Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | Generous Levels 1.5.5Is more generous with talents, types and stat points for each level gained. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Starting prodigy 1.0.4Prodigies have minimal requirements and you can get one at level 1. Nekarcos's Quality of Life 03: Summoning Timer 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Odyssey of The Summoner 1.5.5This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
Details: Expanded Details: FlexSpec Respec Limitation Relaxer 1.5.5 |
Campaign | Maj'Eyal |
Mode | Nightmare Adventure |
Sex | Male |
Race | Serpent |
Class | Therian |
Level / Exp | 2 / 94% |
Size | medium |
Lifes / Deaths | Killed by deformed giant white rat at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:34 0 / 3Killed by gloomy wolf at level 2 on the 76th Pyre 122nd year of Ascendancy at 02:00 Killed by The Withering Thing at level 2 on the 76th Pyre 122nd year of Ascendancy at 13:49 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 12 (base 10) |
Constitution | 14 (base 11) |
Magic | 6 (base 10) |
Willpower | 14 (base 17) |
Cunning | 15 (base 10) |
Resources
Life | -3/198 |
Fury | 28/28 |
Stamina | 113/113 |
Equilibrium | 8 |
Healing Factor | 1.0326086956522 |
Regeneration | 0.25815217391304 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Barehand
Damage | 2 |
Accuracy | 16 |
Crit Chance | 2% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 6 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 15 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 0 |
Physical Save | 12 |
Spell Save | 11 |
Mental Save | 14 |
Defense: Resistances
Physical | + 6%( 70%) |
Acid | + 11%( 70%) |
Darkness | + 6%( 70%) |
Nature | + 6%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (0/0)
Class Talents
Wild-heart / Feral Hydra | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-heart / Breath Hydra | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-heart / Glare Hydra | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Wild-heart / Dragon Scales | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Ego / Serpent | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-heart / Hoarding Beast | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-heart / Hydragon | 1.00 |
| 2/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Wild-heart / Natural Combat | 1.00 |
| 1/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
Prodigies
| 1/1 |
Effects
beneficial effect | Receiving a stun or sleep effect will remove one Feral head. When all Feral heads are lost, you will incur a severe Accuracy penalty. Feral HeadsTurns until recharge: 18 |
detrimental effect | Huge cut that bleeds, doing 0.53 physical damage per turn. Bleeding |
beneficial effect | Receiving a confusion or blind effect will remove one Glare head. When all Glare heads are lost, you will incur a severe Vision penalty. Glare HeadsTurns until recharge: 18 |
beneficial effect | Decoy heads will sometimes absorb effects that other heads may receive. The chance of absorbing an effect is based on how many heads are present. Decoy HeadsTurns until recharge: 30 |
beneficial effect | Receiving a silence or fear effect will remove one Drool head. When all Drool heads are lost, you will incur a severe Defense penalty. Drool HeadsTurns until recharge: 18 |
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
Dimmed Orb Dimmed OrbInfused by nature 1.00 Encumbrance. [Plot Item] Type: orb / orb When wielded/worn: When carried: Activating this item is instant. It can be used to examine it, costing 0 power out of 0/0. This orb has long since run out of natural energies. However, you can feel nostalgic energies simply by touching it, reminiscent of your former master... |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Deformed giant brown rat's creeping dark hits Armilen for 4 darkness damage.
Armilen hits Deformed giant brown rat for 6 lightning, 1 physical (7 total damage).
Deformed giant brown rat misses Armilen.
Bleeding from Deformed giant brown rat strikes Armilen in the darkness (+5% damage).
Bleeding from Deformed giant brown rat hits Armilen for 1 physical damage.
Poison from Deformed poison ivy hits Armilen for 6 nature damage.
Deformed giant brown rat's creeping dark hits Armilen for 4 darkness damage.
Armilen hits Deformed giant brown rat for 4 physical, 7 lightning (11 total damage).
Shadow casts Blindside.
Shadow hits Armilen for 34 physical damage.
The Withering Thing uses Blindside.
Armilen stops being poisoned.
Deformed giant brown rat hits Armilen for 6 physical damage.
Bleeding from Deformed giant brown rat hits Armilen for 0 physical damage.
The Withering Thing hits Armilen for 15 physical, 5 mind (20 total damage).
The Withering Thing hits Armilen for 14 physical, 5 mind (19 total damage).
Armilen breathes lightning!
Shadow casts Fade.
Shadow fades!
Shadow hits Armilen for 17 physical damage.
Armilen hits Deformed giant brown rat for 55 lightning damage.
Armilen hits Shadow for 0 lightning damage.
Armilen hits The Withering Thing for 54 lightning damage.
Armilen killed Deformed giant brown rat!
Bleeding from Deformed giant brown rat hits Armilen for 0 physical damage.
Saving done.
Saving done.
Saving game...