Radhiyon the level 10 IceTurtle Necromancer by vashne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceIceTurtle
ClassNecromancer
Level / Exp10 / 38%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity8 (base 10)
Constitution35 (base 22)
Magic54 (base 33)
Willpower15 (base 13)
Cunning11 (base 11)

Resources

Life240/240
Mana188/188
Soul13/18
Healing Factor1.1916660017318
Regeneration7.4479125108239

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+60%

Vision

Sight10
Lite3
See Stealth10
See Invisible16

Offense: Mainhand

Damage23
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+22%
Darkness+3%
Light+9%
Nature+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save23
Spell Save29
Mental Save20

Defense: Resistances

Light+ 13%( 70%)
Fire+ 16%( 70%)
Nature+ 22%( 70%)
Physical+ 8%( 70%)
Cold+ 43%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
5/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.70
5/5
1/5
2/5
0/5
Spell / Glacial waste1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Iceturtle1.00
4/5
5/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
active
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Radhiyon the IceTurtle Necromancer level 10
3rd Summertide 122nd year of Ascendancy at 15:18
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Radhiyon the IceTurtle Necromancer level 7
5th Mirth 122nd year of Ascendancy at 01:43
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Radhiyon deactivates
Icy Shell.
Radhiyon activates
Icy Shell.
Radhiyon deactivates
Hiemal Shield.
Radhiyon activates
Hiemal Shield.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 14-20 power, 5 apr).
You gain 0.83 gold from the transmogrification of
thick linen cloak (1 def, 5 armour).
You gain 2.38 gold from the transmogrification of
steady rough leather sling of fire.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (19-28 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.10 gold from the transmogrification of
blink rune of the warrior (range 3; phase 13; cd 19).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.