Dorf the level 3 Dwarf Adventurer by mordgrimm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic12 (base 14)
Willpower19 (base 16)
Cunning12 (base 12)

Resources

Life148/148
Stamina128/128
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower6
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense1
Ranged Defense1
Fatigue7
Physical Save10.85
Spell Save19.85
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.20
2/5
0/5
0/5
0/5
Technique / Shield offense1.20
2/5
0/5
0/5
0/5
Celestial / Crusader1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
3/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Dorf wears(replacing):
iron greatmaul of dampening (19-28.5 power, 1 apr).

Dorf wears:
rough leather cap (0 def, 1 armour).

Dorf can not wear:
iron shield (4 def, 2 armour, 8 dam, 19 block) (missing dependency).
Dorf can not wear:
spiked iron plate armour of resilience (3 def, 7 armour) (not enough stat).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 8 dam, 19 block).
You gain 1.75 gold from the transmogrification of
spiked iron plate armour of resilience (3 def, 7 armour).
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.50 gold from the transmogrification of
steel dagger (11-14.3 power, 6 apr).
There is a previous level here (press '' or right click to use).
Welcome to level 3 [Dorf].
Dorf has 3 stat point(s), 1 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.