Rtine the level 4 Higher Necromancer by adinsx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp4 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution16 (base 15)
Magic21 (base 20)
Willpower16 (base 15)
Cunning11 (base 11)

Resources

Life-19/142
Mana112/141
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance8%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save9.45
Spell Save12.95
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
1/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Skeleton master archer shoots!

Skeleton master archer misses bandit.

Skeleton master archer decays into a pile of ash!
Skeleton master archer says: 'I'm not.. so sure my spine is supposed to bend this way....'


Rtine casts Chill of the Tomb.

Bandit speeds up.


Rtine's Chill of the Tomb hits Bandit for
108 cold damage.
Rtine's Chill of the Tomb killed Bandit!

You pickup 0.70 gold pieces.

You pickup 0.90 gold pieces.


Talent Chill of the Tomb is ready to use.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Rtine casts Arcane Eye.

Resting starts...

Talent Arcane Eye is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northwest (skeleton warrior)).


Rtine casts Chill of the Tomb.

Rtine's spell attains critical power!
Saving game...