Lex the level 4 Skeleton Marauder by lex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassMarauder
Level / Exp4 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 14)
Dexterity33 (base 26)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life142/142
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy25
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage27
Accuracy25
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense14
Ranged Defense14
Fatigue7
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance16%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
3/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


You gain 0.52 gold from the transmogrification of
linen cloak of protection (1 def, 0 armour).
You gain 1.72 gold from the transmogrification of
thought-forged iron waraxe (13-18.2 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 3.11 gold from the transmogrification of
cruel elm starstaff of fate (10-12 power, 2 apr, darkness element).
You gain 4.69 gold from the transmogrification of
cruel ash vilestaff of illumination (15-18 power, 3 apr, darkness element).
You gain 0.93 gold from the transmogrification of
horrifying mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (640% regen over 10 turns; 32 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 11%; cure magical, physical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical).
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 6; power 38; turns 5; dispells darkness).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 135 over 5 turns).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 65 over 5 turns).
You gain 0.87 gold from the transmogrification of
regeneration infusion (heal 125 over 5 turns).
You feel very confident walking into this place.
Saving game...


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.


Saving done.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.


There is a Passageway into the Trollmire here (press '' or right click to use).