Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Alchemist |
Level / Exp | 23 / 41% |
Size | medium |
Lifes / Deaths | Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:13 / 83Killed by golem (servant of Cormac) at level 1 on the 75th Pyre 122nd year of Ascendancy at 01:47 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 15:16 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 19:11 Killed by golem (servant of Cormac) at level 7 on the 3rd Mirth 122nd year of Ascendancy at 06:40 Killed by skeleton warrior at level 7 on the 3rd Mirth 122nd year of Ascendancy at 08:47 Killed by skeleton warrior at level 7 on the 3rd Mirth 122nd year of Ascendancy at 13:27 Killed by golem (servant of Cormac) at level 7 on the 3rd Mirth 122nd year of Ascendancy at 17:28 Killed by skeleton mage at level 7 on the 4th Mirth 122nd year of Ascendancy at 02:32 Killed by golem (servant of Cormac) at level 7 on the 5th Mirth 122nd year of Ascendancy at 02:38 Killed by golem (servant of Cormac) at level 10 on the 8th Flare 122nd year of Ascendancy at 12:39 Killed by skeleton warrior at level 10 on the 9th Flare 122nd year of Ascendancy at 04:50 Killed by skeleton warrior at level 10 on the 9th Flare 122nd year of Ascendancy at 09:37 Killed by ghoul at level 10 on the 9th Flare 122nd year of Ascendancy at 14:23 Killed by golem (servant of Cormac) at level 10 on the 9th Flare 122nd year of Ascendancy at 19:05 Killed by golem (servant of Cormac) at level 10 on the 9th Flare 122nd year of Ascendancy at 23:31 Killed by golem (servant of Cormac) at level 10 on the 10th Flare 122nd year of Ascendancy at 04:53 Killed by ghast at level 11 on the 10th Flare 122nd year of Ascendancy at 09:37 Killed by golem (servant of Cormac) at level 11 on the 10th Flare 122nd year of Ascendancy at 16:47 Killed by Cormac at level 12 on the 1st Dusk 122nd year of Ascendancy at 22:31 Killed by Cormac at level 12 on the 2nd Dusk 122nd year of Ascendancy at 23:56 Killed by Throgg (servant of Cormac) at level 14 on the 29th Dusk 122nd year of Ascendancy at 08:15 Killed by Guvea the sandworm destroyer at level 14 on the 29th Dusk 122nd year of Ascendancy at 13:43 Killed by Guvea the sandworm destroyer at level 14 on the 29th Dusk 122nd year of Ascendancy at 19:13 Killed by fire drake hatchling at level 15 on the 51st Dusk 122nd year of Ascendancy at 14:40 Killed by Throgg (servant of Cormac) at level 15 on the 51st Dusk 122nd year of Ascendancy at 23:53 Killed by Varsha the Writhing at level 15 on the 52nd Dusk 122nd year of Ascendancy at 21:53 Killed by Varsha the Writhing at level 15 on the 53rd Dusk 122nd year of Ascendancy at 02:48 Killed by Throgg (servant of Cormac) at level 15 on the 53rd Dusk 122nd year of Ascendancy at 08:21 Killed by Varsha the Writhing at level 15 on the 53rd Dusk 122nd year of Ascendancy at 14:32 Killed by Cormac at level 16 on the 54th Dusk 122nd year of Ascendancy at 08:11 Killed by Throgg (servant of Cormac) at level 17 on the 29th Haze 122nd year of Ascendancy at 23:32 Killed by Throgg (servant of Cormac) at level 17 on the 30th Haze 122nd year of Ascendancy at 08:29 Killed by armoured skeleton warrior at level 17 on the 31st Haze 122nd year of Ascendancy at 06:09 Killed by Layovena the skeleton mage at level 18 on the 31st Haze 122nd year of Ascendancy at 18:14 Killed by Layovena the skeleton mage at level 18 on the 31st Haze 122nd year of Ascendancy at 23:31 Killed by Throgg (servant of Cormac) at level 18 on the 32nd Haze 122nd year of Ascendancy at 12:33 Killed by Elitr the dúathedlen at level 18 on the 32nd Haze 122nd year of Ascendancy at 21:24 Killed by Elitr the dúathedlen at level 18 on the 32nd Haze 122nd year of Ascendancy at 23:12 Killed by skeleton master archer at level 18 on the 33rd Haze 122nd year of Ascendancy at 05:52 Killed by Throgg (servant of Cormac) at level 19 on the 75th Haze 122nd year of Ascendancy at 05:50 Killed by Veloth the armoured skeleton warrior at level 19 on the 7th Allure 123rd year of Ascendancy at 07:25 Killed by Throgg (servant of Cormac) at level 19 on the 7th Allure 123rd year of Ascendancy at 14:59 Killed by Throgg (servant of Cormac) at level 19 on the 7th Allure 123rd year of Ascendancy at 21:42 Killed by orc corruptor at level 20 on the 9th Allure 123rd year of Ascendancy at 15:12 Killed by giant boulder trap at level 20 on the 9th Allure 123rd year of Ascendancy at 15:12 Killed by Throgg (servant of Cormac) at level 20 on the 9th Allure 123rd year of Ascendancy at 23:03 Killed by Throgg (servant of Cormac) at level 20 on the 10th Allure 123rd year of