Azoo the level 11 Cornac Oozemancer by mongoon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp11 / 34%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution15 (base 10)
Magic10 (base 10)
Willpower51 (base 34)
Cunning29 (base 25)

Resources

Life198/198
Equilibrium18
Healing Factor1.14
Regeneration0.285

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy32
Crit Chance9%
APR22
Speed1.00

Offense: Offhand

Damage19
Accuracy32
Crit Chance9%
APR22
Speed1.00

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower41.693889116976
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)22 (60%)
Defense13
Ranged Defense15
Fatigue1
Physical Save18.75
Spell Save25.675
Mental Save32.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.50
5/5
1/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
5/5
3/5
0/5
Wild-gift / Ooze1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
4/5
1/5
3/5
0/5

Effects

talent

Quests

done
active
active
done
done

Equipment

On feet
On hands
On fingers
On fingers
Around waist
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Azoo the Cornac Oozemancer level 10
1st Dusk 122nd year of Ascendancy at 15:29
see stats
The Arena Unlocked Arena mode.
By Azoo the Cornac Oozemancer level 10
4th Dusk 122nd year of Ascendancy at 11:15
see stats

Log

Today is the 10th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 10:21.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.