Xetha the level 10 Whitehoof Doombringer by grahammm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassDoombringer
Level / Exp10 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 34)
Dexterity10 (base 10)
Constitution17 (base 12)
Magic34 (base 22)
Willpower10 (base 10)
Cunning12 (base 11)

Resources

Life339/339
Stamina137/137
Vim144/144
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+110%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage61
Accuracy17
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)13.73 (48.103448275862%)
Defense11
Ranged Defense11
Fatigue18
Physical Save26
Spell Save15
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
3/5
1/5
2/5
0/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
1/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
active
done
active
active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Xetha the Whitehoof Doombringer level 4
11st Retaking 124th year of Ascendancy at 13:23
see stats
Level 10 Got a character to level 10.
By Xetha the Whitehoof Doombringer level 10
23rd Retaking 124th year of Ascendancy at 23:20
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel shield (6 def, 2 armour, 43 block).
You gain 0.60 gold from the melting of
cured leather armour (2 def, 4 armour).
You gain 0.07 gold from the melting of
woollen robe (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.49 gold from the melting of
slime-covered steel waraxe (108% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.87 gold from the melting of
steel steamsaw of fire resistance (+17%) (114% power, 8 apr).
You gain 2.56 gold from the melting of
shimmering ash magestaff (111% power, 3 apr, fire element).
You gain 2.93 gold from the melting of
cruel ash magestaff (111% power, 3 apr, arcane element).
You gain 2.58 gold from the melting of
mighty cured leather sling of fire.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel mace (111% power, 3 apr).
You gain 2.25 gold from the melting of
fungal ash longbow of power.
You collect a new ingredient:
lump of steel (1).
You gain 1.56 gold from the melting of
insidious steel dagger (105% power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.37 gold from the melting of
flaming steel dagger of erosion (104% power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.43 gold from the melting of
balanced steel dagger (101% power, 6 apr).
There is a way to the previous level here (press '' or right click to use).