PseudoArcher the level 2 Cornac Archer by pseudoku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-72/122
Stamina80/103
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.85
Ranged Defense4.85
Fatigue6
Physical Save7.7
Spell Save7
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


PseudoArcher stops regenerating health quickly.


Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 49 turns (stop reason: all resources and life at maximum).


PseudoArcher uses Infusion: Wild.

PseudoArcher lessens the pain.


Skeleton mage casts Flame.

Ran for 2 turns (stop reason: hostile spotted to the west (skeleton mage)).


PseudoArcher uses Steady Shot.

PseudoArcher's Steady Shot hits Skeleton mage for
37 physical damage.
Skeleton mage casts Manathrust.


Skeleton mage hits PseudoArcher for 101 arcane damage.
PseudoArcher uses Infusion: Regeneration.

PseudoArcher starts regenerating health quickly.

PseudoArcher feels pain again.

Skeleton mage casts Flame.


Talent Steady Shot is ready to use.

PseudoArcher uses Flare.

Skeleton mage resists the blinding light!

PseudoArcher's Flare hits Skeleton mage for
27 fire damage.
Skeleton mage casts Manathrust.

Saving game...