Ascendancy at 05:13 Killed by skeleton warrior at level 20 on the 10th Allure 123rd year of Ascendancy at 05:43 Killed by Throgg (servant of Cormac) at level 20 on the 17th Regrowth 123rd year of Ascendancy at 12:40 Killed by skeleton mage at level 20 on the 17th Regrowth 123rd year of Ascendancy at 16:52 Killed by skeleton master archer at level 20 on the 19th Regrowth 123rd year of Ascendancy at 08:32 Killed by Throgg (servant of Cormac) at level 20 on the 20th Regrowth 123rd year of Ascendancy at 13:11 Killed by fire drake hatchling at level 20 on the 20th Regrowth 123rd year of Ascendancy at 15:30 Killed by Borfast the Broken at level 21 on the 22nd Regrowth 123rd year of Ascendancy at 22:42 Killed by Throgg (servant of Cormac) at level 21 on the 23rd Regrowth 123rd year of Ascendancy at 02:08 Killed by Throgg (servant of Cormac) at level 22 on the 25th Regrowth 123rd year of Ascendancy at 08:00 Killed by Throgg (servant of Cormac) at level 22 on the 26th Regrowth 123rd year of Ascendancy at 04:24 Killed by The Master at level 22 on the 26th Regrowth 123rd year of Ascendancy at 06:56 Killed by The Master at level 22 on the 26th Regrowth 123rd year of Ascendancy at 08:19 Killed by The Master at level 22 on the 26th Regrowth 123rd year of Ascendancy at 09:34 Killed by Throgg (servant of Cormac) at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 13:01 Killed by Islugakira the teluvorta at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 14:16 Killed by Throgg (servant of Cormac) at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 20:41 Killed by Islugakira the teluvorta at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 22:38 Killed by Throgg (servant of Cormac) at level 22 on the 34th Regrowth 123rd year of Ascendancy at 05:27 Killed by Throgg (servant of Cormac) at level 22 on the 34th Regrowth 123rd year of Ascendancy at 07:18 Killed by Throgg (servant of Cormac) at level 22 on the 35th Regrowth 123rd year of Ascendancy at 07:56 Killed by Chronolith Clone at level 22 on the 35th Regrowth 123rd year of Ascendancy at 09:24 Killed by Chronolith Twin at level 22 on the 35th Regrowth 123rd year of Ascendancy at 12:19 Killed by Chronolith Twin at level 22 on the 35th Regrowth 123rd year of Ascendancy at 13:38 Killed by telugoroth at level 22 on the 35th Regrowth 123rd year of Ascendancy at 18:27 Killed by will o' the wisp at level 23 on the 45th Regrowth 123rd year of Ascendancy at 09:39 Killed by skeleton archer at level 23 on the 45th Regrowth 123rd year of Ascendancy at 10:58 Killed by Silothra the master vampire at level 23 on the 49th Regrowth 123rd year of Ascendancy at 01:30 Killed by skeleton mage at level 23 on the 49th Regrowth 123rd year of Ascendancy at 07:19 Killed by Throgg (servant of Cormac) at level 23 on the 49th Regrowth 123rd year of Ascendancy at 08:31 Killed by Celia at level 23 on the 49th Regrowth 123rd year of Ascendancy at 10:06 Killed by Throgg (servant of Cormac) at level 23 on the 49th Regrowth 123rd year of Ascendancy at 11:33 Killed by Throgg (servant of Cormac) at level 23 on the 49th Regrowth 123rd year of Ascendancy at 13:32 Killed by Throgg (servant of Cormac) at level 23 on the 49th Regrowth 123rd year of Ascendancy at 15:02 Killed by Betynne the master vampire at level 23 on the 49th Regrowth 123rd year of Ascendancy at 17:02 Killed by Cormac at level 23 on the 49th Regrowth 123rd year of Ascendancy at 17:32 |
Primary Stats
Strength | 13 (base 11) |
Dexterity | 10 (base 10) |
Constitution | 45 (base 45) |
Magic | 48 (base 34) |
Willpower | 35 (base 28) |
Cunning | 20 (base 10) |
Resources
Life | 509/509 |
Mana | 403/403 |
Healing Factor | 0.9 |
Regeneration | 0.225 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
See Stealth | 10 |
See Invisible | 20 |
ESP Range | 10 |
ESP Kinds | dragon |
Offense: Mainhand
Damage | 74 |
Accuracy | 4 |
Crit Chance | 10% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 48.333333333333 |
Crit Chance | 29% |
Speed | 1 |
Offense: Mind
Mindpower | 33.75 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +10% |
Mind | +10% |
Physical | +44% |
Arcane | +17% |
Fire | +5% |
All | 0% |
Offense: Damage Penetration
Fire | +10% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 9 |
Ranged Defense | 9 |
Fatigue | 0 |
Physical Save | 20.15 |
Spell Save | 24.525 |
Mental Save | 2.25 |
Defense: Resistances
Lightning | + 12%( 70%) |
Mind | + 7%( 70%) |
Acid | + 8%( 70%) |
Fire | + 40%( 70%) |
Cold | + 8%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 311 life over 5 turns. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Explosive admixtures | 1.50 |
