Silgal the level 1 Cornac Adventurer by mordgrimm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp1 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Mana10/110
Life108/108
Positive0/50
Stamina105/105
Hate18/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy16
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.7
Ranged Defense0.7
Fatigue0
Physical Save9.45
Spell Save8.4
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Cursed / Rampage1.00
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
In main hand

Inventory

Achievements

Log

Rested for 29 turns (stop reason: all resources and life at maximum).

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


You gain 2.45 gold from the transmogrification of
cruel elm starstaff of might (10-12 power, 2 apr, physical damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.70 gold from the transmogrification of
huntsman's iron greatsword (11-17.6 power, 1 apr).
Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Saving done.

Saving done.

Saving game...

Ran for 4 turns (stop reason: didn't move).


There is a Derth (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving done.

Saving done.

Saving game...

Ran for 11 turns (stop reason: didn't move).