Second Hand the level 4 Kruk Yeti Paradox Mage by funetik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceKruk Yeti
ClassParadox Mage
Level / Exp4 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution16 (base 12)
Magic26 (base 23)
Willpower20 (base 16)
Cunning9 (base 10)

Resources

Life-6/160
Paradox325
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy14
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+12%

Defense: Base

Armour (hardiness)8.9203178163271 (30%)
Defense13
Ranged Defense13
Fatigue1
Physical Save23
Spell Save23
Mental Save16

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance15%
Bleed Resistance15%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
0/5
0/5
0/5
0/5
Chronomancy / Matter1.30
2/5
1/5
0/5
0/5
Chronomancy / Gravity1.30
2/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
1/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
1/5
1/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Gravity Spike is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Second Hand casts
Dimensional Step.
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Second Hand casts
Repulsion Blast.
Second Hand casts
Gravity Spike.
High Guard Talosis resists the knockback!

Second Hand hits High Guard Talosis for 61 physical damage.
Second Hand spins fate.

High Guard Talosis's Shoot hits
Second Hand for 27 physical, 10 physical, 4 temporal, 4 cold (45 total damage).
High Guard Talosis's Shoot hits
Second Hand for 26 physical, 5 lightning, 4 temporal, 4 cold (39 total damage).
High Guard Talosis uses
Ceasefire.

There is a way to the next level here (press '' or right click to use).
Second Hand uses
Infusion: Healing.
Second Hand receives 53 healing from Infusion: Healing.
There is a way to the previous level here (press '' or right click to use).
Second Hand casts
Repulsion Blast.
Second Hand casts
Dust to Dust.
You feel the edges of spacetime begin to ripple and bend!
Second Hand hits High Guard Talosis for 37 temporal, 39 physical (77 total damage).
High Guard Talosis's Ceasefire performs a ranged critical strike against Second Hand!