| 3/5 |
| 3/5 |
| 3/5 |
| 2/5 |
Spell / Infusion | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Advanced-golemancy | 1.50 |
| 1/5 |
| 3/5 |
| 4/5 |
| 1/5 |
Spell / Golemancy | 1.30 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by Throgg (servant of Cormac). Escort: lone alchemist (level 3 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Magic by +1. | done |
You failed to protect the lost warrior from death by snow giant. Escort: lost warrior (level 1 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved Cunning by +1. | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. The fortress's current energy level is: 32. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed vial of squid ink. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Firesmash (0 def, 3 armour) Firesmash (0 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when the wearer hits(melee): 6 fire Damage when the wearer is hit: 4 lightning Changes resistances: +3% lightning / +6% fire Changes resistances penetration: +10% fire A pair of boots made of leather. |
Quiver | 129 alchemist amethyst 129 alchemist amethyst0.00 Encumbrance. Type: alchemist-gem / violet ; tier 2 When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
Light source | alchemist's lamp of corpselight alchemist's lamp of corpselightPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Spellpower: +3 Spell crit. chance: +3% Light radius: +3 See invisible: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Malslek the Accursed's Hat (2 def, 0 armour) Malslek the Accursed's Hat (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 4 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 10 % chance to cause a gloom effect Changes resistances: +15% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 Mindpower: +10 Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes resistances: +8% mind Changes damage: +10% mind Sleep immunity: +100% It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
On fingers | Gilakalthorek GilakalthorekPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Str Grants telepathy: Dragon See invisible: +3 Rings can have magical properties. |
On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, this is your reward. |
Around waist | spiritwalker's rough leather belt spiritwalker's rough leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +2 Mag Mana each turn: +0.14 Maximum mana: +24.00 A belt that goes around your waist. |
In main hand | potent dragonbone starstaff of power (34-40.8 power, 6 apr, physical damage) potent dragonbone starstaff of power (34-40.8 power, 6 apr, physical damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 34.0 - 40.8 Uses stat: 100% Mag Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +34% physical Talent granted: +1 Command Staff Spellpower: +24 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +3 Wil Changes resistances: +10% fire Changes damage: +5% fire It can be used to activate talent Flamespit (costing 6 power out of 24/24) : Effective talent level: 2.0 Power cost: 6 out of 24/24. Range: 10.00 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 37.41 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Main armor | Vestments of the Conclave (0 def, 0 armour) Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +9 Cun / +9 Mag Changes damage: +17% arcane Spell crit. chance: +17% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
Cloak | enveloping linen cloak of warlust (7 def, 0 armour) enveloping linen cloak of warlust (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Physical power: +2 Defense: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 5 mind Damage when the wearer hits(ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Rune of the Rift (290.00 temporal damage, removed from time 4 turns) Rune of the Rift (290.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 290.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
steel amulet of constitution (+2) steel amulet of constitution (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Con Amulets can have magical properties. |
warrior's copper ring warrior's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Rings can have magical properties. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 80% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: 20% to slow target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 64.11 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
