkis, the High Tempest at level 14 on the 39th Haze 122nd year of Ascendancy at 17:29 Killed by Aroratha the master vampire at level 15 on the 39th Haze 122nd year of Ascendancy at 19:33 Killed by Aroratha the master vampire at level 15 on the 39th Haze 122nd year of Ascendancy at 21:24 Killed by Cyrann the barrow wight at level 15 on the 40th Haze 122nd year of Ascendancy at 08:13 Killed by Emelymita the brown mold at level 15 on the 41st Haze 122nd year of Ascendancy at 08:53 Killed by storm drake at level 15 on the 44th Haze 122nd year of Ascendancy at 12:34 Killed by storm wyrm at level 15 on the 44th Haze 122nd year of Ascendancy at 19:35 Killed by minotaur at level 15 on the 45th Haze 122nd year of Ascendancy at 17:37 Killed by slimy ooze at level 16 on the 77th Haze 122nd year of Ascendancy at 16:44 Killed by sand-drake at level 16 on the 79th Haze 122nd year of Ascendancy at 03:14 Killed by sand-drake at level 16 on the 79th Haze 122nd year of Ascendancy at 08:24 Killed by Xanarianor the white ooze at level 16 on the 79th Haze 122nd year of Ascendancy at 11:02 Killed by Islassra the ghast at level 17 on the 2nd Regrowth 123rd year of Ascendancy at 19:58 Killed by cold drake at level 17 on the 4th Regrowth 123rd year of Ascendancy at 13:43 Killed by ritch flamespitter at level 17 on the 5th Regrowth 123rd year of Ascendancy at 02:54 Killed by cold drake hatchling at level 17 on the 5th Regrowth 123rd year of Ascendancy at 16:46 Killed by hornet swarm at level 17 on the 6th Regrowth 123rd year of Ascendancy at 09:16 Killed by cold drake at level 17 on the 6th Regrowth 123rd year of Ascendancy at 10:11 Killed by cold drake hatchling at level 17 on the 6th Regrowth 123rd year of Ascendancy at 10:55 Killed by multi-hued drake hatchling at level 17 on the 6th Regrowth 123rd year of Ascendancy at 18:10 Killed by luminous horror at level 17 on the 8th Regrowth 123rd year of Ascendancy at 06:36 Killed by Rantha the Worm at level 17 on the 8th Regrowth 123rd year of Ascendancy at 07:04 Killed by Rantha the Worm at level 17 on the 8th Regrowth 123rd year of Ascendancy at 08:33 Killed by Rantha the Worm at level 17 on the 8th Regrowth 123rd year of Ascendancy at 09:55 Killed by cold drake hatchling at level 17 on the 8th Regrowth 123rd year of Ascendancy at 10:53 Killed by Rantha the Worm at level 17 on the 8th Regrowth 123rd year of Ascendancy at 11:06 Killed by luminous horror at level 18 on the 8th Regrowth 123rd year of Ascendancy at 12:22 Killed by snow giant boulder thrower at level 18 on the 9th Regrowth 123rd year of Ascendancy at 02:06 Killed by Giwe the white wolf at level 18 on the 9th Regrowth 123rd year of Ascendancy at 12:06 Killed by snow giant boulder thrower at level 18 on the 9th Regrowth 123rd year of Ascendancy at 12:48 Killed by Elybeth the greater telugoroth at level 19 on the 10th Regrowth 123rd year of Ascendancy at 07:04 Killed by greater telugoroth at level 19 on the 10th Regrowth 123rd year of Ascendancy at 07:56 Killed by greater telugoroth at level 19 on the 10th Regrowth 123rd year of Ascendancy at 09:00 Killed by greater telugoroth at level 19 on the 10th Regrowth 123rd year of Ascendancy at 14:32 Killed by dredge at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 04:03 Killed by Chronolith Twin at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 04:37 Killed by Chronolith Twin at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 05:30 Killed by Chronolith Twin at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 06:43 Killed by Daav the human at level 19 on the 14th Regrowth 123rd year of Ascendancy at 20:10 Killed by Daav the human at level 19 on the 14th Regrowth 123rd year of Ascendancy at 21:05 Killed by Bethuritha the Guardian at level 20 on the 51st Regrowth 123rd year of Ascendancy at 21:18 Killed by Bethuritha the Guardian at level 20 on the 51st Regrowth 123rd year of Ascendancy at 22:45 Killed by storm wyrm at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 03:56 Killed by storm wyrm at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 05:19 Killed by Layenne the Guardian at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 10:50 Killed by Ivitha the Guardian at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 02:45 Killed by dredge at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 21:09 Killed by luminous horror at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 22:32 Killed by orc soldier at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 