Mr Dagz the level 2 Thalore Wyrmic by monkeydancer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsOld RPG Tileset 1.0.1
Items Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp2 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic11 (base 10)
Willpower16 (base 15)
Cunning10 (base 10)

Resources

Life137/137
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense2.05
Ranged Defense2.05
Fatigue8
Physical Save11.55
Spell Save9.45
Mental Save9.1

Defense: Resistances

Cold+ 1%( 70%)
Lightning+ 1%( 70%)
Fire+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance22%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active
active

Equipment

On feet
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Talent Lightning Speed is ready to use.
Talent Ice Claw is ready to use.
Talent Bellowing Roar is ready to use.
Talent Infusion: Regeneration is ready to use.

Skeleton warrior hits Mr Dagz for 16 physical, 6 darkness damage (total 20.66).
Poison ivy hits Mr Dagz for 2 nature damage.
Mr Dagz uses Infusion: Regeneration.

Mr Dagz starts regenerating health quickly.

Mr Dagz stops being poisoned.


Skeleton warrior hits Mr Dagz for 14 physical, 6 darkness damage (total 18.83).
Mr Dagz uses Wrath of the Woods.

Mr Dagz radiates power.

Skeleton warrior hits Mr Dagz for 17 physical damage.
Skeleton warrior killed Mr Dagz!
Mr Dagz the level 2 thalore wyrmic was crushed to death by a skeleton warrior (yet again) on level 2 of Norgos Lair.
You have 1 life(s) left.
Mr Dagz stops regenerating health quickly.

Mr Dagz feels pain again.

Mr Dagz's aura of power vanishes.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...


Saving done.

Saving done.

Saving game...