ethereal elven-wood starstaff (25-30 power, 5 apr, light damage) ethereal elven-wood starstaff (25-30 power, 5 apr, light damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 100% Mag Damage type: Light Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Defense: +4 Changes damage: +25% light Talent granted: +1 Command Staff Spellpower: +12 Spell crit. chance: +4% Damage Shield penetration: +18% Staves designed for wielders of magic, by the greats of the art. |
hardened rough leather belt of unlife hardened rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour: +5 Defense: +6 Changes resistances: +5% blight Physical save: +5 The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Alydragen (1 def, 0 armour) Alydragen (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes stats: +1 Wil Allows you to breathe in: water Light radius: +3 Infravision radius: +1 A pointy cloth hat, very wizardly... |
stabilizing rough leather cap of constitution (+3) (0 def, 1 armour) stabilizing rough leather cap of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con Physical save: +5 A cap made of leather. |
rejuvenating drakeskin leather armour of cold resistance (5 def, 8 armour) rejuvenating drakeskin leather armour of cold resistance (5 def, 8 armour)Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% Changes resistances: +17% cold Life regen: +0.50 Stamina each turn: +0.90 A suit of armour made of leather. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +10% fire / +15% cold Talent granted: +2 Block Maximum air capacity: +20.00 A chunk of jagged coral, dredged from the ocean. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
230 alchemist agate 230 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
130 alchemist opal 130 alchemist opal0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
55 alchemist topaz 55 alchemist topaz0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
6 aquamarine 6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used as an alchemist bomb: Mana regain 30 Gems can be sold for money or used in arcane rituals. |
4 opal 4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 36 turns) woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes resistances: +11% nature It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +5 It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 spell knockback damage Gems can be sold for money or used in arcane rituals. |
124 alchemist ametrine 124 alchemist ametrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
41 alchemist zircon 41 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
Achievements
By Cormac the Cornac Alchemist level 17
22nd Haze 122nd year of Ascendancy at 13:39 see stats
By Cormac the Cornac Alchemist level 18
48th Haze 122nd year of Ascendancy at 06:03 see stats
By Cormac the Cornac Alchemist level 18
53rd Haze 122nd year of Ascendancy at 15:16 see stats
By Cormac the Cornac Alchemist level 10
2nd Summertide 122nd year of Ascendancy at 18:30 see stats
By Cormac the Cornac Alchemist level 20
9th Allure 123rd year of Ascendancy at 14:09 see stats
By Cormac the Cornac Alchemist level 17
1st Haze 122nd year of Ascendancy at 23:56 see stats
By Cormac the Cornac Alchemist level 10
10th Flare 122nd year of Ascendancy at 04:42 see stats
By Cormac the Cornac Alchemist level 13
7th Dusk 122nd year of Ascendancy at 22:30 see stats
By Cormac the Cornac Alchemist level 10
7th Flare 122nd year of Ascendancy at 13:07 see stats
Log
Character control switched to Cormac.
Betynne the master vampire hits Throgg (servant of Cormac) for 197 physical damage.
Betynne the master vampire killed Throgg (servant of Cormac)!
Islalebeth the ghast hits Throgg (servant of Cormac) for 37 arcane damage.
Islalebeth the ghast killed Throgg (servant of Cormac)!
Throgg (servant of Cormac) hits Islalebeth the ghast for 0 arcane damage.
Throgg (servant of Cormac) hits Betynne the master vampire for 18 physical damage.
Cormac the level 23 cornac alchemist was smashed to death by Betynne the master vampire on level 2 of Last Hope Graveyard.
Cormac is no longer cursed.
Cormac stops regenerating health quickly.
Cormac has shook off the effects of their corrosion.
Cormac is no longer maligned
Cormac is not stunned anymore.
Cormac is free from the rotting disease.
Cormac is free from the hex.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
Talent Rune: Manasurge is ready to use.
Talent Supercharge Golem is ready to use.
Talent Refit Golem is ready to use.
Talent Shockwave Bomb is ready to use.
Talent Infusion: Regeneration is ready to use.
Saving done.
Saving done.
Saving game...