23:37 Killed by Glorugata the blade horror at level 20 on the 58th Regrowth 123rd year of Ascendancy at 16:04 Killed by luminous horror at level 21 on the 1st Time of Balance 123rd year of Ascendancy at 16:00 Killed by skeleton mage at level 21 on the 2nd Pyre 123rd year of Ascendancy at 02:08 Killed by skeleton mage at level 21 on the 2nd Pyre 123rd year of Ascendancy at 03:21 Killed by armoured skeleton warrior at level 21 on the 2nd Pyre 123rd year of Ascendancy at 04:34 Killed by ghoulking at level 21 on the 2nd Pyre 123rd year of Ascendancy at 06:15 Killed by skeleton mage at level 22 on the 2nd Pyre 123rd year of Ascendancy at 10:46 Killed by armoured skeleton warrior at level 22 on the 2nd Pyre 123rd year of Ascendancy at 14:00 Killed by skeleton mage at level 22 on the 3rd Pyre 123rd year of Ascendancy at 20:03 Killed by Bethulaith the skeleton warrior at level 23 on the 6th Pyre 123rd year of Ascendancy at 12:37 Killed by luminous horror at level 23 on the 6th Pyre 123rd year of Ascendancy at 16:43 Killed by fire imp at level 23 on the 6th Pyre 123rd year of Ascendancy at 17:53 Killed by luminous horror at level 23 on the 6th Pyre 123rd year of Ascendancy at 19:18 Killed by luminous horror at level 23 on the 6th Pyre 123rd year of Ascendancy at 20:54 Killed by lava floor at level 23 on the 6th Pyre 123rd year of Ascendancy at 23:15 Killed by lava floor at level 23 on the 7th Pyre 123rd year of Ascendancy at 01:21 Killed by Aerura the skeleton warrior at level 23 on the 7th Pyre 123rd year of Ascendancy at 15:35 Killed by Aerura the skeleton warrior at level 23 on the 7th Pyre 123rd year of Ascendancy at 16:47 Killed by Aerura the skeleton warrior at level 23 on the 7th Pyre 123rd year of Ascendancy at 17:55 Killed by emperor wight at level 23 on the 9th Pyre 123rd year of Ascendancy at 09:11 Killed by snow giant thunderer at level 23 on the 9th Pyre 123rd year of Ascendancy at 15:16 Killed by The Master at level 23 on the 9th Pyre 123rd year of Ascendancy at 16:35 Killed by will o' the wisp at level 23 on the 9th Pyre 123rd year of Ascendancy at 18:07 Killed by The Master at level 23 on the 9th Pyre 123rd year of Ascendancy at 19:40 Killed by Urtez the Bringer of Doom at level 24 on the 10th Pyre 123rd year of Ascendancy at 02:10 Killed by Urtez the Bringer of Doom at level 24 on the 10th Pyre 123rd year of Ascendancy at 02:47 Killed by emperor wight at level 24 on the 10th Pyre 123rd year of Ascendancy at 06:35 Killed by skeleton mage at level 24 on the 10th Pyre 123rd year of Ascendancy at 12:27 Killed by dread at level 24 on the 10th Pyre 123rd year of Ascendancy at 14:02 Killed by skeleton archer at level 24 on the 10th Pyre 123rd year of Ascendancy at 14:24 Killed by dread at level 24 on the 10th Pyre 123rd year of Ascendancy at 15:52 Killed by Shadow of Ividann the lesser vampire at level 25 on the 14th Pyre 123rd year of Ascendancy at 17:19 Killed by will o' the wisp at level 25 on the 14th Pyre 123rd year of Ascendancy at 21:25 Killed by Eilinidhema the bloated horror at level 26 on the 26th Pyre 123rd year of Ascendancy at 06:44 Killed by icy orc wyrmic at level 26 on the 28th Pyre 123rd year of Ascendancy at 22:12 Killed by Ce'Nutta the skeleton archer at level 27 on the 29th Pyre 123rd year of Ascendancy at 17:22 Killed by Cyrolranne the orc assassin at level 27 on the 58th Pyre 123rd year of Ascendancy at 08:04 Killed by orc pyromancer at level 27 on the 59th Pyre 123rd year of Ascendancy at 10:34 Killed by orc necromancer at level 27 on the 59th Pyre 123rd year of Ascendancy at 11:40 Killed by orc high cryomancer at level 28 on the 68th Pyre 123rd year of Ascendancy at 05:54 Killed by orc high cryomancer at level 28 on the 68th Pyre 123rd year of Ascendancy at 06:25 Killed by orc high cryomancer at level 28 on the 68th Pyre 123rd year of Ascendancy at 07:41 Killed by Salyleta the orc fighter at level 28 on the 71st Pyre 123rd year of Ascendancy at 13:40 Killed by Salyleta the orc fighter at level 28 on the 71st Pyre 123rd year of Ascendancy at 15:09 Killed by orc berserker at level 28 on the 71st Pyre 123rd year of Ascendancy at 16:13 Killed by Eilinysebeth the orc fighter at level 28 on the 71st Pyre 123rd year of Ascendancy at 17:29 Killed by Xaniramina the orc elite fighter at level 28 on the 71st Pyre 123rd year of Ascendancy at 21:40 Killed by radiant horror at level 28 on the 72nd Pyre 123rd year of Ascendancy at 03:38 |
Primary Stats
| Strength | 90 (base 58) |
| Dexterity | 30 (base 12) |
