Fear the level 13 Higher Archmage by nasebee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp13 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution19 (base 16)
Magic40 (base 39)
Willpower23 (base 22)
Cunning11 (base 11)

Resources

Life339/339
Mana144/144
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision2

Offense: Mainhand

Damage14
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense16
Ranged Defense18
Fatigue1
Physical Save11
Spell Save21
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Confusion Resistance20%
Blind Resistance10%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
4/5
3/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
2/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Fear the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 08:01
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Fear the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 03:41
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Fear the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:06
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Fear the Higher Archmage level 9
2nd Mirth 122nd year of Ascendancy at 07:30
see stats

Log


Space around you starts to dissolve...


Fear wears (replacing
insulating copper amulet of cunning (+2)): stabilizing copper amulet of constitution (+3).

Resting starts...

Fear starts regenerating health quickly.

Fear stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
You are yanked out of this place!

Rested for 39 turns (stop reason: dialog is displayed).


You gain 16.00 gold from the transmogrification of
Eye of the Dreaming One.
You gain 1.61 gold from the transmogrification of
tundral quiver of elm arrows (15/15, 107% power, 5 apr).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 43 block).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.88 gold from the transmogrification of
thought-forged iron waraxe of massacre (115% power, 2 apr).
You gain 1.11 gold from the transmogrification of
rough leather sling of acid.
You gain 6.66 gold from the transmogrification of
Grinatorain the iron longsword (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (112% power, 1 apr).
You gain 2.80 gold from the transmogrification of
insidious iron greatmaul of erosion (116% power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Fear deactivates Shielding.

Fear deactivates Arcane Shield.

Fear deactivates Arcane Power.