Drendon the level 5 Cornac Arcane Blade by mfp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp5 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution15 (base 15)
Magic18 (base 18)
Willpower10 (base 10)
Cunning15 (base 13)

Resources

Life177/177
Mana84/84
Stamina92/92
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage24
Accuracy23
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save11.55
Spell Save9.8
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

failed
active
active

Equipment

Tool
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Flame is ready to use.
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Stunning Blow is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


You pickup 0.90 gold pieces.

Drendon picks up (b.):
manasurge rune of the duelist (673% regen over 10 turns; 34 instant mana).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 20] (15 cooldown).
You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 23] (20 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 13.5-16.2 power, 1 apr).
You gain 1.15 gold from the transmogrification of
psychokinetic quiver of elm arrows (19/19, 12-16.8 power, 5 apr).
You gain 0.48 gold from the transmogrification of
stabilizing iron helm (0 def, 3 armour).
You gain 0.52 gold from the transmogrification of
miner's iron helm (0 def, 4 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.46 gold from the transmogrification of
iron waraxe of purging (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.