| Constitution | 43 (base 23) |
| Magic | 32 (base 13) |
| Willpower | 54 (base 37) |
| Cunning | 26 (base 10) |
Resources
| Life | 880/880 |
| Hate | 100/100 |
| Healing Factor | 1.2711991434379 |
| Regeneration | 2.8601980727353 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -60% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 6 |
| Infravision | 4 |
| See Stealth | 10 |
| See Invisible | 16 |
Offense: Mainhand
| Damage | 180 |
| Accuracy | 38 |
| Crit Chance | 11% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 31 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 34.1 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| All | +4% |
Defense: Base
| Armour (hardiness) | 50.92 (81.030927835052%) |
| Defense | 36.6 |
| Ranged Defense | 38.6 |
| Fatigue | 24 |
| Physical Save | 54.358333333333 |
| Spell Save | 29.3125 |
| Mental Save | 35.2625 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Stun Resistance | 44% |
| Confusion Resistance | 28% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 10% |
| Silence Resistance | 27% |
| Bleed Resistance | 100% |
| Disarm Resistance | 89% |
| Pinning Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 76% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 260 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 194 damage for 5 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 6 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 287.04 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Its effects scale with your Strength stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cursed / Predator | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Cursed / Rampage | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cursed / Endless hunt | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Undead / Skeleton | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Effects
| beneficial effect | You feel your grip on reality slipping. Curse of Madness (power 2.0)Penalty : Fractured Sanity: -6% Mind Resistance, -8% Confusion Immunity Power 1+: Unleashed: +6% critical damage, +9% off-hand weapon damage Power 2+: -1 Luck, +3 Dexterity Power 3+: Conspirator: When you are confused, any foe that hits you or that you hit in melee becomes confused. Power 4+: Mania: Any time you lose more than 18.7% of your life over a single turn, the remaining cooldown of one of your talents is reduced by 1. |
| beneficial effect | The target is hunting creatures of type / sub-type: undead / vampire with 100% effectiveness. Kills: 86 / 15 kills, Damage: +15% / +34%, Attack: +2 / +5, Stun: -- / 3.1%, Outmaneuver: 4.0% / 10.0% Predator |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | An aura of death surrounds you. Curse of Corpses (power 4.0)Penalty : Fear of Death: -8% resistance against damage from the undead. Power 1+: Power over Death: +10% damage against the undead. Power 2+: -1 Luck, +4 Strength, +4 Magic Power 3+: Corpselight: Each death you cause leaves behind a trace of itself, an eerie light of radius 5. Power 4+: Reprieve from Death: Humanoids you slay have a 35% chance to rise to fight beside you as ghouls for 6 turns. |
| beneficial effect | The target is mimicking a previous victim. (+6 Strength, +4 Dexterity, +5 Magic, +4 Willpower, +1 Cunning, +2 Constitution) Mimic |
| beneficial effect | The target's unnatural body has responded to damage taken. All damage that the target inflicts is increased by 4%. Cursed Form |
| beneficial effect | A shroud of darkness seems to fall across your path. Curse of Shrouds (power 1.0)Penalty : Shroud of Weakness: Small chance of becoming enveloped in a Shroud of Weakness (reduces damage dealt by 6%) for 4 turns. Power 1+: Nightwalker: +4 Darkness Resistance, +4% Max Darkness Resistance, +4 See Invisible Power 2+: -1 Luck, +3 Constitution Power 3+: Shroud of Passing: Your form seems to fade as you move, reducing all damage taken by 10% for 1 turn after movement. Power 4+: Shroud of Death: The power of every kill seems to envelop you like a shroud, reducing all damage taken by 15% for 3 turns. |
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
