Krean the level 6 Dwarf Archmage by ceanne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp6 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic27 (base 29)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life-82/162
Mana147/165
Healing Factor1.0245901639344
Regeneration20.747950819672

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Nature+4%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense19
Ranged Defense19
Fatigue1
Physical Save10
Spell Save15
Mental Save9

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 17%( 70%)
Nature+ 12%( 70%)
Fire+ 13%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
0/5
0/5
0/5
Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
active
active
done
active

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Krean the Dwarf Archmage level 5
18th Voratun 122nd year of Ascendancy at 21:46
see stats

Log

Krean stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Resilience of the Dwarves is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Skeleton magus casts
Manathrust.
Ran for 23 turns (stop reason: taken damage).

Skeleton magus's Manathrust hits
Krean for 81 arcane damage.

Krean casts
Lightning.
Krean hits Skeleton magus for 54 lightning damage.

Talent Lightning is ready to use.

Krean casts
Lightning.
Krean hits Skeleton magus for 102 lightning damage.
Skeleton magus casts
Manathrust.
Skeleton magus's Manathrust hits
Krean for 81 arcane damage.

Krean uses
Infusion: Regeneration.
Krean starts regenerating health quickly.

Skeleton magus casts
Flame.
Skeleton magus's spell attains critical power!
Skeleton magus's Flame hits
Krean for 83 fire damage.
Krean the level 6 dwarf archmage was combusted to death by a skeleton magus on level 1 of Trollmire.
Krean stops regenerating health quickly.