Remy the level 16 Thalore Archer by technomadic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp16 / 49%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength29 (base 19)
Dexterity49 (base 43)
Constitution18 (base 12)
Magic8 (base 10)
Willpower27 (base 17)
Cunning20 (base 19)

Resources

Life407/407
Stamina128/128
Healing Factor1.163829787234
Regeneration6.1101063829785

Speed

Mental-10%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth40.359939435378
See Invisible40.359939435378

Offense: Mainhand

Damage84
Accuracy54
Crit Chance14%
APR10
Speed0.89

Offense: Spell

Spellpower4
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+10%
Physical+12%
Mind+39%
All0%

Offense: Damage Penetration

Arcane+20%
Lightning+5%
Mind+45%
Nature+9%

Defense: Base

Armour (hardiness)16 (64.692942254812%)
Defense40
Ranged Defense41
Fatigue0
Physical Save46
Spell Save18
Mental Save39

Defense: Resistances

Mind+ 20%( 70%)
Lightning+ 16%( 70%)
Light+ 34%( 70%)
Temporal+ 13%( 70%)
Cold+ 12%( 70%)
Physical+ 24%( 70%)
Fire+ 9%( 70%)
All+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.00
1/5
2/5
0/5
0/5
Technique / Munitions1.30
5/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
4/5
3/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
5/5
0/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
5/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
done
done
active
done
active
active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Antimagic! (Nightmare (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Remy the Thalore Archer level 14
43rd Dusk 122nd year of Ascendancy at 18:13
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Remy the Thalore Archer level 16
63rd Dusk 122nd year of Ascendancy at 09:32
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Remy the Thalore Archer level 16
63rd Dusk 122nd year of Ascendancy at 22:16
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Remy the Thalore Archer level 10
9th Flare 122nd year of Ascendancy at 07:44
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Remy the Thalore Archer level 7
3rd Flare 122nd year of Ascendancy at 16:28
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Remy the Thalore Archer level 13
9th Dusk 122nd year of Ascendancy at 15:10
see stats

Log

Rested for 5 turns (stop reason: all resources and life at maximum).

Remy is no longer attuned.

Remy picks up (b.):
steel amulet of dexterity (+3).
You pickup 0.45 gold pieces.

Remy picks up (c.):
warrior's steel amulet.
Remy picks up (m.):
steel shield of lightning resistance (+18%) (6 def, 2 armour, 39.5 block).
Skeleton master archer uses Pinning Shot.

Skeleton master archer's Pinning Shot misses
Remy.
Ran for 4 turns (stop reason: hostile spotted to the south (skeleton master archer)).


Remy shoots!

Remy's Shoot hits Skeleton master archer for
189 physical, 0 arcane, 14 nature, 7 mind (210 total damage).
Incendiary Ammunition hits Skeleton master archer for
42 fire damage.

Remy uses Headshot.

Remy's Headshot hits Skeleton master archer for
186 physical damage.
Remy's Headshot killed Skeleton master archer!
Talent Steady Shot is ready to use.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


Remy deactivates Intuitive Shots.

Remy deactivates Precise Strikes.

Remy deactivates Incendiary Ammunition.