| beneficial effect | Mayhem and destruction seem to follow you. Curse of Misfortune (power 2.0)Penalty : Lost Fortune: You seem to find less gold in your journeys. Power 1+: Missed Opportunities: +4 Defense, +2 Ranged Defense Power 2+: -1 Luck, +3 Cunning Power 3+: Devious Mind: You have an affinity for seeing the devious plans of others (+35% chance to avoid traps). Power 4+: Unfortunate End: There is a 30% chance that the damage you deal will increase by 30% if the increase would be enough to kill your opponent. |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by bee swarm. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by skeleton archer. Escort: lost warrior (level 2 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved Dexterity by +2. | done |
You failed to protect the repented thief from death by skeleton warrior. Escort: repented thief (level 8 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 174. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of mysticism without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed ice wyrm tooth. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | undeterred pair of dwarven-steel boots of uncanny dodging (Corpses) (2 def, 4 armour) undeterred pair of dwarven-steel boots of uncanny dodging (Corpses) (2 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +3% Silence immunity: +27% Confusion immunity: +21% Stun/Freeze immunity: +29% Curse of Corpses Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | bright alchemist's lamp of clarity bright alchemist's lamp of clarityCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Mental save: +6 (+3 eff.) Light radius: +6 See stealth: +10 See invisible: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Shademire the hardened leather cap (Corpses) (0 def, 3 armour) Shademire the hardened leather cap (Corpses) (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when hit (Melee): 8 physical Changes stats: +3 Wil Changes resistances: +9% blight Changes damage: +9% darkness Physical save: +20 (+6 eff.) Mental save: +11 (+5 eff.) Maximum life: +10.00 Curse of Corpses A cap made of leather. |
| Tool | Dimhunger the dwarven-steel pickaxe (dig speed 30 turns) Dimhunger the dwarven-steel pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +5 Str Changes resistances: +6% acid / +6% fire Changes resistances penetration: +10% darkness When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | rogue's gold ring of tenacity rogue's gold ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +4 Cun Disarm immunity: +24% Pinning immunity: +20% Knockback immunity: +31% Maximum life: +20.00 Rings can have magical properties. |
| On fingers | warrior's gold ring of light (+30%) warrior's gold ring of light (+30%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +10 Changes stats: +5 Str Changes resistances: +30% light Changes damage: +15% light Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters (Corpses) Girdle of the Calm Waters (Corpses)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% Curse of Corpses A belt rumoured to have been worn by the Conclave healers. |
| In main hand | chilling voratun greatsword of the mystic (Shrouds) (64.5-103.2 power, 4 apr) chilling voratun greatsword of the mystic (Shrouds) (64.5-103.2 power, 4 apr)Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 64.5 - 103.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Damage (Melee): +17 cold When wielded/worn: Changes stats: +2 Mag / +5 Wil Spellpower: +10 (+5 eff.) Curse of Shrouds Massive two-handed swords. |
| On hands | Eiliniwyn the Offalstake (Madness) (0 def, 3 armour) Eiliniwyn the Offalstake (Madness) (0 def, 3 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Changes stats: +4 Str / +5 Mag / +4 Wil / +8 Con Changes resistances: +3% fire Changes resistances penetration: +5% fire Changes damage: +9% arcane Talent mastery: +0.20 Technique / Grappling Physical save: +21 (+7 eff.) Spell save: +8 (+4 eff.) Mental save: +5 (+2 eff.) Disarm immunity: +65% Curse of Madness It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 27% and provides a 15% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Borfast's Cage (Madness) (10 def, 20 armour) Borfast's Cage (Madness) (10 def, 20 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+4 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+5 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Curse of Madness Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
| Cloak | Serpentine Cloak (Corpses) (10 def, 0 armour) Serpentine Cloak (Corpses) (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +6 Cun / +5 Con Changes resistances penetration: +15% nature Talent mastery: +0.10 Cunning / Stealth Curse of Corpses It can be used to activate talent Phase Door (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a small range of up to 9 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 4). If the target area is not in line of sight, there is a chance the spell will fizzle. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
