Dantir the level 14 Higher Sun Paladin by mfp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp14 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 30)
Dexterity13 (base 10)
Constitution22 (base 22)
Magic30 (base 29)
Willpower27 (base 10)
Cunning13 (base 10)

Resources

Life378/378
Positive28/89
Stamina182/182
Healing Factor1
Regeneration5

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision6

Offense: Mainhand

Damage43
Accuracy36
Crit Chance5%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower24.55
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+6%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)17 (30%)
Defense24.025
Ranged Defense25.025
Fatigue17
Physical Save22.625
Spell Save22.475
Mental Save28

Defense: Resistances

Darkness+ 20%( 70%)
Lightning+ 7%( 70%)
Light+ 31%( 70%)
Nature+ 10%( 70%)
Acid+ 7%( 70%)
Fire+ 34%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance30%
Blind Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Guardian1.30
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.10
2/5
4/5
1/5
0/5
Celestial / Sun1.00
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
4/5
3/5
0/5

Effects

detrimental effect

Quests

done
failed
done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Dantir the Higher Sun Paladin level 10
4th Flare 122nd year of Ascendancy at 17:38
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Dantir the Higher Sun Paladin level 3
77th Pyre 122nd year of Ascendancy at 19:59
see stats
The Arena Unlocked Arena mode.
By Dantir the Higher Sun Paladin level 9
2nd Flare 122nd year of Ascendancy at 02:21
see stats
The secret city Discovered the truth about mages.
By Dantir the Higher Sun Paladin level 10
10th Flare 122nd year of Ascendancy at 15:15
see stats

Log

Shield of Light hits Dantir for 4 healing, 4 healing (0 total damage) [9 healing].
Bleeding from Bethaseth the giant eel hits
Dantir for (37 blocked), 0 physical (0 total damage).
Poison from Bethaseth the giant eel hits
Dantir for 43 nature damage.
Dantir receives 4 healing from Shield of Light.

Dantir casts Rune: Phase Door.

Dantir is out of phase.

Entrenched horror misses Dantir.
Dantir is on fire!

Dantir speeds up.

Dantir has finished recovering.

Boiling horror's Flame hits
Dantir for 34 fire damage.
Burning from Boiling horror hits
Dantir for 11 fire damage.
Shield of Light hits
Dantir for 4 healing, 4 healing, 4 healing, 4 healing (0 total damage) [18 healing].
Poison from Bethaseth the giant eel hits
Dantir for 59 nature damage.
Bleeding from Bethaseth the giant eel hits
Dantir for 36 physical damage.
Dantir the level 14 higher sun paladin was slimed to death by Bethaseth the giant eel on level 3 of Lake of Nur.
You have 4 life(s) left.
Dantir deactivates Shield of Light.

Dantir stops burning.

Dantir stops being poisoned.

Dantir stops bleeding.

Dantir is no longer out of phase.

Dantir deactivates Chant of Fortitude.

Dantir deactivates Weapon of Light.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Bleeding from Bethaseth the giant eel killed Dantir!
Saving done.