| Around neck | serendipitous gold amulet of vision serendipitous gold amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +11 (+5 eff.) Changes stats: +6 Lck Blindness immunity: +10% Infravision radius: +4 Sight radius: +2 See invisible: +5 Reduce all damage from unseen attackers: 10% Amulets can have magical properties. |
Inventory
Rune of the Rift (366.00 temporal damage, removed from time 4 turns) Rune of the Rift (366.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 380.64 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Erelunarichak the Morningtaint Erelunarichak the MorningtaintInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Str Changes damage: +6% light Grants telepathy: Demon/Minor Demon/Major Hate when firing a critical mind attack: +1.00 Amulets can have magical properties. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
The Black Core The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +0 (+0 eff.) Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Unflinching Eye Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
steel amulet steel amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 2 Amulets can have magical properties. |
steel ring steel ring0.10 Encumbrance. Type: jewelry / ring ; tier 2 Rings can have magical properties. |
Dagger of the Past (Shrouds) (25-32.5 power, 20 apr) Dagger of the Past (Shrouds) (25-32.5 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+4 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+5 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Curse of Shrouds Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Moon (Madness) (30-39 power, 30 apr) Moon (Madness) (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 Curse of Madness A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Star (Misfortune) (25-32.5 power, 20 apr) Star (Misfortune) (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Curse of Misfortune Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Crystalline Stralite greatsword (Misfortune) (57.5-92 power, 3 apr) Crystalline Stralite greatsword (Misfortune) (57.5-92 power, 3 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. It is part of a set of items. Base power: 57.5 - 92.0 Uses stat: 120% Str Damage type: Arcane Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +3 Wil / +3 Con Changes damage: +10% arcane Spellpower: +12 (+6 eff.) Curse of Misfortune Massive two-handed swords. Transformed with the power of the Spellblaze. |
pulsing mindstar 'Searclash' (Corpses) (13-14.3 power, 32 apr, nature damage) pulsing mindstar 'Searclash' (Corpses) (13-14.3 power, 32 apr, nature damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. This natural frost should be returned to the wyrm. Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +9 Damage when hit (Melee): 15 ice Changes stats: +1 Wil Changes resistances: +9% fire / +8% cold Changes resistances penetration: +10% cold Changes damage: +12% fire / +10% cold Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Infravision radius: +2 Curse of Corpses Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak of Deception (Corpses) Cloak of Deception (Corpses)Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+1 eff.) Spellpower: +5 (+2 eff.) Mindpower: +5 (+2 eff.) Curse of Corpses A black cloak, with subtle illusion enchantments woven into its very fabric. |
dwarven-steel mail armour (Nightmares) (3 def, 8 armour) dwarven-steel mail armour (Nightmares) (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +16% Curse of Nightmares A suit of armour made of mail. |
Titanic (Nightmares) (20 def, 18 armour, 320 block) Titanic (Nightmares) (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+8 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +30% Talent granted: +4 Block Curse of Nightmares This shield made of the darkest stralite is huge, heavy and very solid. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
147 alchemist agate 147 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx 7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine 6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 80.44 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 80.44 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Cold Iron Acorn Cold Iron AcornInfused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind Changes damage: +12% physical Movement speed: +20% A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
Kyless' Book Kyless' BookInfused by psionic forces 5.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
8 amethyst 8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 ametrine 11 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Glyratta the Skeleton Cursed level 24
14th Pyre 123rd year of Ascendancy at 00:17 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Glyratta the Skeleton Cursed level 27
36th Pyre 123rd year of Ascendancy at 21:06 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Glyratta the Skeleton Cursed level 24
10th Pyre 123rd year of Ascendancy at 03:30 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Glyratta the Skeleton Cursed level 14
47th Dusk 122nd year of Ascendancy at 16:17 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Glyratta the Skeleton Cursed level 26
28th Pyre 123rd year of Ascendancy at 23:33 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Glyratta the Skeleton Cursed level 16
79th Haze 122nd year of Ascendancy at 22:06 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Glyratta the Skeleton Cursed level 14
39th Haze 122nd year of Ascendancy at 18:17 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Glyratta the Skeleton Cursed level 14
29th Dusk 122nd year of Ascendancy at 04:57 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Glyratta the Skeleton Cursed level 10
13rd Dusk 122nd year of Ascendancy at 22:36 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Glyratta the Skeleton Cursed level 20
51st Regrowth 123rd year of Ascendancy at 12:59 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Glyratta the Skeleton Cursed level 7
10th Flare 122nd year of Ascendancy at 22:48 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Glyratta the Skeleton Cursed level 25
14th Pyre 123rd year of Ascendancy at 17:56 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Glyratta the Skeleton Cursed level 27
29th Pyre 123rd year of Ascendancy at 02:37 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Glyratta the Skeleton Cursed level 19
14th Regrowth 123rd year of Ascendancy at 22:22 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Glyratta the Skeleton Cursed level 7
6th Dusk 122nd year of Ascendancy at 00:04 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Glyratta the Skeleton Cursed level 5
10th Mirth 122nd year of Ascendancy at 08:35 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Glyratta the Skeleton Cursed level 9
12nd Dusk 122nd year of Ascendancy at 14:05 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Glyratta the Skeleton Cursed level 5
9th Mirth 122nd year of Ascendancy at 10:46 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Glyratta the Skeleton Cursed level 26
26th Pyre 123rd year of Ascendancy at 16:05 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Glyratta the Skeleton Cursed level 16
79th Haze 122nd year of Ascendancy at 09:41 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Glyratta the Skeleton Cursed level 23
9th Pyre 123rd year of Ascendancy at 23:20 see stats
Log
Glyratta hits Radiant horror for 141 reflected damage.
Radiant horror hits Glyratta for (141 absorbed), 0 fire (0 total damage).
Your shield crumbles under the damage!
The shield around Glyratta crumbles.
Radiant horror is being stalked by Glyratta!
Glyratta reflects damage back to Radiant horror!
Glyratta hits Radiant horror for 128 physical, 10 cold, 7 reflected (145 total damage).
Radiant horror hits Glyratta for (7 absorbed), 5 light (5 total damage).
Radiant horror casts Searing Light.
Your hatred grows even as your life fades! (+4 hate)
Radiant horror's light area effect hits Glyratta for 40 light damage.
Radiant horror hits Glyratta for 83 light damage.
Glyratta hits Radiant horror for 156 physical, 10 cold (166 total damage).
Radiant horror hits Glyratta for 12 light damage.
Dredgling misses Glyratta.
Radiant horror casts Healing Light.
Radiant horror's light area effect hits Glyratta for 40 light damage.
Radiant horror receives 412 healing.
Glyratta the level 28 skeleton cursed was jerkied to death by a radiant horror on level 2 of Grushnak Pride.
Glyratta deactivates Gloom.
Glyratta deactivates Cleave.
Glyratta deactivates Stalk.
Radiant horror is no longer being stalked by Glyratta.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Radiant horror's light area effect killed Glyratta!
Saving done.
